Fire Dragon Style
Flash-Fire Technique
Cost: 3 motes
Duration: Instant
Type: Reflexive
Minimum Martial Arts: 3
Minimum Essence: 1
Prerequisite Charms: None
The special training the Fire
Dragon Immaculates undergo allows them to take action with the speed of a spark
igniting bone dry tinder. By spending 3 motes of Essence, a Fire Immaculate may
reroll his initiative and use the best of the two
results.
Flame-Flicker Stance
Cost: 1 mote per +1 difficulty
Duration: One turn
Type: Reflexive
Minimum Martial Arts: 3
Minimum Essence: 2
Prerequisite Charms: Flash-Fire
Technique
After invoking the Flame-Flicker
Stance, the character’s body seems to shift and move like
a burning flame. Until the martial artist’s next action, all attempts to
physically attack her are at +1 difficulty per mote of Essence expended. A
character cannot have more of a bonus active at any one time from this Charm
than her permanent Essence.
Searing Fist Attack
Cost: 3 motes
Duration: One turn
Type: Supplemental
Minimum Martial Arts: 3
Minimum Essence: 2
Prerequisite Charms: None
The damage done by the Searing
Fist Attack is not that terrible ― but the pain is. An attack enhanced by
this Charm leaves a deep burning sensation where it lands, distracting an
opponent. The Fire Dragon Immaculate focuses his Essence and strikes his
opponent, a slight scent of brimstone suffusing the air. Figure damage as
normal for the martial arts attack. A target taking damage from the Searing
Fist Attack suffers a -1 penalty to his dice pools for the rest of the scene.
The character must actually do damage to his target to inflict this penalty.
The effect of multiple Searing Fist Attacks is cumulative.
Perfect Blazing Blow
Cost: 2 motes
Duration: Instant
Type: Reflexive
Minimum Martial Arts: 3
Minimum Essence: 2
Prerequisite Charms: Searing
Fist Attack
After the character attacks, but
before the defense is rolled, the Immaculate’s player can choose to reroll the
attack and pick which result he wants to use. A character can only use this
Charm once on any given attack.
Fire Dragon Form
Cost: 5 motes
Duration: One scene
Type: Simple
Minimum Martial Arts: 4
Minimum Essence: 2
Prerequisite Charms:
Flame-Flicker Stance, Perfect Blazing Blow
Flames seem to flow in the eyes
of the martial artist as she completes a quick series of katas to invoke the
strength of the Fire Dragon. The Dynast’s movements afterward are more like the
fire she seeks to emulate, and she seems to dance beneath attacks aimed at her
with frightening ease.
For the remainder of the scene
after successful invocation of the Fire Dragon Form, add the Exalted’s Martial
Arts score as successes to any dodge rolls. This bonus is added to each dodge
roll separately. The character cannot use these successes as a reflexive action
― in order to dodge an attack, she must still either abort to a full
dodge or have dedicated actions to dodging ahead of time.
Invoking the Fire Dragon Form
also requires a successful Dexterity + Martial Arts check, representing the
successful execution of the move itself. If the roll fails, the motes of this
Charm are not spent, but the action is wasted. The above benefits are cumulative
with any other Charms or anima powers invoked by the Immaculate but are not
compatible with the use of armor.
Only one Form-type Charm can be
invoked at any one time. Invoking a new Form-type Charm automatically ends the
effects of any currently active Form-type Charm.
Fiery Hand Attack
Cost: 4 motes
Duration: Instant
Type: Supplemental
Minimum Martial Arts: 5
Minimum Essence: 3
Prerequisite Charms: Fire Dragon
Form
A successful Fiery Hand Attack
does normal damage plus the character’s Martial Arts rating, as the flaming
touch sears his enemy. The attack does lethal damage, even if it wouldn’t
normally. Upon striking an opponent, the Immaculate’s player also reflexively
rolls the character’s Strength + Martial Arts versus the target’s Stamina +
Resistance. A being magically attuned to water may add two dice to her roll
when resisting this attack. If the target wins or ties, the attack has no
additional effect on her beyond the damage. If the target loses, burning
Fire-aspected Essence is unleashed upon her, and she bursts into flame.
While it looks,
smells and feels just like normal fire, the flames from a Fiery Hand Attack are
partially magical and can’t be doused normally. Only magic or the expiration of
the Charm kills the flames. If not doused, a target set aflame will continue to
burn for the Exalted’s Essence in turns. Treat the fire as a bonfire ―
every turn, the target’s player must make a reflexive Stamina + Resistance roll
at difficulty 3, the character taking 2L damage if the rolls succeeds or 6L
damage if it fails. This damage is soaked normally.
Breath
Of The Fire Dragon
Cost: 1 mote per Essence lethal
damage
Duration: Instant
Type: Simple
Minimum Martial Arts: 5
Minimum Essence: 3
Prerequisite Charms: Fiery Hand
Attack
With a momentary centering kata,
a Fire Immaculate can spit a gout of fire up to his Essence in yards. To
attack, roll the Immaculate’s Perception + Martial Arts, with his Essence
rating acting as automatic successes. This fiery breath does the character’s Essence
in lethal damage per mote the Fire Dragon Immaculate invests in the Charm. A
character cannot invest more motes in this attack than his Martial Arts score.
By expending a point of
Willpower, the Dragon-Blood can empower the Breath of the Fire Dragon to affect
spirits as well as material objects.
Essence-Igniting Nerve Strike
Cost: 5 motes, 1 Willpower
Duration: Instant
Type: Simple
Minimum Martial Arts: 5
Minimum Essence: 3
Prerequisite Charms: Breath of
the Fire Dragon
With a series of quick nerve touches,
the Exalt actually causes the Essence in his opponent’s body to flare,
potentially causing a great deal of damage. The Immaculate makes a martial arts
attack as normal, but if he hits, the attack does no damage. Instead, for every
mote currently in the target’s Personal Essence pool, he takes one health level
of lethal damage, up to a maximum of twice the Immaculate’s permanent Essence.
This damage ignores armor but may be soaked normally with Stamina and other
non-armor defenses. Obviously, this Charm is of limited use against
non-Exalted, but Exalts could potentially suffer up to 10 health levels of
damage. The target’s Essence remains totally available,
it simply serves as a catalyst for the attack and is not reduced.
Overwhelming Fire Majesty Stance
Cost: 4 motes
Duration: Until abandoned
Type: Supplemental
Minimum Martial Arts: 5
Minimum Essence: 3
Prerequisite Charms: Fire Dragon
Form
The power and majesty of a
raging conflagration can cow even the bravest of hearts. By striking an
aggressive pose and channeling this aspect of fire, a follower of the Fire
Dragon can strike fear into lesser foes.
Attacking a character who is using Overwhelming Fire Majesty Stance is not an easy
prospect. Anyone able to see who tries to attack the Fir Dragon Immaculate must
subtract the character’s Martial Arts rating form their dice pools when doing
so. Additionally, anyone trying to attack those who are clearly allied with the
martial artist must subtract half that number of dice (rounded down). This
latter effect has a range equal to the Dynast’s Essence in yard centered on the
Immaculate.
While maintaining the stance,
the Immaculate can defend himself and take normal actions, but he may not make
any attacks or use other Charms. He may also move at half his normal speed. If
the martial artist is struck and suffers any health levels of damage, the
stance ends immediately. If the character abandons the Overwhelming Fire
Majesty Stance voluntarily, the effects linger on for a single turn after the
character drops the stance.
Smoldering Wound Attack
Cost: 4 motes
Duration: Varies
Type: Supplemental
Minimum Martial Arts: 5
Minimum Essence: 3
Prerequisite Charms:
Overwhelming Fire Majesty Stance
This Charm focuses Essence into
the Exalt’s blow, investing the attack with the heat of burning embers. If the
character manages to damage her opponent, the wound smolders like a dying fire.
At the beginning of the turn following the one in which the Smoldering Wound
Attack was successful, the victim suffers the same post-soak damage that the
original attack caused. Soak does not apply to this damage, but the damage is
rolled normally.
Consuming Might Of The Fire Dragon
Cost: 6 motes, 1 Willpower
Duration: One scene
Type: Simple
Minimum Martial Arts: 5
Minimum Essence: 4
Prerequisite Charms:
Essence-Igniting Nerve Strike, Smoldering Wound Attack
This Charm enhances the natural
anima flare of a Fire Exalt. For Aspects of Fire, it triples the fire damage
that their anima causes. If the character using the Charm is not a
Fire-aspected Exalted, the Charm causes him to erupt in the Aspect of Fire
anima power ― but without the tripled damage. Anyone viewing the invoker
is also subject to the same effects as if the Exalt was using the Overwhelming
Majesty Fire Stance, except that the effect doesn’t end if the character
attacks or uses Charms.