Weather Working

 

Weather Working

Roll: Charisma + Occult. Because of the effort involved, weather working is always performed at +2 difficulty.

Time: Standard for spell casting. Time to take effect varies.

Cost: 2 motes per level of effect, +1 Willpower for effects of level 4 or 5.

Duration: Varies.

Weather witches have always been among the most revered and feared members of the mortal mystic community. A weather witch can doom a community to a slow death by withholding rains the crops needed… or wreck it quickly by bringing storms that flood the fields, destroy homes and kill the unwary. On the seas, those who can call the winds are lifesavers in truth, for a becalmed vessel is a dead one, and even blunting the force of a storm can make the difference between a safe harbor and a ship with a shattered mast or hull.

Weather magic can be terribly powerful, but it is also usually very slow to take effect. While small effects can occur quickly — a simple breeze to snuff a candle comes nearly instantly, for example — larger changes in the weather usually require hours or days to enact. A skilled weather worker can speed changes, but cannot summon tidal waves out of nothing or instantly call storms from clear skies.

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