| RED DOORS Ever want doors that will open and close when you walk into them without them getting stuck open? This DS will do the trick, for left and right doors. (0:2) When somebody moves into floor type #A#, (this is the floor type you put under the 534 object) (3:6) where the triggering furre moved into, (4:3) only where an object type 534 is, (5:4) place object type 542. (5:8) play sound 3 to whoever set off the trigger. (5:50) set countdown timer 6 to go off in 3 seconds. (0:50) When countdown timer 6 goes off, (4:1) only where the floor is type #A#, (4:3) only where an object type 542 is, (5:4) place object type 534. (0:2) When somebody moves into floor type #B#, (this is the floor type you put under the 534 object) (3:6) where the triggering furre moved into, (4:3) only where an object type 542 is, (5:4) place object type 534. (5:8) play sound 3 to whoever set off the trigger. (5:50) set countdown timer 6 to go off in 3 seconds. (0:50) When countdown timer 6 goes off, (4:1) only where the floor is type #B#, (4:3) only where an object type 534 is, (5:4) place object type 542 |