Zelda: A link to the past (SNES) Ian Wilkinson

<<<THE QUICK AND EASY WALKTHROUGH>>>
LEGEND
*=Not Necessary. These are secret treasures that can be acquired at other times in the game. (They are in no real order)

1.In the right corner of your house (where you start) there is the LAMP. 
*2.Go outside. The soldiers that are preventing you from leaving will teach you basic game information if you talk to them. 
3.The princess request through thought that you go to her. Go to the east side of the castle. Lift the bush on the path to reveal the secret entrance. 
4.Your uncle is in the tunnel. Talk to him and you get his SWORD and SHIELD. 
5.Go 6. To the right there is a magic bottle and one soldier. 
6.Go 6. 
7.Enter the castle doors and recover Zelda. (Refer to Hyrule Castle Map)
8.Go to the house Zelda marks on your map. Talk to the man inside. 
*9.Go to the basement of Blind the thief’s house to get some rupees.
10.Purchase a MAGIC BOTTLE from the man in the center of town w/ a turban.
11.Go to a sick child's house. Talk to the child to get the BUG CATCHING NET.
12.Go in the back of the pub to get a second MAGIC BOTTLE.
13.Go to the vender house and get the BOMBS.
*14.Plant one bomb on the southwest hut of Kariko Village. Go inside and stock up.
15.Talk to a farmer, he’ll mark a new spot on your map. 
16.Go and talk to the descendent of the 7 wise men. 
17.Go to the East Palace (marked on map) and retrieve the first pendant. 
18.Return to the elder to get the Pegasus Shoes. 
19.Go to the cave east of the lake. Use the bomb on the wall of the south entrance. Go inside to retrieve the Ice Rod. 
20.Go to the desert of Mystery.
21.Talk to the wise man in the cave in the desert.
22.Go to the bookshop and use your Pegasus Shoes against the bookshelf w/ the green book on top. If you do this the book of Mudora will be use yours. 
23.Go to the front of the desert temple and use the book of Mudora to move the statues and allow your entry. 
24.Recover the second pendant.
25.Go to Zora in the northeast corner of the map (the water area). You’ll need to walk on the shallow water to get there. Buy the flippers he offers you for 500 rupees. 
26.Get the magical boomerang/shield upgrade/potion of magic: Go to the northeast falls (visible on the map) and swim up the center. You’ll be in a room w/ a “mysterious pond”. Throw your boomerang in to get the magic boomerang. Throw your empty Magic bottles in to get your free potion of magic. Throw your shield in to get a better shield. 
27.Go to the pond of happiness in the island cave of lake Hylia. Throw in 100 rupees to get upgrades for your bombs or arrows. (These are quantity upgrades, not quality upgrades) BOMBS=50, ARROWS=70
28.Go to the mountain cave. Talk to the man inside. Go out of the cave and then the man will give you the MIRROR. On the mountain there is a secret portal (you need to lift up a brick in a circle of stones). Enter it. Walk on top of the “8” shaped stone and use the mirror fall off the north end of the ledge and go to the tower of Hera.
29.Get the 3rd pendant.
*30.Push the gravestone forward in the cemetery (the one w/ stones in front of it). Aha! Remember that area in Hyrule castle that you couldn’t get to? Well now use the bombs on the room and get the 300 rupees and other treasures. 
31.Enter the forest.
32.Find the mushroom.
33.Find the sword.
34.Go to the shrine.
35.Go to the Witch’s house and give her the mushroom. 
36.Leave and come back to get the Magic Powder.
37.Go to the Hyrule Castle.
38.Defeat the wizard.
39.Go to the northeast and throw something in the ring of stones (Dark World). There is a sign there that tells you not to throw anything in. Do it again later, just for fun and see what happens! 
40.Go to the tower of Hera. To the left is a Mudora Stone. Use the book of Mudora and get the magic Ether.
41.Go to the Palace of Darkness (Dark World) and give the weird animal rupees. Make it to the entrance of the Palace w/o getting hit. He’ll open the door for 100 rupees. 
42.Recover the wise man.
43.Beside Smithy’s shop is a well. Use the hammer to hit the stump and enter the well. Place the Magic Powder in the sink. A strange being comes out and gives you ½ magic. This means that your magic uses half what it used to!
44.Talk to the flute player in the Dark World. He’ll give you a shovel and request that you find his flute. 
45.His flute is in the same area in the light world. It’s in the northwest corner, under some plants.
46.Go back, he tells you to keep it. Play it for him and he turns into a tree.
47.Go in the pub and play the flute.
48.Go in the town square and play the flute. The bird awakes. He’ll take you different places if you use the flute (only in the Light World unfortunately). 
49.Dark World: Go to the place where the middle-aged man (he goes nuts when you take his sign) would be in the Light World. Go as west as you can from there. There will be some stumps. Go behind them. Use the mirror. Go east and use the book of Mudaro on the Mudaro stone to get the magic of BOMBOS! 
50.Dark World: Go to the second palace (Marked on the map as “2”). Use the mirror and enter the building. Go in the north room and pull the right lever to open the water gates. Go back through the portal and enter the 2 Palace. 
51.Recover the wise man.    
52.Go to the 3rd Palace (in the Skeleton Forest) and recover the wise man.
53.Go to the village of outcast (Dark World). Go to the center square (where you got the bird) and pull on the statue to open up the 4th Palace.
54.Dark World: Go down to the south end of town. A funny looking animal is trapped in the heavy stones. Lift the stones and talk to the animal. He wants to go back to Kariko village. 
55.Use the mirror and bring him back to the blacksmith shop. 
56.Talk to the blacksmiths and they’ll upgrade your sword. Leave and come back and ask them to temper it. Leave and come back and get your new sword!
57.Go to the “Pond of Happiness” island and lift the heavy stone. A portal will appear. Step inside. 
58.Enter the Ice Dungeon and recover the Wise Man.
59.Use the flute to call the bird. Go to the desert location. Lift up the right brick to reveal a portal enter the portal. You are in the swamp!
60.Use the Ether magic on the marker (picture of it on the ground) to reveal an entrance. Enter the swamp dungeon and recover the wise man.
61.Swim under the drawbridge in the Light World to get another bottle. (Talk to the bum)
62.Dark World: In the smith shop of the dark world take the chest. Bring it to the middle-aged man that sits beside his sign in the desert (Light World). He’ll open it and give you a bottle. 
63.Dark World: Go to the bomb shop and buy the special bomb. Use it on the crack in the pyramid. Inside there is a “Mysterious Pond”. Throw in: Bow=Silver Arrows, Sword Lv3=Sword Lv 4.
64.Ram the gravestone in the northeast corner of the Light World cemetery. Go down the hole and get the magic cape. 
65.Go past the mountain warp (the one south of Ganon’s Tower). Go in the cave. Use the cape to avoid the spikes and get the CANE OF BYRNA.
66.Go to turtle rock in the mountains. Use the mirror and peg in all three of the stumps to reveal a portal. Go to the Dark World. Use QUAKE on the appropriate stone tile. Go inside turtle rock and recover the wise man. 
67.Go to Ganon’s Tower and enter it. Defeat the wizard.
68.Enter the new hole in the Pyramid and defeat Ganon.