|Pirate Chess 2003: Instructions|
|Play: Two players
alternate turns attacking (trading locations) with pieces on the
board. Player one controls the upper half of the board and attacks
pieces with a lesser point value. Alternately, player two controls
the lower half of the board and attacks pieces of greater point
Pieces: Four types of pieces, one instance for each point value from 1, 2, ..., 8, A. Where A is considered the highest rank except when attacking/attacked by a 1. Pieces can be face-down, in-which-case their identity and rank is not known until the piece is turned over by moving it to either the topmost or bottommost row.
Movement: Movement is accomplished by attacking pieces. As stated previously, player one attacks lesser pieces and player 2 attacks greater pieces. Face-down pieces cannot attack, they can only be attacked. Each type of piece has a movement pattern:
Winning: A player wins by either forming a flush (all pieces of the same type on the topmost or bottommost row for player on and two respectively) or a straight (all ranks of pieces on the topmost or bottommost row increasing or decreasing by one point with the end of the row wrapping to the front of the row).
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Copyright ©2002 Ryan Hennings and Aaron Smith