| Race | Power | Might | Agility | Wisdom | Psyche | Constitution | Armo | DP | PP |
| Faerie, Unseelie |
| Dark;Wild | 0 |
| Special Abilities | Description |
| Sadistic | evil cousin of seelie, ugly dark-skinned, fight endless war |
| Sleep | against seelie, delight in killing, invisible at will, sight of |
| Invisibility | themhas effect of fear, use swords (1d2) & bows (1) anyone |
| hit save vs spell or fall asleep 2d4 hrs (must save each |
| hit),ride bats or stirges using lances (1d4 sometimes sleep), |
| innate magical abilities cast 1/day see MAII, live in dark |
| places |
| Fallam |
| 0 |
| Special Abilities | Description |
| Focus advantage | The Fallam are a race of giant beings typically 7 to 9 feet |
| tall. They have abnormally broad shoulders and almost |
| ridiculously narrow hips and waists. The legs are also |
| abnormally short in comparison with the arms. Their skin is |
| reddish-brown, and their hair is white or light yelow and |
| grow unevenly in thick tufts around the head, neck and |
| back. They also have a central fin and twobony ridges that |
| run down the back of the neck, where they meet. Average |
| life span is about 150 years. |
| South America2 76 |
| Froghopper |
| Nature | 2d10+2 | 6d10+30 | 3d10+12 | 3d10+18 | 2d10+4 | 0 | 2d10+4 | 2d10+21 |
| Special Abilities | Description |
| Small Size | Frog looking humanoids standing about 9" tall. They |
| speak with garbled words. Although small, they are |
| fearless in the face of danger. Their incredible leaping |
| ability gives them a remarkable attacking distance. |
| Gargoyle, Common |
| Dark | 5d10+30 | 3d10+12 | 2d10+12 | 3d10+15 | 4d10+43 | 12 | 4d10+43 | 3d10+12 |
| Special Abilities | Description |
| Body Transformation: Stone | Appear as lizard-like humanoids with bat wings, |
| Winged Flight | sharp-toothed maws and dark green or grey-green skin and |
| Night Vision | blazing yellow eyes. Average life span is 300 to 500 years. |
| Acute Vision | Normally under 6 feet tall. |
| Regenerate: 36 DP an hour |
| Teeth and Claws: +2 damage |
| Page 13 of 36 |