Sword Combat Charms

 

God-Humbling Victory Sword

Cost: 1 mote per die

Duration: Instant

Type: Supplemental

Minimum Sword: 1

Minimum Essence: 1

Prerequisite Charms: None

The raksha calls Nishkriya into the aspect of her Sword and fills the world with portents of her victory. This Charm adds one or more dice to a single Sword-shaping or Staff-shaping attack.

 

Scourging Wind Raid

Cost: 3 motes, 1 Willpower

Duration: Instant

Type: Supplemental

Minimum Sword: 2

Minimum Essence: 1

Prerequisite Charms: God-Humbling Victory Sword

In a lightning raid, the raksha steals the wealth of her foe. The raksha spends the motes for this Charm, names one of the target’s possessions and makes a Sword-shaping or Staff-shaping attack at +2 difficulty. If successful, this Charm co-opts the ownership of that possession, in addition to inflicting normal damage. The Charm cannot steal Graces, artifacts or Hearthstones, but it can steal shaping weapons, including readied weapons.

 

Dream Sacrificing Method

Cost: 3 motes, 1 Willpower

Duration: Instant

Type: Reflexive

Minimum Sword: 3

Minimum Essence: 2

Prerequisite Charms: Scourging Wind Raid

Even the living deities of battle must choose their sacrifices. The raksha invokes this Charm after an enemy rolls damage for a Sword-shaping attack. The raksha can negate this damage by sacrificing gossamer equal to the damage successes. This Charm negates the damage but transfers the gossamer into the attacker’s hands.

 

Unparalleled Terror Technique

Cost: 1 mote

Duration: Instant

Type: Supplemental

Minimum Sword: 2

Minimum Essence: 1

Prerequisite Charms: God-Humbling Victory Sword

The raksha’s Sword hungers for the fear of her foe. Her shaping englamours an ordinary blow with the touch of nightmare. This Charm augments a single Sword-shaping or Staff-shaping attack. If the attack succeeds, the raksha counts extra successes twice for purposes of dealing damage.

 

Pincer Of Transcendent Time And Fate

Cost: 2 motes

Duration: Instant

Type: Extra Action

Minimum Sword: 2

Minimum Essence: 1

Prerequisite Charms: God-Humbling Victory Sword

The raksha’s Sword takes on the aspect of Kala and Dharma, the paired weapons of Nishkriya that strike as one. This Charm uses the raksha’s shaping action to launch two Sword-shaping or two Staff-shaping attacks at her full dice pool.

 

Endless Armies Of The Storm

Cost: 3 motes per attack, 1 Willpower

Duration: Instant

Type: Extra Action

Minimum Sword: 3

Minimum Essence: 2

Prerequisite Charms: Pincer of Transcendent Time and Fate

The raksha opens her spirit with Nishkriya, the Sword, and calls an endless host. Driven forth by the sound of flute and drum, the limitless armies of the Wyld march. In addition to the raksha’s normal shaping action, this Charm lets the raksha make one Sword-shaping or Staff-shaping attack for each 3 motes of Essence spent, up to a limit of his permanent Essence.

 

Host-Summoning Glory Of Command

Cost: 1 mote

Duration: Instant

Type: Reflexive

Minimum Sword: 1

Minimum Essence: 1

Prerequisite Charms: None

The raksha wears the mantle of greatness, visibly displaying her terrible aptitude for war. She can draw her armies, monsters and champions into an ongoing story without further explanation of their presence. This Charm instantly readies a Sword-shaping or Staff-shaping weapon. The raksha can use this Charm before her initiative.

 

Sundering The Gates Of Death

Cost: 3 motes

Duration: Instant

Type: Reflexive

Minimum Sword: 2

Minimum Essence: 1

Prerequisite Charms: Host-Summoning Glory of Command

The raksha command death, and it is not their master. If a raksha’s army is slain or scattered, he can call it back. If his behemoth is slain or driven away, he can restore it.

Even should an enemy shatter the raksha’s bones and leave him bloody and broken on the field of battle, he can restore himself and continue the fight. This Charm instantly readies a Sword-shaping or Staff-shaping weapon, even if that weapon has been slain or otherwise driven from the battle. The raksha can use this Charm before his initiative. This Charm cannot restore the permanently slain.

 

Transient Work Of Flesh And Bone

Cost: 6 motes, 1 gossamer

Duration: One story

Type: Simple

Minimum Sword: 3

Minimum Essence: 2

Prerequisite Charms: Host-Summoning Glory of Command

The raksha shapes a behemoth or a host of warriors from gossamer.

This Charm forms a shaping weapon of the Sword. The player divides twice the raksha’s Sword Grace between the weapon’s speed, accuracy, damage and defense. Perfectly tuned to the raksha’s intentions, its rate equals the raksha’s permanent Willpower.

The weapon formed by this Charm is a monster or a small army. Monsters are fey beasts. Armies are units of 500 extras using the elite troop Traits. In either case, the result is a work of glamour. It cannot attack, defend or soak against residents of Creation whose Wits + Essence exceeds the raksha’s Valor.

 

Scattering The Foe

Cost: 1 mote per 2 dice

Duration: Instant

Type: Reflexive

Minimum Sword: 1

Minimum Essence: 1

Prerequisite Charms: None

The raksha’s sword takes on the aspect of Shikhari, the hammer that scatters armies. An enemy attack shatters against the raksha’s battle prowess. This Charm allows the raksha to buy dice for blocking Sword or Staff attacks. She can improve a normal shaping parry or build a shaping dice pool from nothing. She must be aware of the attack.

 

Radiance Of The Invincible Warrior

Cost: 2 motes

Duration: Instant

Type: Reflexive

Minimum Sword: 2

Minimum Essence: 1

Prerequisite Charms: Scattering the Foe

The raksha’s Sword Grace binds back fear and death, so that they come only grudgingly to his assembled forces. This Charm lets the raksha parry any one Sword or Staff attack with his full dice pool. He must be aware of the attack.

 

Waypoint-Sealing Technique

Cost: 3 motes, 1 Willpower

Duration: Instant

Type: Reflexive

Minimum Sword: 3

Minimum Essence: 1

Prerequisite Charms: Radiance of the Invincible Warrior

Taking up the powerful defensive position typified by the Raghava aspect of the Sword, the raksha seals an opponent out of a waypoint. The raksha uses this Charm as an opponent enters a waypoint he occupies or controls, and his player rolls Dexterity + Melee as an undodgeable Sword-shaping attack. If he achieves even one success, the opponent cannot enter the waypoint this scene and loses that portion of her movement.

 

Unconquerable Truth

Cost: 3 motes, 1 Willpower

Duration: Instant

Type: Reflexive

Minimum Sword: 4

Minimum Essence: 2

Prerequisite Charms: Radiance of the Invincible Warrior

There are some warriors who cannot be defeated. There are some generals whom no mind can outmaneuver. There are truths of the raksha that no paltry weaving of fate and story can master. This Charm lets the raksha parry any one Sword- or Staff-shaping attack with his full dice pool, adding six bonus successes, even if that attack is normally unblockable.

 

Rarefied Air Of Inevitable Victory

Cost: 5 motes, 1 Willpower

Duration: One story

Type: Simple

Minimum Sword: 5

Minimum Essence: 3

Prerequisite Charms: Sundering the Gates of Death, Radiance of the Invincible Warrior

The raksha masters the destiny of war. Cast itself at him though it might, the enemy cannot keep his forces down — they endure the most horrific assaults, they regroup after the most terrible of blows, and not all the greatest nightmares of the Wyld can keep the raksha from his appointed goal.

This Charm allows the raksha to reflexively parry any Sword or Staff attack against him with his full dice pool. He need not be aware of the attack. This paramount skill lasts until the end of the story.

 

Defining The Parameters Of Battle

Cost: 5 motes, 1 Willpower, 1 gossamer

Duration: One story

Type: Simple

Minimum Sword: 5

Minimum Essence: 4

Prerequisite Charms: Unconquerable Truth, Rarefied Air of Inevitable Victory

The raksha writes her own invincibility into the pattern of the world. While this glamour endures, no Sword shaping can defy the essential truths of her nature. While this Charm is in force, the raksha can spend 1 gossamer to parry any one Sword- or Staff-shaping attack with her full dice pool, adding six bonus successes, even if that attack is normally unblockable.

In addition, this Charm allows the character to spend 1 gossamer to parry any mortal attack with her full Dexterity + Melee pool, adding six bonus successes, even if the attack is normally unblockable. This defense is a work of glamour and does not function against mortals with Wits + Essence greater than the raksha’s Stamina.

 

All-Inclusive Nightmare Defense

Cost: 3 motes

Duration: Instant

Type: Reflexive

Minimum Sword: 2

Minimum Essence: 2

Prerequisite Charms: Scattering the Foe

The raksha unleashes fear and doubt upon her enemies. She disperses and drives back the weapons of the Sword. To use this Charm, she must successfully parry a Sword attack and receive extra successes equal to or exceeding the attacker’s permanent Essence. This Charm removes the enemy’s Sword-shaping or Staff-shaping weapon from readiness, normally by routing or killing the enemy’s forces.

 

Tension-Building Warrior’s Advance

Cost: 3 motes

Duration: Instant

Type: Supplemental

Minimum Sword: 2

Minimum Essence: 2

Prerequisite Charms: All-Inclusive Nightmare Defense

The footsteps of the raksha ring loudly in the air. He takes on the aspect of the supreme divine emissary of death. As nothing can stand against him, nothing will. This Charm supplements a Sword or Staff attack, adding the raksha’s Essence to the difficulty of all shaping parries. If the attack succeeds, the Charm also removes the enemy’s shaping weapon from readiness. This Charm cannot be used for surprise attacks.

 

Fearsome Mien

Cost: 5 motes, 1 Willpower, 2 gossamer

Duration: One scene

Type: Reflexive

Minimum Sword: 3

Minimum Essence: 2

Prerequisite Charms: Tension-Building Warrior’s Advance

The raksha can weave a glamour that terrifies creatures of Creation. This requires a successful Sword attack. This Charm imposes a two-die penalty to the dice pools of all Creation-born enemies interacting with the character.

This is a work of glamour, and it has no effect on creatures with Valor + Essence greater than the raksha’s highest Sword Ability (Archery, Athletics, Brawl, Melee or Presence).

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