| Race | Power | Might | Agility | Wisdom | Psyche | Constitution | Armo | DP | PP |
| Faerie, Green Wood |
| 0 |
| Special Abilities | Description |
| Faerie, Night-elf |
| 0 |
| Special Abilities | Description |
| Faerie, Seelie |
| Nature;Wild | 0 |
| Special Abilities | Description |
| Invisibility | sylvan woods, shy, mischievous & annoying, dislike |
| Sleep | combat, invisible at will, use tiny weapons: sword (1d2) or |
| bow (1),anyone hit save vs spell or fall asleep 2d4 hrs (must |
| save each hit), may ride giant insects (dragonfly, bumblebee |
| &hornet) carry lance (1d4 may have sleep poison), innate |
| magical abilities (at least one) see MAII, society has classes |
| Faerie, Silver Bell |
| 0 |
| Special Abilities | Description |
| Faerie, Squeaker |
| Nature;Wild | 0 |
| Special Abilities | Description |
| Self Sustenance | created by wizard spell gone bad, pixie-like, attack to |
| annoy & aggravate, throw stones etc +2 att, alwayshide |
| behind cover, no strategy, no leader, terretory 1 mile & |
| patrol it harassing those who enter it, do not eat,reproduce |
| rapidly |
| Faerie, Stwinger |
| Light | 0 |
| Special Abilities | Description |
| Pheromones: Charm | nauseatingly cute, speak pixie, brownie, elf, dwarf & gnome, |
| do not fight, sole purpose is have fun, in combatemits a |
| pheromone that charms all 40'-radius save vs BW neg, will |
| swing hard on charmed victims 1 dmg per2 rnds, if 50% hp |
| lost new save -4, mirror image 3/day, 1 every 3 yrs all |
| stwingers gather 10 day "great meet" |
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