History

Street Fighter has been around for more than a decade. To truely appreciate the game one must understand the history behind it. The timeline below will help navigate you through some Street Fighter milestones!


1986 - 1987 -1990 -1991 - 1992 - 1993 - 1994 - 1995 - 1996 - 1997 - 1998 - 1999
- 2000

August 1986





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The original Street Fighter, which was originally Fighting Street, was released in the arcades. Only Ryu and Ken were playable. Japan's Retsu and Geki, United States' Joe and Mike, England's Eagle and Birdie, and the Thais Sagat and Adon, were not playable. this was one of the world's first 2D fighting games.
September 1987

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A home conversion of Street Fighter was made for the Turbo Graphix 16- PC CD, in Japan.
September 1990

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Street Fighter 2010, an alternate-future side-scroller starring Ken was created for the NES.

March 1991







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The original Street Fighter II was released in the arcades. This would be one of the biggest releases in video game history; for the first time fighting games were #1 on the charts. Besides Ryu and Ken returning, Chun Li, E Honda, Guile, Blanka, Zangief and Dhalsim were introduced. The bosses, Balrog (M Bison in Japan) of the US, Vega (Balrog in Japan), the former champion Sagat, and Shadowloo's master M Bison (Vega in Japan) were not usable.

April
1992

Street Fighter 2: Champion Edition was released in arcades. Street Fighter II's bosses are now playable, and also the same characters could fight each other.
July
1992
Street Fighter 2 was ported to the SNES, with the ability for both players to select the same characters enabled by a code.

November 1992

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Street Fighter 2 Turbo: Hyper Fighting was released. Almost all the characters from Street Fighter II gained new moves suches as Chun Li's Kikouken projectile.
June
1993
Street Fighter 2: Championship Edition went home for the CE- DUO.
September 1993 The SNES recieves Street Fighter 2 Turbo: Hyper Fighting, while the Genesis recives Street Fighter 2: Special Champion Edition.

October 1993




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Super Street Fighter 2: The New Challengers is released. Four new characters, Cammy of the United Kingdom, Dee Jay of Jamaica, Thunder Hawk of Mexico, and Homh Kong's Fei Long are introduced. Originally there was to be more characters added but a number of programmers like many before left for SNK.
April
1994
Super Street Fighter 2 Turbo: Grand Master's Challenge was released. This was the debut of the great Akuma (Gouki in Japan). Super moves were also added to fourth expansion of Street Fighter II.
June
1994
Super Street Fighter 2 hits SNES and Genesis.
December 1994


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Super Street Fighter 2 Turbo: Grand Master's Challenge arrives on 3DO.
June
1995
Street Fighter Zero came out. Set after Fighting Street, but before Street Fighter II, Ryu, Ken, and a younger Chun Li star in the game. Final Fight's Sodom and Guy, Fighting Street's Birdie and Adon reappear in this game. Bison (Vega) and Akuma (Gouki) return as hidden, but usable characters. A new character, Italy's Rose appears, as do Guile's ill-fated friend Charlie. Dan Hibiki first appears here as well. Hidden in the game was the two vs one match between Ryu and Ken against Bison which later became known as the Dramatic Battle. In America, it was renamed Street Fighter Alpha.
December 1995

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Street Fighter Zero arrives on the Playstation.
January 1996 Street Fighter Zero arrives on the Sega Saturn.
March 1996 Street Fighter Zero 2 released. Rolento from Final Fight, Zangief and Dhalsim, and the ancient Gen from Fighting Street once again appear. Kusagano Sakura, a high school students who idolizes Ryu debuts. Custom Combos are also introduced. Evil Ryu (Satsu no Hado Ryu), Evil Sakura (Satsu no Hado Sakura), and Super Akuma (Shin Gouki) appear as hidden characters. All the characters had end bosses according to their plot.
July
1996
Street Fighter Zero Alpha 2, or Street Fighter Alpha Gold released in Japan. Cammy returns in the version which was later relased for the Playstation and Sega Saturn, through a secret code. It also featured the Dramatic Battle, and some characters such as Sakura gained new moves.
August 1996 Street Fighter Zero 2 arrives for Playstation.
September 1996 Saturn recieves Street Fighter Zero 2.
November 1996 Street Fighter Alpha 2 arrives on the US Playstation. A US version of its Saturn counterpart was released soon afterwards.
November 1996 The SNES recieves a version of Street Fighter Alpha 2, but runs rather slow. Sodom was once again renamed as Katana Bro, due to a taboo of some sort.
December 1996












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Street Fighter EX, the first 3D Street Fighter is launched. Ryu, Ken, Chun Li, Zangief and Guile, are joined by Cracker Jack, Doctorine Dark, Hokuto, Rullim Purna and Skullomania. Bison (Vega in Japan) and Akuma (Gouki) return as the unusable last boss. Newcomers Blaire Dame, Allen Snider, Kairi, and Darun Mister were only usable through time release. The Guardian Garuda was a hidden boss of the game. This game featured Guard Breaks, which are unblockable moves that stun the opponent requiring a super meter and Super Cancelling, which is the interupting of one's supers with another.
February 1997 Street Fighter III finally comes out. Seven years after Street Fighter II, Ryu and Ken are the only veterans. Ibuki, Alex, Elena, Dudley, Oro, Necro, Sean, and Yun premiere in this long-awaited sequel. Yun's brother, Yang appears as his palette swap. Parries, Judegements, and Super Arts Selection were instituted. Gill, the leader of a clandestine Organization is the game's unusable end boss.
April
1997
SF EX upgrade, Street Fighter EX Plus hits arcades. All the hidden characters and bosses reurned as usable charcters. Some characters received new moves. B Ryu (Satsu no Hado Ryu), B Hokuto (Chi no Fuin Wo Tokareta Hokuto), Cycloid Beta, and Cycloid Gamma were usable though secret codes.
July
1997
Playstation recieves Street Fighter EX Plus Alpha. Dhalsim and Sakura return in this game. The game includes a special training mode in which the 4 hidden EX+ characters and special versions of Bison (Vega), Akuma (Gouki), and Garuda can be obtained.
October 1997 An upgrade of SF 3, Street Fighter III: Second Impact- Giant Attack, comes to arcades. Hugo (Fuuga in Japan), the German wrestler, becomes the tallest Street Fighter character with his stature of 8'1''. Urien (Julien in Japan), Gill's brother is also added into the game as a playable character. Through a secrest code, Akuma (Gouki in Japan) can be used, and Alternate Akuma (Shin Gouki) can be fought under certain conditions. There was also a bonus stage, in which one practices parrying by performing them on Sean's basketballs. EX moves, which were special version of special attacks were added.
October 1997 Street Fighter Collection was released upon the Japanese Sony Playstation, and Japanese Saturn. It featured Super Street Fighter II: The New Challengers, Super Street Fighter II Turbo: Grandmaster's Challenge, and Street Fighter Zero Alpha 2. It featured the Dramatic Battle, and some characters such as Sakura gained new moves.
October 1997


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Street Fighter Collection was released upon the North American Sony Playstation. In this version, Street Fighter Zero Alpha was renamed as Street Fighter Alpha 2 Gold.
May
1998
Street Fighter EX 2 arrives. Pullim Purna, Allen Snider, Blaire Dame, Darin Masters, Sakura, and Akuma (Gouki) did not return in this game. However, Hayayte and Sharon were added to the roster with the returning Vega (Balrog in Japan) and Blanka. Garuda was the end boss, usable through time release. Other time release characters are Kairi, Nanase, and Shadow Geist. Excel, a technique similar to Custom Combos were introduced.
May
1998
Street Fighter Zero 3 debuts in Japan after months of testing. Kanzuki Karin, from Sakaura Ganabe, a manga based on the exploits of Street Fighter Zero 2 character Kasugano Sakura, first appears. Final Fight's Cody, Blanka, Cammy, E Honda, and Vega (Balrog in Japan) return. Rainbow Mika, a Japanese girl who idolizes Zangief, was also added to the roster. Balrog (Bison in Japan), Juli, and Juni were usable through codes. Many characters also had to face a new version of Bison, Shin Bison (Shin Vega) as their end boss. In this game, -ISMs were added where a player must choose which mode of fighting (A-ISM/Z-ISM, X-ISM, V-ISM) his character should use.
December 1998 Street Fighter II Collection Volume II was released in the US. It featured Street Fighter II: The World Warriors, Street Fighter II: Championship Edition, and Street Fighter II Turbo: Hyper Fighting.
December 1998





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Street Fighter Zero 3 is released on the Sony Playstation. Fei Long, Dee Jay, and T Hawk are added as immediately playable characters. Balrog (Bison in Japan), Juli, and Juni are given different endings. In the special World Tour Mode, Guile, Evil Ryu (Satsu no Hado Ryu) and Super Akuma (Shin Akuma) can be found.
Spring 1999 Street Fighter Alpha 3 is released in North America, on the Playstation.
May
1999
Street Fighter III: Third Strike- Fight For The Future debuts in arcades. It marks the return of Chun Li, as well as the introduction of Makoto, Remy, Twelve and Q. Gill was usable through Twelve's X-Copy super. A car breaking Bonus Stage was added to this sequel, as well as the option to choose between 2 opponents in the 1-Player mode, except the character's mid boss and end boss.
June
1999
Street Fighter EX 2+ is out in the arcades. The swordsman Hayate was cut out because his clothes supposedly offended Koreans. Pullim Purna, Darin Mister, Bison (Vega in Japan) and Sagat return in this game. The newcomers were Area and Vulcano Rosso. Kairi and Shadow Geist remained as time released characters. Meteor Combos, or special Level 3 Supers, were introduced.
July
1999
Street Fighter Zero 3 is released for the first time in Japan, on the SEGA Dreamcast, with everything from the Playstation version still intact. Moths later, the same game is released onto the Saturn, but with less additions.
December 1999 Street Fighter III: W Impact is released on the Japanese Dreamcast. It is a compilation composed of Street Fighter III and Street Fighter III: Second Impact- Giant Attack. Within the game is a mode to practice parrying: the basketball bonus round with Sean. In the Versus Mode, Super Arts could be chosen, before a fight, to be different per round. Also, Gill could be attained in either game, when the Arcade Mode game is completed on any level, by tapping Up twice on Sean.
December 1999


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Street Fighter EX 2+ is released on the Playstation of Japan. Everyone from its arcade counterpart returns, even, Hayate from the original, but he is now hidden.
March 2000 Street Fighter EX 3 arrives as a title for the Japanese Playstation 2. All the characters from Street Fighter EX 2+ return. However, Sakura also returns, and Sagat, Vega (Bison in the US) Area and Vulcano Russo are now also secret characters. A new edit character, Ace is included in the game. The game features the Tag Match similar to the Mavrel Vs Series games, the Team Match similar to the King of Fighters series, and the Dramatic Battle of the Stree Fighter Alpha series. In the Tag Match, characters can perform dual Supers (Critical Parade), dual Metors (Meteor Tag Combo), and can gain the Super Meters of downed partners.
May
2000
Street Fighter Zero 3 is released, in North America, for the Dreamcast.
June
2000
Street Fighter EX 2+ is released on the North American Playstation.
June
2000
Street Fighter III: Double Impact is released on the North American Dreamcast. It is the same as Street Fighter III: W Impact.
June
2000



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Street Fighter III: Third Strike- Fight For The Future is released on the Dreamcast, in Japan. Gill is once again playable in a similar manner as he was before in Street Fighter III: W Impact.. There are also extra outfits in this game.


 

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