NAME
DtTextureGetNameID - Get the name of the texture map for a
given texture ID.
SYNOPSIS
#include <Dt.h>
int DtTextureGetNameID( int textureID, char **name )
DESCRIPTION
DtTextureGetNameID() returns the texture map name assigned
to the texture ID textureID. The textureID is an index into
the array of texture names for the scene. A read-only
pointer to the name of the texture map is placed in the
variable pointed to by name. This array is an internal
buffer. Do not free or modify the name.
DIAGNOSTICS
DtTextureGetNameID() returns one on success and zero on
failure.
SEE ALSO
DtTextureGetSceneCount(3W)
FILES
Link with -lDtOMio