| Race | Power | Might | Agility | Wisdom | Psyche | Constitution | Armo | DP | PP |
| Ogrillion |
| Dark | 5d10+15 | 2d10+15 | 2d10+10 | 3d10+12 | 5d10+35 | 4 | 5d10+35 | 2d10+3 |
| Special Abilities | Description |
| A crossbreed between ogres and orcs. They are usually |
| large but not over seven foot with large knots on their skin |
| that are usually purple or green. Their skin is usually pitch |
| black in color with some shades of green |
| Ojahee |
| 0 |
| Special Abilities | Description |
| South America2 106 |
| Old One |
| Dark;Light;Wild | 5d10+7 | 5d10+30 | 6d10+60 | 7d10+40 | 5d10+55 | 0 | 5d10+55 | 7d10+120 |
| Special Abilities | Description |
| Telepathy | Near immortal humanoids who are usually either associated |
| Iron Will: can store level x 10 damage per hit in | with the Dark or the Light. There primary objective |
| an Iron Will and take half damage after the fight. | thoughout history is to oppose the other. A very few Wild |
| Also allow level x 10 to be added to any attribute | Old Ones remain and are constantly bombarded with |
| for purposes of making RR | requests to join one side or the other |
| Ondonti |
| Light | 5d10+8 | 3d10+11 | 2d10+14 | 3d10+13 | 5d10+25 | 1 | 5d10+25 | 2d10+5 |
| Special Abilities | Description |
| Inv. to Charm | cousin of orcs, peaceful farmers & gatherers, speak common, |
| Purify Food/Drink | kill only for food or insane/diseased, immune to charm,can |
| 3/day: sanctuary & purify food/drink, barkskin (1/day), tree |
| (1/wk), save +1 vs poison, STR 17-19 & CON 16-18,use |
| bastard sword or 2-handed, may be clerics of 1st to 7th lvl, |
| opposite of orcs (peaceful, kind & dependable) |
| Orc |
| Dark | 5d10+10 | 3d10+10 | 2d10+12 | 3d10+14 | 5d10+25 | 1 | 5d10+25 | 2d10+3 |
| Special Abilities | Description |
| These nasty pig snouted creatures are vicious and chaotic |
| in nature. They are usually six foot tall and have greenish |
| brown skin. Their arms usually are longer than a humans |
| would be. |
| Page 28 of 36 |