XXII. Quest for the Spirit Medallion
a. Gerudo Fortress III
  i. If you talk with most of the people in the
   fortress you find that Nabooru is the leader
   after the Great Gannondorph.
  ii. She is up at the Spirit Temple where she
   stays.
   1. To get there you must pass the trials
  iii. Go to the gate and climb up the tower and
   talk to the Gerudo and have her open the
   gate.
  iv. Prepare for the Haunted Wasteland
b. Haunted Wasteland
  i. Start off by going up to the river of sand,
   Quick Sand.
   1. You can Hookshot over to the
    barrels, or use your Hover Boots and
    walk over it.
  ii. The sand is blowing and it is hard to see, but
   try to follow the flags.
   1. You may go in a circle and end up
    back at the river so watch out.
   2. There is also a Bombachu man in
    desert riding on a flying carpet, cool
    huh!
  iii. One you see a circle of flags around a stone
   house enter it
  iv. Get the Gold Skuttula if you want then exit.
  v. Go around the building up the ramp and read
   the plaque.
  vi. Put on the Lens of Truth and try to follow
   the Guiding Poe.
   1. If you get lost and lose him you will
    end up back at the beginning.
  vii. If you followed him right you will end up in
   Desert Colossus
c. Desert Colossus
  i. First go to the right of the entrance and blow
   up or knock down the wall to reveal another
   Fairy Fountain!
  ii. Play Zelda's Lullaby at the symbol and you
   will get a new magic spell.
   1. Nayru's Love
    a. This is pretty much useless,
     Din's Fire was the only item
     needed.
    b. This will place a protective
     barrier around you to keep
     you from getting hurt.
d. Spirit Temple
  i. Go back and enter the tower. You find that a
   huge block is in the way. The hole is to
   small for a adult to crawl in.
  ii. Exit the temple.
  iii. As you leave Sheik will appear and teach
   you the final warp song, Requiem of Spirit.
  iv. Warp back to the Temple of Time and return
   to the past
   1. Before you rush back you can try to
    find the Pyramid!
   2. There is a Pyramid in the game, it is
    in the backdrop and un reachable,
    but you can see it!
e. Hyrule Market V
  i. Get a bug for one of your bottles then warp
   back to Desert Colossus.
   1. Some people have tried getting into
    Gerudo Fortress by backtracking as a
    kid through the desert. You can do it,
    there is no doubt, but you can not
    cross the River of Sand, that's why
    they put it there!
  ii. Place your final seed in the ground and get
   the Gold Skuttula from the dirt.
f. Spirit Temple II
  i. Enter the temple to find Nabooru standing
   there. Talk to her, it doesn't matter what you
   say, and she will ask you to get the Silver
   Gauntlet.
   1. That way she can spy on
    Gannondorph and stop him from
    doing harm.
  ii. Enter the temple through the small hole!
  iii. In the first room defeat the bats with your
   slingshot then the Armos Knight
   1. Use a bomb or Bombachu to block
    him up.
  iv. Now enter the door to the left. Defeat the
   Stalfos Knight, then aim your Boomerang at
   the flying skull and hit it with your sword to
   defeat it.
  v. Now hit the switch with your boomerang to
   drop the gate and go into the next room.
  vi. In this room, destroy all the pots leading to
   the other end of the room, and then walk
   towards the center of the room.
  vii. Make a slight turn so that the floating enemy
   passes you, then run to the other side and go
   as far to the end of the left platform as
   possible.
  viii. Now shoot the switch with the Slingshot to
   incinerate the enemy in the fire, and then
   enter the door to the next room.
  ix. In the ext room, collect all five silver
   rupees to drop the grate in middle of the
   fence and walk across it to the other side.
  x. Use a Deku Stick to light the two unlit
   torches to make a chest appear.
   1. Using Din's Fire will ignite all bats
    in the room.
  xi. Open the chest to get a key, then enter the
   door by the two torches and go to the next
   room.
  xii. Now, go right and crawl through the small
   space and go up the stairs. Use the key to
   open the door and enter the next room.
  xiii. In this room defeat the Skulltulas crawling
   on the wall, and then climb up it to reach the
   second floor.
  xiv. Defeat the enemies in the room, and then
   use a Bombachu to destroy the boulder
   surrounded by light on the rocky wall to
   shine light on the sun switch to open the
   door to the next room.
  xv. In the next room, push the Armos statue
   right off the ledge onto the switch below to
   open the door upstairs.
  xvi. Now run up the stairs and light a Deku Stick
   by the torch. Jump down to the lowest
   section of this room and light the two unlit
   torches to make a chest appear.
  xvii. Take the Map, then climb the wall by the
   Armos statue you pushed before and run
   back up the stairs again.
  xviii. This time, enter the door to the next room
   and go up the stairs to reach the third floor.
  xix. Collect the five silver rupees and destroy the
   Beamos statues.
  xx. Once they are all collected a lit torch will
   appear. You now must light a Deku Stick,
   then run around and light the unlit torches to
   make a chest appear open it and take the
   key.
   1. The easiest way to do this is to take
    the gray blocks and place them in a
    way so they block the Spike Tiles
    from getting in your way.
  xxi. Now head over to the group of blocks and
   take the one with the sun and place it in the
   sun's rays. This will open the door for the
   next room
  xxii. Go up the stairs and enter the SubBoss room
   with the
  xxiii. SubBoss
   1. Iron Knuckle
    a. He is actually quite easy to
     deal with.
    b. Just run up to him and when
     he swings his axe at you
     jump back. Now hit him
     while he is stunned for a
     second after he swings.
    c. Taunt, Jump, Swing Repeat!
    d. Just watch out for his hits,
     they can take off three
     hearts!
  xxiv. Once he is dead you can enter the room with
   the Silver Gauntlet.
   1. Silver Gauntlet
    a. This allows an Adult to push
     the large blocks and pick up
     bomable boulders
  xxv. After you get the Gauntlet you see Nabooru
   in trouble. Two witches at making her fall
   into the sand. Her last words were for you to
   get out safely!
  xxvi. Head back to the Temple of Time and go to
   the Future again.
g. Hyrule Market VI
  i. Take the time to get re-stocked on all your
   potions and arrows.
  ii. After that head back to the Spirit Temple.
h. Desert Colossus II
  i. Now that you planted a seed you can ride
   the leaf to another Heart Piece on one of the
   boulders.
  ii. You can also get a few Gold Skutullas here
   also.
   1. One on a boulder
   2. The other is on a tree's leaf
i. Spirit Temple III
  i. Enter the temple and push the block on the
   left side down into the pit. This will now
   allow you to enter the temple.
  ii. In the next room defeat the Beamos statue,
   then aim at the ceiling and use the Longshot
   or an arrow to hit the switch to open the two
   barred doors.
  iii. Enter the left room and defeat the Wolfos,
   and then stand on the Triforce symbol and
   play Zelda's Lullaby to make a chest appear
   at the far end of the room.
  iv. Use the Longshot to reach the chest and
   open it to get the Compass, now exit the
   room and climb the brick wall.
  v. You started in this room so enter the door
   furthest to your left.
  vi. Collect the five silver rupees to open the
   door to the next area. Now here you have to
   defeat the Like-Like and open the chest for a
   key.
  vii. Go back to the room with the Beamos statue
   and enter the middle room using the new
   key.
  viii. In this room defeat the Like-Like then climb
   the wall at the other end of the room to reach
   the second floor.
  ix. In the next room, defeat the floor master
   enemy.
  x. Push the mirror so it's light points at each
   of the sun switches on the wall. The third
   one should open the door and enter the next
   room.
  xi. In the next room, defeat the Armos statue by
   the door by hitting its side or back, then run
   up the stairs.
  xii. Put on your Hover Boots and face the big
   statue in the room. Use the boots to hover
   towards the right arm of the statue and land
   on its hand.
  xiii. On that hand is a Triforce symbol, so play
   Zelda's Lullaby there to make a chest appear
   on the other hand.
  xiv. Use the Longshot to reach the chest and get
   a key, and then drop down to the ground and
   head to the far end of the room where you
   entered this area.
  xv. Stand in front of the statue facing the wall.
   Go into the door, push the block back and
   ride the elevator to the bottom. You now
   have a easy entrance and exit of the temple.
  xvi. Go back to the main room and look at the
   ceiling on the right side to find a target.
   Use the Longshot to hit the target and get
   pulled back up to the platform and run up
   the stairs again.
  xvii. Enter the door there, and in that room, defeat
   the Beamos statue and run up the stairs to
   the next room.
  xviii. In this room, there are THREE floating
   enemies, like the one you saw as a child, but
   there's a much easier way to kill them this
   time!
  xix. Use Fire Arrows on each one to defeat them,
   then enter the door to the next room!
  xx. In the next room, stand in front of the locked
   door with your back to it.
  xxi. Then, aim your Longshot at an Armos
   Knight standing behind the switch nearby so
   that when it comes alive, it hits the switch!
  xxii. Enter the opened door and go up the stairs to
   the next area. There, go to the Ironknuckle
   and attack it by its side and get ready for a
   fight!
  xxiii. After you defeat Ironknuckle, enter the next
   room and you'll be on a ledge outside the
   temple with a chest.
  xxiv. Open the chest to get the Mirror Shield, and
   then reenter the temple the way you exited it
   before.
  xxv. Now, backtrack down to the room with the
   Armos Knight and the switch and get to the
   far end of that room.
  xxvi. Stand in the bright spot on the floor and aim
   your Mirror Shield so that it reflects the
   light onto the sun picture.
  xxvii. After you open the door, enter the next room
   and take the key from the chest and leave
   the room.
   xxviii. Enter the door to your right and then
   cross the next room. This time, enter the
   left door using a key and enter that room.
  xxix. In the next room, defeat the Beamos statues
   using bombs and then make your way to the
   very top of the moving wall.
   1. Just use your Longshot and aim at
    the top section of the wall. It will
    pass all the other obstacles and
    place you on the top.
  xxx. Once you get there, defeat the other two
   Beamos statues and go through the door and
   run up the stairs and enter the following
   door to reach the fourth floor.
  xxxi. In the next room, stand on the Triforce
   symbol and play Zelda's Lullaby to open the
   door in front of you and enter that room.
  xxxii. Now, defeat the Torch Slugs using your
   sword and then pull out your Megaton
   Hammer and break all of the fake doors in
   the room.
  xxxiii. Then, go up to the eye switch on the wall
   and shoot it with an arrow to make an ice
   block appear above you.
  xxxiv. So, to reach it, use the Longshot on the
   ceiling target to get atop the blocks and hit
   the switch to make a chest appear on the
   ground.
  xxxv. Open the chest to get the Boss Key, then
   leave the room.
  xxxvi. Now, go up the stairs and enter the next
   room and avoid the flying pots and go by the
   cell with a switch behind it and use the
   Spinning Sword Attack to it it.
  xxxvii. Go through the door it opens and defeat the
   Lizalfos and floating skulls and then bomb
   the wall to the left of the mirror.
        xxxviii. Then, turn the mirror so it reflects right
   into the room you just bombed and hits the
   next mirror.
  xxxix. Go to the second mirror and point the
   reflection so that it faces out of the bars
   and hits the big mirror panel on the wall.
  xl. Get back to the room where you hit the
   switch and drop down to the floor and stand
   in the light spot on the floor.
  xli. Reflect the light with your Mirror Shield so
   it hits the sun picture. This will lower the
   platform you were standing into the Statue
   Room.
  xlii. Take your Mirror Shield and shine it on the
   Statue's Face. It will crack and fall off.
   Showing a Grate and a tunnel inside.
  xliii. Longshot your way over to it and the gate
   will open.
  xliv. You are now in the Boss Room I.
  xlv. SubBoss
   1. Iron Knuckles (2)
    a. There are now two Iron
     Knuckles, one bigger than the
     other.
    b. The same tactics apply. Wait
     until they swing at you then
     jump attack them.
    c. The Big Iron Knuckle will
     take 4-5 hearts now!
  xlvi. Once you defeat them the bigger, silver, Iron
   Knuckle's armor will fall off. Revealing
   Nabooru! She tries to get away, but the two
   witches appear and put her back into the
   void.
  xlvii. They tell you to leave, just follow them into
   the next room.
  xlviii. Boss
   1. Koume and Kotake
    a. This is their first form that
     they try to kill you in.
    b. Do not Z taget them. If you
     do you will not be able to
     control your shield!
    c. When the Fire witch sends
     her fire at you reflect it
     with your shield to the Ice
     casting one.
    d. And Vice Versa
    e. When it comes at you hold
     the R button and aim it with
     the stick.
    f. After about 5-6 hits on either
     one they change into their
     next form.
   2. Twinrova
    a. This is a beautiful
     combination of the two.
    b. Now Z target the witch.
    c. When she sends a fire or ice
     spell at you catch it with
     your shield.
    d. When you get 3 of the same
     spell, fire or ice, the power
     will be sent back to the
     witch. That is why you must Z
     target, you won't miss with
     that.
     i. If you get 1 fire and
      then a 1 ice it will
      hurt you and make
      you have to catch the
      magic all over again.
    e. When it hits them run over to
     the platform and go crazy on
     them.
    f. After awhile they will die.
    g. They show a small, what
     Miyamoto thought, was
     funny anime scene.
  xlix. Take the Heart Piece and enter the Warp
   point.
   l. Nabooru wakes as the Sage of Spirit
    and gives you the Spirit Medallion
    your final medallion.
XXIII. Sheik's True Identity
a. Temple of Time IV
  i. Return to the Temple of Time and as you
   enter Sheik will appear.
  ii. Sheik will tell you the story about the
   Triforce and how the world changed when
   he opened the Door of Time.
  iii. How when Gannondorph touched the
   Triforce it showed true evil in his heart.
   Toprotect itself his separated and went
   in to hearts of people who shown those
   essences of that part of the Triforce.
  iv. Zelda received Wisdom, Gannondorph
   received Power, and you received Courage.
  v. Sheik then revealers herself a Zelda. She
   apologizes about what she did in the past.
   She didn't know giving you the Orcania of
   Time would cause this much damage. She
   thought she was protecting the world.
  vi. She then gives you the Light Arrow. The
   power to kill Gannondorph.
  vii. At that moment Gannondorph appears and
   takes Zelda away from you. He takes her to
   his castle and wants you to come and
   retrieve her.
XXIV. Prepare for the Final Fight
a. Kakariko Village VII
  i. There are some things you must have before
   you start the final fight.
   1. 4 Bottles full of Ultimate Potion
    a. 3 Bottles are fine
   2. Doubles Magic Bar
    a. From Fairy near Fire Temple
   3. Full or Almost Full Heart
    Containers/Pieces
   4. Fire Arrow from Lake Hylia
XXV. Defeat Gannondorph
a. Entering Gannondorph's Castle
  i. Now that you have collected all of the
   Medallions and united all of the Sages their
   power can be used to allow you entrance to
   the Castle.
  ii. A Rainbow Bridge appears linking the main
   land and Gannondorph's Floating Castle.
   1. False Rumor
    a. There is no temple in the
     middle of the red sand, so
     don't bother jumping down
     there, or dropping your
     bombs.
  iii. Go across the bridge and enter the Castle.
  iv. Pass the Beamos and enter the door to the
   Main Chamber.
  v. There is a Barrier keeping you from taking
   the stairs to Gannondorph's Chamber. That
   is where Zelda is trapped.
  vi. To disperse the Barrier you must shoot a
   Light Arrow at the heart of the Barrier.
b. Forest Barrier
  i. Stand in the center of the four torches and
   use Din's Fire to light them. There is one
   more torch left unlit above the door. Use a
   Fire Arrow and go to the next room.
  ii. There are tons of ways to complete this so I
   will only let you know the basics.
   1. Use the Hover Boots and the fans to
    blow you into the left rupee.
   2. Kill the Beamos first.
   3. There is a switch that will create
    targets for you.
  iii. Once you get all of them you can enter
   though the door in the back.
  iv. Fire a Light Arrow at the glowing pulsing
   ball to destroy that part of the barrier.
  v. You will see Saria and then be taken out of
   the room.
c. Spirit Barrier
  i. Again, collect the silver rupees. Watch out
   for all the moving spikes in the room!
  ii. For some of these you need to move the
   armos statue so that the spikes aren't moving
   back and forth between the wall and the
   statue.
  iii. Use the Longshot to reach the one in the
   center of the room on the ceiling.
  iv. The door will open after you collect all of
   the Rupees.
  v. In the next room kill the fire monsters. Hit
   the diamond switch at the other side of the
   gate by using a spin slash attack.
  vi. A chest will fall. Take it if you want.
  vii. To hit the right switch use a Bombachu go
   over the fence and blow the switch.
   1. Use Farore's Wind here, just in case
    a Floor Master comes and takes you
    away.
  viii. Destroy the spider web on the ceiling using
   a Fire Arrow allowing light to enter the
   room.
  ix. Only one of the Sun Pictures are correct.
   The wrong ones will unleash traps and
   monsters.
  x. The next room contains the heart of the
   Spirit Barrier. Destroy it with the Light
   Arrow.
d. Shadow Barrier
  i. First, kill the green skull with the bow and
   arrow. Okay, now look at the wall on the
   right for an unlit torch.
  ii. Light this torch with your Fire Arrows!
   When the light is on, some ice platforms
   will appear forming a path to the island with
   the Like Likes.
  iii. When you reach the island with the Like
   Like, the torch will have already turned off
   the light relight it, but also equip the Lens
   of Truth.
  iv. Head to the switch below and hit it to make
   a big chest appear on the island where the
   Like Like was.
   1. Golden Gauntlet
    a. This is pretty much useless at
     this point in the game.
    b. It can move huge blocks that
     are blocking the path, like
     the one in the Fire Barrier
  v. Now look around for a path that you can
   only see with the lens of truth. Follow on
   that path the reach a switch.
  vi. Hit the switch with the Megaton Hammer to
   open the exit.
  vii. Use the Longshot on the torch beside the
   exit to get there.
  viii. Destroy the barrier with the Light Arrow.
e. Hyrule Courtyard II
  i. Exit the Castle and go to the Fairy where
   you got Din's Fire.
  ii. Move the rocks and then move the huge
   black stone.
  iii. Go inside and play Zelda's Lullaby
  iv. The Fairy will Double your Defense!
   Awesome!
f. Light Barrier
  i. Go back to the Castle and head for the big
   black stone like the one you just moved.
  ii. Use the Lens of Truth to see all the enemies.
  iii. Kill them to make a small chest appear.
   Inside the chest is a small key. The other
   chests are traps.
  iv. Use the key to open the locked door and
   exit.
  v. Stand on the Triforce symbol and play
   Zelda's Lullaby
  vi. A small chest will fall down. Get the key
   from the chest and enter the locked door.
  vii. Collect all silver rupees in 1:00 minute. I'm
   pretty sure you can do this on your own.
  viii. You have to go in and out, but you should
   be able to get it in one turn.
  ix. What no Barrier? Use the Lens of Truth!
  x. Break the barrier and head to the next
   Barrier.
g. Fire Barrier
  i. You need your Red Tunic to protect you
   from the flames, the Hover Boots, and the
   Gold Gauntlet
  ii. You'll have to collect all the silver rupees
   in the room AGAIN!
  iii. Go from platform to platform collecting all
   the easy silver rupees first.
   1. Make sure to have the Hoover Boots
    on or the main platform will sink!
  iv. Head to the Black Stone and throw it off the
   platform. Take the Rupee.
  v. The Black Stone created another platform
   for you to reach the final Rupee.
  vi. Now go to the platform with a torch slug on
   it. Kill the slug and get the rupee on that
   platform. Then jump to the Black Stone that
   you threw and get the rupee on the platform.
  vii. Now Longshot yourself to the exit.
  viii. Destroy the Barrier again.
h. Water Barrier
  i. When you enter the first room there is a
   Blue Flam in front of you.
   1. If you refilled your magic and hearts
    with potions you will need the empty
    bottles. If not, refill now and
    collect the blue fire now.
  ii. Open the chest on your left and take the key.
   1. The right is a trap.
  iii. Now you have another platform puzzle like
   in the Ice Cavern. You only have two
   minutes to figure this one out.
  iv. Solution:
   1. First go to the block farthest from
    you and push it to the ice rock on the
    left.
   2. Now go behind the block and push it
    into the hole.
   3. Now go to the other block. Go to the
    left side and push it to the right.
   4. Now push it to the place with the
    blue fire.
   5. Climb up the ice block and get the
    blue fire.
   6. Use it to melt the red ice and push
    the switch to get rid of the bars.
  v. Destroy the final Barrier and it is gone for
   good!
  vi. If you are out of potions go back to
   Kakariko and refill them with Ultimate
   Potions now. All of them should be full.
i. Gannondorph's Tower
  i. Just run up the stairs, ignore the Keese.
  ii. You will encounter a few battles on the way,
   but nothing big
   1. A pair of Dinolfos.
   2. A pair of Stalfos.
    a. They will give you the Boss
     Key
   3. A pair Iron Knuckles.
j. Gannondorph's Chamber
  i. Once you enter the Triforce in each person's
   hands resonate together. Zelda is trapped in
   a crystal and Gannondorph is playing the
   organ. After a quick talk the fight begins.
  ii. Boss
   1. Gannondorph
    a. Here is the situation.
     i. Navi can't reach him
      so Z target is out.
     ii. The floors missing in
      some places
    b. Stay on the edges, but beware
     he will know more of the
     floor down as the fight goes
     on.
    c. The tactics is like the
     Phantom Gannon, but a few
     additions
    d. Reflect his magic back at him
     with the Sword. You will
     have to do some major
     volleyball action with him.
    e. When he is hit by his own
     magic, shoot a Light Arrow
     at him and he will fall.
    f. This is your que to run to the
     middle platform where he is,
     jump over, Z target him and
     do a jump attack and swiping
     of your sword.
     i. This takes about 8-9
      times to kill him.
    g. He will shoot lightening and
     a earthquake force to make
     you fall to the bottom of the
     floor. There pots await you if
     you run out of arrows and
     such.
  iii. After he is dead he will cough up some
   blood and pass out.
  iv. With his last power he is trying to make the
   castle crumble in on you.
  v. Zelda takes you out leading the way going to
   the bottom floor opening all the locked
   doors.
   1. Along the way you will get in a few
    fight with Stalfos.
   2. Try to avoid the ReDeads.
  vi. You and Zelda will both watch as the castle
   collapses,
  vii. After the castle collapses you will hear a
   noise from the rubble. Link investigates and
   a your Master Sword is flung away and a
   fire surrounds the outside of the castle.
   Gannon Rises.
   1. Save Your Game, you'll see after
    you kill Ganon.
   2. Do not save it again!
  viii. Equip the Biggeron Sword and get ready for
   the fight of your life.
  ix. Boss
   1. Gannon
    a. He is the primitive form of
     Gannondorph and is using the
     last of his power to destroy
     you.
    b. Navi can help you again with
     Z targeting.
    c. To kill him you have to shoot
     his head with the Light
     Arrow.
    d. Now that he is stunned his
     glowing tail will drop. Z
     target it quickly and Jump
     Attack it or slash it.
    e. If you run out of Magic, life,
     arrows, lead him to one of the
     pillars. When he attacks you
     he might know one down and
     they are filled with items.
    f. After awhile his power will
     fail and the fire will go down.
     Zelda will call you to the
     Master Sword.
    g. Run up and grab it. Try to get
     one hit while he is still
     stunned.
    h. Now repeat except use the
     Master Sword from now on.
    i. After awhile Zelda will use
     her strength to hold him
     while you deliver the final
     blow.
     i. Some people see
      green others get red,
      mm?
  x. Gannondorph is sealed in the Sacred Realm
   where he can not hurt anyone, but he swears
   vengeance again.
XXVI. Ending
a. Zelda takes the Orcania of Time and sends you back
  to your real time. The time before this happened.
  Then a long ending sequence.
b. October 26th is the date for Mask of Majora's
  Release! You must complete Zelda, Orcania of
  Time to play this add on version!!!
XXII-XXVI
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