ANALYSIS OF
MARIO KART: DOUBLE DASH!! MEDIA

by Luigi2

 

This analysis uses the various screenshots and videos of Mario Kart: Double Dash!! currently available (as of May 12, 2003) to reveal information not already directly pointed out by Nintendo. This page is not to show rumors or speculation, simply observations. Please feel free to spread this information, just try to give me (Luigi2, a.k.a. patamander11) credit whenever possible. Now let's get down to business.

Characters

First, let's get the characters out of the way. All of the following characters have been shown in screenshots and videos, except for Wario and Waluigi, who were confirmed by Nintendo's E3 2003 site.

I know. You're saying, "Where the #@%!& is Toad?!" Here's the answer: No one knows, for the moment anyway. He could possibly be a hidden character, but we won't know for awhile. It might be revealed at E3 2003.

 

Weapons

Character-Specific Weapons

New in Double Dash!! are weapons that are specific to each individual character. The following are those that have been revealed in screenshots and movies, along with the character using them.

Everyone Weapons

These are weapons available to everyone through item boxes. So far, they all seem to be returning from older Mario Kart games.

Tracks

These are tracks that have been shown in the videos and screenshots. Names with an * aren't the official names, and are just educated guesses. Click on a small picture to view it full-size.

Delfino Plaza*

Straight out of Super Mario Sunshine, this is what many call the "hub" that connected all of the stages in that game. It consists of cobblestone roads, palm trees, buildings, and more.

 

Luigi Circuit

This stage, with Luigi's Mansion (rid of ghosts) sitting in the background, also includes a Chain Chomp that will chomp on any pair of racers foolish enough to get near it.

Peach Beach

This track is based off of the Gelato Beach stage of Mario Sunshine, complete with the annoying duck-like enemies.

<screenshots currently unavailable>

DK Mountain

This mountainous terrain seems to be based off of Mario Kart 64's Choco Mountain, complete with giant, tumbling boulders, tunnels, and valleys.

Big City*

This seems to consist of a bunch of streets weaving between tall skyscrapers.

 

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