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Kids Club

 

Apart from the use of the series' most popular monsters, this "Kids Club" mode is pretty much unrelated to the rest of the game. Kids Club doesn't interface with the Game Boy titles and the games are more akind to the mini-games in Mario Party than to the one-on-one battles in Pokémon Stadium. The game features nine mini-game contests. Up to four players can go head-to-head, but computer players will fill in if not enough human players are present. There are three different difficulty levels for the computer drones, ranging from easy to very hard.

Magikarp's Splash Starring: Magikarp (#129) Magikarp's Splash is definitely the weirdest of all nine mini-games. Since Magicarp is literally a fish out of water in this contest, player control is limited to jumping. Not too complicated, is it? Just press your A Button and Magicarp jumps up, hitting the bell at the top of the screen. This counts as one point. The player with the most points at the end of the time limit wins. The key to winning is of course finding the perfect rhythm. Press your button too quickly and Magicarp won't complete his jump and fall back to the ground without hitting the bell.

Clefairy Says Starring: Clefairy (#35) Ever feel like hitting Clefairy over the head with a hammer? Here's your chance. Actually, the idea is NOT to get hit on the head with the hammer... But who could resist this temptation? The objective of this school-themed mini-game is to remember a series of directional commands and then enter them with the D-Pad within a certain time limit. It's just like "Simon Says". Only that you get hit on the head and lose energy for every wrong command. It's very funny to look at. If you're playing against the computer, you can always cheat and use pen and paper to write down Clefairy's directions.

Run Rattata Run Starring: Rattata (#19) This one's vintage Mario Party material. Four Rattatas are displaying hamster-like tendencies by running on a treadmill. Rapidly tap the A Button to run, Decathlon-style, then hit B to jump over hurdles. The player with the most mileage wins.

Snore War Starring: Drowzee (#96) It's the ultimate Drowzee face-off -- but like with Magicarp's contest, things are pretty peaceful. The objective is, not surprisingly, to put the other players to sleep. The setup sounds like the beginning of a joke: four Drowzees are standing in a circle. A pendulum swings between them. Each player now has to hit their A Button at the exact moment the pendulum passes the middle point. If you're off, it changes direction ever so slightly and your Drowzee gets more sleepy each time the pendulum passes. The last Drowzee left standing wins. Your best bet is to stare straight at the middle of the screen and hit the button whenever you see the pendulum approach. Don't pay any attention to the Drowzees, they're just there to confuse you...

Thundering Dynamo Starring: Pikachu (#25), Voltorb (#100) Now this one's fun. Four electric Pokémon (it's randomly determined whether they're Voltorbs or Pikachus) face off in front of a giant electric apparatus. The idea is to rapidly tap your green and blue (A and B) buttons on your controller to build up electricity. The catch is that you have to watch the color of the light on the machine as it changes between blue and green. If it's blue, pressing A increases your electricity bar at the bottom of the screen. If you mistakenly tap B while the light is blue, it decreases. The Pokémon to first fill its bar completely will unleash a high-voltage shock that causes the machine to electrocute the other three Pokémon. It's all about concentration.

Sushi Go-Round Starring: Lickitung (#108) Sushi Go-Round requires the most control from the player. Using the analog stick, each player maneuvers his/her Lickitung around a Kaiten-Sushi restaurant where sushi is served on a circular conveyer belt. Press a button and Lickitung sticks out its huge tongue, ready to suck in any food that comes close. The goal is simple: Eat as much sushi as possible and don't scorch your tongue on hot wasabi (although Lickitung's animation when it burns its mouth may be too funny to resist...). Note that eating the same type of sushi in a row gives you bonus points -- so always look out for chains of similar sushi types.

Ekans' Hoop Hurl Starring: Ekans (#23), Diglett (#50) While Sushi Go-Round may feature actual 3D control, Ekans' Hoop Hurl is the mini-game that requires the most technique and skill from the player. It's basically a variation on Whack-a-Mole. Digletts randomly stick their heads out of nine holes on a playfield decorated with Dugtrio drawings. In order to score a point, you have to catapult an Ekans onto the field right on top of a Diglett -- before it disappears. You determine the direction of the toss by pushing left and right, then you pull back the analog stick like a sling shot and let go.

Rock Harder Starring: Metapod (#11), Kakuna (#14) As the name suggests, Rock Harder revolves around Pokémon's defense-building "harden" technique. Players control everyone's favorite cocoon Pokémon, Kakuna and Metapod -- well, actually -- control isn't really the right word... Press your button and your Pokémon uses "harden" and turns to metal. Let go of the button and it turns back to normal. The move makes you invincible but it uses up energy (which is displayed at the bottom of the screen). The idea is to press the button just at the right time when giant rocks threaten to fall on the unfortunate Pokémon. If you're not invincible when a rock hits you, you lose even more energy. Accurate timing is required, otherwise you'll use up your energy before your opponents... Tip: Don't look at the rocks -- look at the shadow on the ground!

Dig! Dig! Dig! Starring: Sandshrew (#27) Dig! Dig! Dig! Isn't the most inspired mini-game in Pokémon Stadium, but it's nevertheless a fun little diversion. Four Sandshrews compete to dig for water in the fastest possible time. Yep, you guessed it. It's all about button mashing again. Just hammer your fingers down on your poor controller and make your Sandshrew dig faster than your opponents'. The one to first reach the ground water level takes home the prize (and comes flying out of the hole on top of a water fountain).

Secret: Hyper CPU Difficulty To unlock this hidden difficulty setting, select a single-player game against three CPU-controlled opponents. You need to win the "Who's the Best?" challenge five times in a row on HARD difficulty. This will open up the new HYPER difficulty setting for the CPU players.

 

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