Ride, The Messenger

 

Once, there was a maiden…

…whom many men wanted for their own.

She stepped as softly as starlight.

She shone with glory.

And one by one, they came to claim her.

She fled by the quickest route she found.

“Why do you run?” the stormclouds said.

She said, “I cannot help who drives me.”

 

Ordained Bridle Of Mercury

Cost: 10 motes, 1 Willpower, 1 experience point

Duration: Until the character applies Mercury’s bridle

Type: Simple

Minimum Ride: 2

Minimum Essence: 2

Prerequisite Charms: None

The character petitions Mercury to weave a mount into her destiny. Each time she invokes this Charm, she gains a dot of the Familiar Background, normally with a creature she can ride. She can use this Charm to instantly increase her bond with an existing familiar. Alternately, she can invoke Mercury’s guidance in finding a new, “suitable” familiar. Her player specifies the species. The character must travel to find the familiar but always knows the way. The destined familiar always allows the character to approach and set a bridle of stardust upon its head. The bridle fades, but the Background dot remains. If the character cannot afford to establish a complete bond, Mercury can lead her to that animal again with another invocation of the Charm.

It costs an extra experience point to summon forth the bridle of Mercury and apply it to an animal of the character’s choosing rather than the Maiden’s. Similarly, the first dot of the Familiar Background costs an extra experience point for animals unsuitable for riding ― such as a hawk. Note that controlling a familiar mount requires a Ride roll in only the most extreme circumstances.

Sidereal Exalted can purchase a total number of familiars and acquaintances no greater than their permanent Essence, unmodified by Charms such as the Soul Fire Shaper Form.

 

Spirit-Shape Companion

Cost: 10 motes, 1 Willpower, 1 experience point

Duration: Instant

Type: Simple

Minimum Ride: 3

Minimum Essence: 3

Prerequisite Charms: Ordained Bridle of Mercury

Drawing on her understanding of the spirit world, the character forces a metamorphosis upon one of her familiars. The creature adopts some of the characteristics of a spirit, as follows:

The numbers above assume that a typical beast familiar has Essence 2, Willpower 5, Compassion 2, Conviction 3, Temperance 1 and Valor 2 after the use of this Charm. Most non-familiar beasts have lower Essence, Willpower and Compassion.

 

Godly Companion

Cost: 20 motes, 1 Willpower, 5 experience points

Duration: Instant

Type: Simple

Minimum Ride: 4

Minimum Essence: 4

Prerequisite Charms: Spirit-Shape Companion

The character arranges a promotion for his familiar. Its Essence and Intelligence increase to a minimum of 3. It develops additional Virtues, if necessary, to bring the sum of its Virtues to 12 or more. It learns two additional spirit Charms of the Storyteller’s choice and one additional shape. It also acquires certain specific responsibilities:

 

Breaking The Wild Mortal

Cost: 10 motes, 1 Willpower, 1 experience point

Duration: Until the character applies Mercury’s bit

Type: Simple

Minimum Ride: 2

Minimum Essence: 2

Prerequisite Charms: Ordained Bridle of Mercury

The character petitions Mercury to weave a mortal companion into her destiny. Each time she invokes this Charm, she gains a dot of the Acquaintances Background, bonding first with a single mortal and then with those around him. She can use this Charm to instantly increase her connection with a specific acquaintance and his social context. Alternately, she can invoke Mercury’s guidance in finding a new, “suitable” acquaintance. Her player specifies the general occupation and personality. The character must ravel to find the acquaintance buy always allows the character to approach and set a bit made of stardust in his mouth. Once it sinks in, the mortal loses the memory of that embarrassing moment, but the Background dot remains.

It costs an extra experience point to summon forth the bit of stardust and apply it to a person of the character’s choosing rather than the Maiden’s. Similarly, the first dot of the Acquaintances Background costs an extra experience point for people unsuitable for riding ― such as humans. (Some Wyld barbarians might make acceptable mounts.)

Sidereal Exalted can purchase a total number of familiars and acquaintances no greater than their permanent Essence, unmodified by Charms such as the Soul Fire Shaper Form.

 

Yellow Path

Cost: 2 motes

Duration: One journey

Type: Simple

Minimum Ride: 3

Minimum Essence: 2

Prerequisite Charms: None

The character sees the glimmering yellow light of Mercury illumine the shortest path to his destination. This path is not necessarily safe, but the character can expect to overcome any obstacles thereupon. This Charm takes delays from such things as off-road travel, the need for food and rest and injuries from dangerous encounters into account. Roll the character’s Essence. One success indicates a substantial improvement in his speed over ordinary travel. If the character has a deadline and any chance exists of making it on time, three successes indicate his timely arrival. Five or more successes allow him to make any appointment not already missed.

 

Glory Path

Cost: 8 motes

Duration: Five minutes

Type: Simple

Minimum Ride: 3

Minimum Essence: 2

Prerequisite Charms: Yellow Path

A nimbus of Mercury’s light wraps around the character’s mount, and it develops the ability to overcome any obstacle to complete its journey. The player makes a Charisma + Ride roll. Each success adds five yards to the mount’s base speed. In addition, the mount is undaunted by natural obstacles of any sort: for as many turns as necessary, it can gallop in the air across chasms, straight up a cliff face, across water or a swamp and wave through crowds of panicked yeddim. Only barriers built by people ― such as walls of stone or sorcery ― pose any obstacle. Sidereal Exalted may always use their Temperance with this Charm.

 

Riding The Dragon

Cost: 20 motes, 1 Willpower, 1 health level

Duration: One scene

Type: Simple

Minimum Ride: 5

Minimum Essence: 4

Prerequisite Charms: Godly Companion, Breaking the Wild Mortal, Glory Path

This Charm uses a prayer strip inscribed with the scripture of the Desirable Maiden. The character affixes it to the forehead of a familiar or an acquaintance, either long-established or acquired through Charms. An indescribable sense of shock, horror and elation immediately fills the victim, who struggles for the next five turns to rip the strip free. Unless the victim is restrained, this requires no roll.

At the end of those five turns, the familiar or acquaintance undergoes a transformation, burning with a terrible golden celestial light. Its form twists and reshapes into a lesser elemental dragon. This Charm exerts a great toll on the victim’s body and soul, and when the Charm runs its course, nothing but a burned-out husk remains ― a person or animal able to accept food and mumble incoherently, but nothing more. That Familiar or Acquaintances Background is permanently lost, but at that moment, the character can choose either an air or water dragon as her mount for a scene.

The transformed dragon, its back writhing with the symbol of the scripture, has no will of its own. The Sidereal must ride it and direct its actions with her own. The dragon flies at 500 mph, with effectively unlimited tactical movement. It has a Dodge pool of 10 and a soak of 20 against all attacks. It attacks with 15 Speed, Accuracy and Defense for 19 lethal damage. For each successful Charisma + Ride roll the Sidereal’s player makes in a given turn, the mount takes one action at its full dice pool. Note that the Sidereal must split her pool to make multiple Ride rolls. The dragon has 10 health levels, all at -0. It can use any spirit Charm or elemental power, with the exception of extra action Charms or those that grant permanent bonuses or penalties. The Sidereal pays for these Charms or powers with her own motes, Willpower and health levels.

Sidereal Exalted may always use their Conviction with this Charm.

Hosted by www.Geocities.ws

1