Fire Dragon Style

 

Flash-Fire Technique

Cost: 3 motes

Duration: Instant

Type: Reflexive

Minimum Martial Arts: 3

Minimum Essence: 1

Prerequisite Charms: None

The special training the Fire Dragon Immaculates undergo allows them to take action with the speed of a spark igniting bone dry tinder. By spending 3 motes of Essence, a Fire Immaculate may reroll his initiative and use the best of the two results.

 

Flame-Flicker Stance

Cost: 1 mote per +1 difficulty

Duration: One turn

Type: Reflexive

Minimum Martial Arts: 3

Minimum Essence: 2

Prerequisite Charms: Flash-Fire Technique

After invoking the Flame-Flicker Stance, the character’s body seems to shift and move like a burning flame. Until the martial artist’s next action, all attempts to physically attack her are at +1 difficulty per mote of Essence expended. A character cannot have more of a bonus active at any one time from this Charm than her permanent Essence.

 

Searing Fist Attack

Cost: 3 motes

Duration: One turn

Type: Supplemental

Minimum Martial Arts: 3

Minimum Essence: 2

Prerequisite Charms: None

The damage done by the Searing Fist Attack is not that terrible ― but the pain is. An attack enhanced by this Charm leaves a deep burning sensation where it lands, distracting an opponent. The Fire Dragon Immaculate focuses his Essence and strikes his opponent, a slight scent of brimstone suffusing the air. Figure damage as normal for the martial arts attack. A target taking damage from the Searing Fist Attack suffers a -1 penalty to his dice pools for the rest of the scene. The character must actually do damage to his target to inflict this penalty. The effect of multiple Searing Fist Attacks is cumulative.

 

Perfect Blazing Blow

Cost: 2 motes

Duration: Instant

Type: Reflexive

Minimum Martial Arts: 3

Minimum Essence: 2

Prerequisite Charms: Searing Fist Attack

After the character attacks, but before the defense is rolled, the Immaculate’s player can choose to reroll the attack and pick which result he wants to use. A character can only use this Charm once on any given attack.

 

Fire Dragon Form

Cost: 5 motes

Duration: One scene

Type: Simple

Minimum Martial Arts: 4

Minimum Essence: 2

Prerequisite Charms: Flame-Flicker Stance, Perfect Blazing Blow

Flames seem to flow in the eyes of the martial artist as she completes a quick series of katas to invoke the strength of the Fire Dragon. The Dynast’s movements afterward are more like the fire she seeks to emulate, and she seems to dance beneath attacks aimed at her with frightening ease.

For the remainder of the scene after successful invocation of the Fire Dragon Form, add the Exalted’s Martial Arts score as successes to any dodge rolls. This bonus is added to each dodge roll separately. The character cannot use these successes as a reflexive action ― in order to dodge an attack, she must still either abort to a full dodge or have dedicated actions to dodging ahead of time.

Invoking the Fire Dragon Form also requires a successful Dexterity + Martial Arts check, representing the successful execution of the move itself. If the roll fails, the motes of this Charm are not spent, but the action is wasted. The above benefits are cumulative with any other Charms or anima powers invoked by the Immaculate but are not compatible with the use of armor.

Only one Form-type Charm can be invoked at any one time. Invoking a new Form-type Charm automatically ends the effects of any currently active Form-type Charm.

 

Fiery Hand Attack

Cost: 4 motes

Duration: Instant

Type: Supplemental

Minimum Martial Arts: 5

Minimum Essence: 3

Prerequisite Charms: Fire Dragon Form

A successful Fiery Hand Attack does normal damage plus the character’s Martial Arts rating, as the flaming touch sears his enemy. The attack does lethal damage, even if it wouldn’t normally. Upon striking an opponent, the Immaculate’s player also reflexively rolls the character’s Strength + Martial Arts versus the target’s Stamina + Resistance. A being magically attuned to water may add two dice to her roll when resisting this attack. If the target wins or ties, the attack has no additional effect on her beyond the damage. If the target loses, burning Fire-aspected Essence is unleashed upon her, and she bursts into flame.

While it looks, smells and feels just like normal fire, the flames from a Fiery Hand Attack are partially magical and can’t be doused normally. Only magic or the expiration of the Charm kills the flames. If not doused, a target set aflame will continue to burn for the Exalted’s Essence in turns. Treat the fire as a bonfire ― every turn, the target’s player must make a reflexive Stamina + Resistance roll at difficulty 3, the character taking 2L damage if the rolls succeeds or 6L damage if it fails. This damage is soaked normally.

 

Breath Of The Fire Dragon

Cost: 1 mote per Essence lethal damage

Duration: Instant

Type: Simple

Minimum Martial Arts: 5

Minimum Essence: 3

Prerequisite Charms: Fiery Hand Attack

With a momentary centering kata, a Fire Immaculate can spit a gout of fire up to his Essence in yards. To attack, roll the Immaculate’s Perception + Martial Arts, with his Essence rating acting as automatic successes. This fiery breath does the character’s Essence in lethal damage per mote the Fire Dragon Immaculate invests in the Charm. A character cannot invest more motes in this attack than his Martial Arts score.

By expending a point of Willpower, the Dragon-Blood can empower the Breath of the Fire Dragon to affect spirits as well as material objects.

 

Essence-Igniting Nerve Strike

Cost: 5 motes, 1 Willpower

Duration: Instant

Type: Simple

Minimum Martial Arts: 5

Minimum Essence: 3

Prerequisite Charms: Breath of the Fire Dragon

With a series of quick nerve touches, the Exalt actually causes the Essence in his opponent’s body to flare, potentially causing a great deal of damage. The Immaculate makes a martial arts attack as normal, but if he hits, the attack does no damage. Instead, for every mote currently in the target’s Personal Essence pool, he takes one health level of lethal damage, up to a maximum of twice the Immaculate’s permanent Essence. This damage ignores armor but may be soaked normally with Stamina and other non-armor defenses. Obviously, this Charm is of limited use against non-Exalted, but Exalts could potentially suffer up to 10 health levels of damage. The target’s Essence remains totally available, it simply serves as a catalyst for the attack and is not reduced.

 

Overwhelming Fire Majesty Stance

Cost: 4 motes

Duration: Until abandoned

Type: Supplemental

Minimum Martial Arts: 5

Minimum Essence: 3

Prerequisite Charms: Fire Dragon Form

The power and majesty of a raging conflagration can cow even the bravest of hearts. By striking an aggressive pose and channeling this aspect of fire, a follower of the Fire Dragon can strike fear into lesser foes.

Attacking a character who is using Overwhelming Fire Majesty Stance is not an easy prospect. Anyone able to see who tries to attack the Fir Dragon Immaculate must subtract the character’s Martial Arts rating form their dice pools when doing so. Additionally, anyone trying to attack those who are clearly allied with the martial artist must subtract half that number of dice (rounded down). This latter effect has a range equal to the Dynast’s Essence in yard centered on the Immaculate.

While maintaining the stance, the Immaculate can defend himself and take normal actions, but he may not make any attacks or use other Charms. He may also move at half his normal speed. If the martial artist is struck and suffers any health levels of damage, the stance ends immediately. If the character abandons the Overwhelming Fire Majesty Stance voluntarily, the effects linger on for a single turn after the character drops the stance.

 

Smoldering Wound Attack

Cost: 4 motes

Duration: Varies

Type: Supplemental

Minimum Martial Arts: 5

Minimum Essence: 3

Prerequisite Charms: Overwhelming Fire Majesty Stance

This Charm focuses Essence into the Exalt’s blow, investing the attack with the heat of burning embers. If the character manages to damage her opponent, the wound smolders like a dying fire. At the beginning of the turn following the one in which the Smoldering Wound Attack was successful, the victim suffers the same post-soak damage that the original attack caused. Soak does not apply to this damage, but the damage is rolled normally.

 

Consuming Might Of The Fire Dragon

Cost: 6 motes, 1 Willpower

Duration: One scene

Type: Simple

Minimum Martial Arts: 5

Minimum Essence: 4

Prerequisite Charms: Essence-Igniting Nerve Strike, Smoldering Wound Attack

This Charm enhances the natural anima flare of a Fire Exalt. For Aspects of Fire, it triples the fire damage that their anima causes. If the character using the Charm is not a Fire-aspected Exalted, the Charm causes him to erupt in the Aspect of Fire anima power ― but without the tripled damage. Anyone viewing the invoker is also subject to the same effects as if the Exalt was using the Overwhelming Majesty Fire Stance, except that the effect doesn’t end if the character attacks or uses Charms.

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