World-Shaping
Charms
Gladdening Visage
Cost: 1 gossamer
Duration: One story
Type: Reflexive
Minimum Cup: 1
Minimum Essence: 1
Prerequisite Charms: None
The raksha
makes herself more appealing to the creatures of
Creation. If she looks essentially human, this Charm makes others identify her
as human. If she does not, they recognize her as a natural and beneficent
little god.
This Charm is a work of glamour and has
no effect on creatures with Perception + Essence greater than the raksha’s Performance.
Adored By All The Worlds
Cost: 2 gossamer
Duration: One story
Type: Reflexive
Minimum Cup: 2
Minimum Essence: 1
Prerequisite Charms: Gladdening Visage
The raksha
weaves a fate of serenity, loyalty and pleasure. He thereby attracts tangible
support in the form of allies and followers. The raksha’s
player rolls Conviction + Performance as a Cup-shaping action. This Charm gives
the raksha one temporary dot of Allies or Followers per
success, to a maximum of his Essence. The raksha can divide
successes between Allies and Followers as he chooses. The raksha
does not choose his allies or followers, but they are always appropriate to the
situation in which he finds himself.
This Charm is a work of glamour and
cannot attract allies or followers whose Perception + Essence exceeds the raksha’s Performance.
Abandoned By All
Creatures Curse
Cost: 3 gossamer
Duration: One story
Type: Reflexive
Minimum Cup: 3
Minimum Essence: 2
Prerequisite Charms: Gladdening Visage
The raksha
weaves fates of confusion and dissent, distancing a creature of Creation from
his supporters. The raksha interacts with the target,
and then, her player rolls Conviction + Larceny as a Cup-shaping action. This
Charm temporarily reduces the target’s Allies, Followers or
This is a work of glamour. It cannot
drive away creatures whose Wits + Essence exceeds the raksha’s
Stealth. If the target has Wits + Essence exceeding the raksha’s
Stealth, the target can use stunts or Charms to hunt down lost associates and
convince them that their anger or preoccupation is illusory.
Spite-Summoning
Malediction
Cost: 3 gossamer
Duration: One story
Type: Reflexive
Minimum Staff: 3
Minimum Essence: 2
Prerequisite Charms: Gladdening Visage
The raksha
wields rumors, lies and the natural human desire to blame others for their
troubles against an enemy. The raksha interacts with
the target, and then, her player rolls Manipulation + Socialize as a
Staff-shaping action. This Charm attracts the enmity of powerful forces to the target.
Treat this as an Enemy Flaw or reversed Allies Background of a level equal to
the number of successes rolled — the target attracts one meaningful enemy per
success or a smaller number of deadlier foes.
This Charm is a work of glamour, and it
cannot attract hostile action from creatures whose Wits + Essence exceed the raksha’s Socialize. If the target has Wits + Essence
exceeding the raksha’s Socialize, the target can use
stunts or Charms to help his new enemies realize that they have no true
quarrel.
This is a Staff-shaping Charm.
Heaven Rains Wisdom
Cost: 1 gossamer
Duration: One story
Type: Reflexive
Minimum Cup: 1
Minimum Essence: 1
Prerequisite Charms: None
The raksha
makes the mysteries of Creation apparent. This Charm removes the difficulty
penalty for using Lore or Occult to understand the things of Creation,
replacing it with a bonus success on Lore and Occult rolls. It does not affect
the rolls to design or modify geomantic architecture.
The Naming Of Secrets
Cost: 2 gossamer
Duration: One story
Type: Reflexive
Minimum Cup: 2
Minimum Essence: 1
Prerequisite Charms: Heaven Rains Wisdom
The raksha
unravels the fates of secrets, and Creation speaks its truths to her. The raksha’s player rolls Conviction + Investigation as a
Cup-shaping action. This Charm gives the raksha one
temporary dot of Contacts per success, to a maximum of the raksha’s
Essence, for a cost of 1 gossamer each. The raksha does not choose the major contacts, but they are
always appropriate for the situation in which she finds herself.
Fall Of Night Shadows The Truth
Cost: 3 gossamer
Duration: One story
Type: Reflexive
Minimum Cup: 3
Minimum Essence: 2
Prerequisite Charms: Heaven Rains Wisdom
The raksha
deepens mysteries. The raksha interacts with a
situation or thing that she wishes to veil in secrecy. Then, her player must
succeed on a Cup-shaping roll using Conviction + Stealth. This Charm adds one
to the difficulty of Contacts or Connections rolls to discover more about the
thing or situation veiled. It adds the raksha’s successes
to the difficulty of Investigation, Lore, Occult and Socialize rolls to
discover more.
This Charm is a work of glamour, and it
does not affect creatures whose Intelligence + Essence exceeds the raksha’s Stealth.
Unlimited Resplendence
Cost: 2 gossamer
Duration: One story
Type: Reflexive
Minimum Cup: 3
Minimum Essence: 2
Prerequisite Charms: Heaven Rains Wisdom
The raksha
weaves from secrets and serenity the fates of power. The raksha’s
player rolls Conviction + Performance as a Cup-shaping action. This Charm gives
the raksha one temporary dot of Influence or Backing
per success, to a maximum of the raksha’s Essence.
The raksha can divide successes between Influence and
Backing as she chooses. The raksha can choose general
regional influence or influence within a specific organization. Storytellers familiar
with the Connections Background can treat specific Influence as Connections.
This Charm is a work of glamour, and the
new Backgrounds give the raksha no sway over
characters whose Perception + Essence exceeds the raksha’s
Performance.
Prince And Pauper Approach
Cost: 3 gossamer
Duration: One story
Type: Reflexive
Minimum Staff: 3
Minimum Essence: 2
Prerequisite Charms: Heaven Rains Wisdom
The raksha
shatters a mortal’s influence, making the victim’s power ring subtly false to
all those the victim would impress. The raksha
interacts with the target, and her player rolls
Manipulation + Socialize as a Staff-shaping action. If she succeeds, this Charm
increases the difficulty of all Social rolls by 2 when the target attempts to
make use of influence-related Backgrounds such as Influence, Backing and
Connections.
This Charm is a work of glamour. It has
no effect when the target interacts with someone whose Wits + Essence exceeds
the raksha’s Socialize.
This is a Staff-shaping Charm.
Abiding Gift
Cost: 10 motes, 1
Willpower, 3 gossamer
Duration: One story
Type: Reflexive
Minimum Cup: 4
Minimum Essence: 3
Prerequisite Charms: Abandoned by All
Creatures Curse, Fall of Night Shadows the Truth,
Prince and Pauper Approach
The raksha
imposes a blessing on someone — some mundane task he will always succeed at.
The raksha chooses an Attribute, Ability and specialty
when purchasing this Charm. This Charm only affects normal dice actions rolling
the relevant Attribute + Ability that fall under that specialty. This Charm
gives the target automatic success on such rolls — a minimum of one success,
after taking difficulty and any defenses into account — unless opposed by
Charms or stunts. If someone opposes the target with Charms or stunts, Abiding Gift
does not give automatic success. It gives two bonus successes on the roll
instead.
Curse Of Definition
Cost: 10 motes, 1
Willpower, 5 gossamer
Duration: One story
Type: Reflexive
Minimum Cup: 4
Minimum Essence: 3
Prerequisite Charms: Abandoned by All
Creatures Curse, Fall of Night Shadows the Truth,
Prince and Pauper Approach
The raksha
imposes a curse on someone — some mundane task he will always fail at. This can
include use of Abilities or have a more mundane definition such as “waking up”
or “drinking water.” The raksha chooses an Attribute,
Ability and specialty when purchasing this Charm. This Charm only affects
normal dice actions rolling the relevant Attribute + Ability that fall under
that specialty. This Charm ensures that the victim’s player automatically fails
such rolls unless the victim uses a Charm or a stunt. If he uses a Charm or a
stunt, this Charm imposes a +2 difficulty penalty instead of failure.
This Charm is a work of glamour. It has
no effect on creatures whose Wits + Essence exceeds the raksha’s
Stealth.