Philippe Piernot, Ph.D.
 
Philippe Piernot

I was most recently Chief Technology Officer and Vice President of Engineering with Bertelsmann BeMusic, a provider of online music commerce, storage, streaming and subscription services. I previously worked at Pagoo as Vice President of Product Development and headed the design and implementation of the company's Voice Over IP products. Before coming to Pagoo, I was Chief Technology Officer and co-founder of Zowie Intertainment (later acquired by LEGO), where I oversaw the development and realization of the next generation of Zowie toys. Prior to that, I was a Project Manager with Paul Allen's Interval Research, where I conceived the original Zowie smart toy concept and for three years led the project that eventually spun out as Zowie.

I was also a Visiting Scholar at Stanford University's Knowledge Systems Laboratory, where I designed interactive applications for the Internet and developed end-user programming systems.

I hold a Ph.D. in Computer Science from Université Pierre et Marie Curie in Paris, and a M.S. in Mechanical Engineering from École Centrale in Nantes.

View my resume >>

 
Selected Projects
 
Pagoo Phone

Pagoo Phone is the first full service Internet phone line allowing users to get a (regular) phone number with Caller ID, place and receive phone calls on their PC, retrieve voice messages and forward calls to another line. Pagoo Phone shipped in June 2000. This service was later customized and made available to Tiscali, the second largest European Internet Service Provider. The 3MB Windows application is available for download.

 
Ellie's Enchanted Garden Playset

Zowie's Ellie's Enchanted Garden and Redbeard's Pirate Quest are the first toy playsets hooking up to the computer to provide children 4 and up with an integrated tactile/visual play experience. Those interactive playsets were on the shelves of all major toy retailers during the Christmas 1999 season and are protected by half a dozen patents.

 
PenPal

The PenPal is a prototype of an Internet-enabled personal communicator for young children featuring an intuitive tactile user interface. The PenPal was developed at Stanford University in the context of the Apple Design Competition and received awards for "Best Hardware/Software Integration and User Involvement" and "Best Presentation".

 
Aide Workbench

During my Ph.D. I developed the AIDE Workbench, a system substrate helping developers implement applications that are programmable by end-users. The title of my dissertation is "Un système d'aide pour la mise en oeuvre de la programmation par démonstration" (in French - 450KB Acrobat PDF file.)

 
Selected Publications
 
LogJam Board Logjam: a Tangible Multi-Person Interface for Video Logging, in Proceedings of the Conference on Computer Human Interaction (CHI '99), 1999, pp. 128-135.
 
Web Interface Using the Web Instead of a Window System, in Proceedings of the Conference on Computer Human Interaction (CHI '96), 1996, pp. 103-110.
 
Memory Card Insertion Designing the PenPal: Blending Hardware and Software in a User-Interface for Children, in Proceedings of the Conference on Computer Human Interaction (CHI '95), 1995, pp. 511-518.
 
Command Tree A Model for Incremental Construction of Command Trees, in Proceedings of the Conference on Human-Computer Interaction (HCI '95), 1995, pp. 169-179.
 
Aide Workbench The Aide Project: An Application Independent Demonstrational Environment, in Watch What I Do: Programming by Demonstration, Allen Cypher, MIT Press, Cambridge, MA, 1993, pp. 382-401.
 
History window Ph.D. dissertation: Un système d'aide pour la mise en oeuvre de la programmation par démonstration (in French - 450KB Acrobat PDF file.)
 
Patents
 
US 6034652 Attention Manager for Occupying the Peripheral Attention of a Person in the Vicinity of a Display Device.
 
US 6047249 Video Camera Based Computer Input System with Interchangeable Physical Interface.
 
US 5953686 Video Camera Based Computer Input System with Interchangeable Physical Interface (continuation patent.)
 
US 6167353 Computer Method and Apparatus for Interacting with a Physical System.
 
WO 045250A2 Interactive Entertainment Systems and Methods.
 
US 6417663 Detecting physical objects states using electromagnetic sensors.
 
US 6108612 Coded Objects and Methods for Detecting Such Coded Objects.
 
US 6151564 Coded Object System and Code Recognition Methods.
 
US 6263507 Browser for Use in Navigating a Body of Information, with Particular Application to Browsing Information Represented by Audiovisual Data.
 
WO 120887A1 Apparatus and Methods for Forwarding and Handling Telephonic Messages Over a Data Network.
 
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