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In
the side room of the Club you'll find a Man who will ask you
to give him a Graveler Lv26. don't do it- he'll trade you
a rare Pikachu Lv16 for it if you hold out. He'll also offer
to hold on to several other Pokemon for you- don't do it.
You're just throwing your cards away. In the main room you'll
find Mitch, the Club Master. None of his members are here,
and when you talk to him you'll find out why- they're out
training at other clubs. After you talk to Mitch, the three
members will appear at their respective Clubs and must be
dueled with there. In the side room of the Rock Club you'll
find Chris waiting. Chris- Muscle For Brains deck Prizes:
4 Win: 2 Evolution boosters Chris' deck is filled to the brim
with tough customers, all of whom can deal out plenty of damage.
There isn't much strategy to it, though. Use a Psychic deck
with some extra Colorless types to deal with Psychic-Resistant
Tauros Lv32, and Chris should go down hard. Next, head to
the Fire Club to meet up with Jessica. Jessica- Love to Battle
deck Prizes: 4 Win: 2 Colosseum boosters Jessica may love
to battle, but she isn't very good at it. Her deck is a mix
of Fighting and Colorless types, all fairly weak. Use a Psychic
deck against her and she should be easy to defeat. The last
Fighting Club member is traiing at the Grass Club. Michael-
Heated Battle deck Prizes: 4 Win: 2 Colosseum boosters Michael's
deck combines Fighting, Fire, and Lightning-type Pokemon,
and is a perfecct example of why I advise never using more
than 2 types in a deck. Though he has several very good Pokemon
in his deck. Michael will have energy problems more often
than not. Compound this by using a Psychic deck with an energy
removal strategy and he should be a pushover. Now its back
to the Fighting Club to face Mitch! Mitch- First Strike deck
Prizes: 6 Win: Fighting Medal, 2 Laboratory boosters Mitch
is a Master worthy of the name. He'll strike quickly and strongly
with a barrage of Machop Lv20, Himonchan Lv33, and Hitmonlee
Lv30, boosting their attacks with PlusPower cards. Your best
bet is a Psychic deck with an energy removal strategy. Include
several colorless types like Doduo Lv10 and Spearow Lv13,
who are Resistant to Fighting attacks and have no retreat
cost, to use as barriers until you can build up your bench.
Then pull them back and let the attacks commence. Mitch should
be yours in no time, and the Fighting Medal, too!
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