NAME
	  DtTextureGetNameID - Get the name of the texture map for a
	  given	texture	ID.

     SYNOPSIS
	  #include <Dt.h>

	  int  DtTextureGetNameID( int textureID, char **name )

     DESCRIPTION
	  DtTextureGetNameID() returns the texture map name assigned
	  to the texture ID textureID. The textureID is	an index into
	  the array of texture names for the scene.  A read-only
	  pointer to the name of the texture map is placed in the
	  variable pointed to by name. This array is an	internal
	  buffer.  Do not free or modify the name.

     DIAGNOSTICS
	  DtTextureGetNameID() returns one on success and zero on
	  failure.

     SEE ALSO
	  DtTextureGetSceneCount(3W)

     FILES
	  Link with -lDtOMio