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Fighting Club

 

In the side room of the Club you'll find a Man who will ask you to give him a Graveler Lv26. don't do it- he'll trade you a rare Pikachu Lv16 for it if you hold out. He'll also offer to hold on to several other Pokemon for you- don't do it. You're just throwing your cards away. In the main room you'll find Mitch, the Club Master. None of his members are here, and when you talk to him you'll find out why- they're out training at other clubs. After you talk to Mitch, the three members will appear at their respective Clubs and must be dueled with there. In the side room of the Rock Club you'll find Chris waiting. Chris- Muscle For Brains deck Prizes: 4 Win: 2 Evolution boosters Chris' deck is filled to the brim with tough customers, all of whom can deal out plenty of damage. There isn't much strategy to it, though. Use a Psychic deck with some extra Colorless types to deal with Psychic-Resistant Tauros Lv32, and Chris should go down hard. Next, head to the Fire Club to meet up with Jessica. Jessica- Love to Battle deck Prizes: 4 Win: 2 Colosseum boosters Jessica may love to battle, but she isn't very good at it. Her deck is a mix of Fighting and Colorless types, all fairly weak. Use a Psychic deck against her and she should be easy to defeat. The last Fighting Club member is traiing at the Grass Club. Michael- Heated Battle deck Prizes: 4 Win: 2 Colosseum boosters Michael's deck combines Fighting, Fire, and Lightning-type Pokemon, and is a perfecct example of why I advise never using more than 2 types in a deck. Though he has several very good Pokemon in his deck. Michael will have energy problems more often than not. Compound this by using a Psychic deck with an energy removal strategy and he should be a pushover. Now its back to the Fighting Club to face Mitch! Mitch- First Strike deck Prizes: 6 Win: Fighting Medal, 2 Laboratory boosters Mitch is a Master worthy of the name. He'll strike quickly and strongly with a barrage of Machop Lv20, Himonchan Lv33, and Hitmonlee Lv30, boosting their attacks with PlusPower cards. Your best bet is a Psychic deck with an energy removal strategy. Include several colorless types like Doduo Lv10 and Spearow Lv13, who are Resistant to Fighting attacks and have no retreat cost, to use as barriers until you can build up your bench. Then pull them back and let the attacks commence. Mitch should be yours in no time, and the Fighting Medal, too!

 

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