Investment Charms

 

Spirits

 

Essence-Gifting Method

Cost: 1 mote per mote granted, plus 1 mote committed per 4 motes granted

Duration: Until released

Type: Simple

Minimum Compassion: 3

Minimum Essence: 2

Prerequisite Charms: Benefaction, Dreamspeak

Spirits sometimes use this Charm to aid their mortal servants, granting them some measure of power to wield on their behalf. To use the Charm, the spirit normally marks the mortal in some fashion — this may be as simple as a pendant or pin proclaiming the mortal is aligned with the spirit, or it may be as elaborate as whole-body tattoos, ritual scarification or a stain on the mortal’s soul. After doing this, the spirit can channel Essence to the mortal through this Charm. The spirit can channel up to twice the mortal’s Willpower + permanent Essence in motes to the mortal, paying 1 mote for each mote transferred and committing 1 additional mote per 4 motes granted. These motes are committed until the spirit chooses to drop the Charm, at which point, the mortal loses all Essence granted. Motes granted in this fashion do not regenerate normally — in order to gain more power, the mortal must once again be granted motes by the spirit. Motes gained in this fashion may be used in any way mortals may normally spend Essence, including committing them to attune to artifacts, if the mortal has the right Merits. Artifacts attuned in this fashion function for one week before becoming de-attuned — the motes committed do not regenerate normally, and so, eventually, their power fades.

 

 

Solars

 

Power-Investing Prana

Cost: 3 motes

Duration: Until released

Type: Simple

Minimum Lore: 3

Minimum Essence: 2

Prerequisite Charms: Will-Bolstering Method

Solars of the First Age used this Charm to empower their trusted servants and most skilled mortal warriors with enough Essence to make use of the weapons and armor that could be crafted for their use and to power minor artifacts to aid them in their service to the Exalted. To use this Charm, the character must spend a turn in skin-to-skin contact with the recipient and spend 3 motes of Essence — these motes are committed so long as the Charm is in effect. Upon doing this, the Exalt can transfer up to three times her permanent Essence to the mortal, up to a limit of three times the mortal’s Willpower. These motes do not regenerate normally — once they have all been spent, the Charm ends. If the Solar withdraws her commitment, the Charm also ends immediately, and the mortal loses all granted motes. Motes gained in this fashion may be used in any way mortals may normally spend Essence, including committing them to attune to artifacts, if the mortal has the right Merits. Artifacts attuned in this fashion function for one week before becoming de-attuned. The motes committed to the subject do not regenerate normally.

 

 

Terrestrials

 

Wise Commander’s Gift

Cost: 1 mote per mote granted, 1 additional committed mote,1 Willpower

Duration: One week per permanent Essence

Type: Simple

Minimum Bureaucracy: 3

Minimum Essence: 2

Prerequisite Charms: Benevolent Master’s Blessing

Use of this Charm was never common, even in the First Age — Terrestrial Exalted simply do not have enough Essence to grant it to their servants and prefer to make artifacts that are both operable by mortals and limited in power (to prevent those mortals using them against their masters). Still, in some instances, no other alternative is available, and so, this Charm was developed. The Terrestrial may grant no more motes than twice his permanent Essence with this Charm, nor may a mortal benefit from more than one application of this Charm at once, even from different Dragon-Blooded. The Dragon-Blooded can gift Essence to as many mortals as his permanent Essence at any time and commits 1 additional mote per mortal affected in this fashion.

Motes gifted by this Charm do not regenerate normally — once they have all been spent, the Charm ends. If the Terrestrial withdraws his commitment, the Charm also ends immediately, and the mortal loses all granted motes. Motes gained in this fashion may be used in any way mortals may normally spend Essence, including committing them to attune to artifacts, if the mortal has the right Merits. Artifacts attuned in this fashion function for one week before becoming de-attuned — the motes committed do not regenerate normally, and so, eventually, their power fades.

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