NAME
          Direct Transfer Application Programming Interface

     SYNOPSIS
          #include <DtOM.h>


     DESCRIPTION
          The Dt API is provided by GameExport to support third party
          exporting modules. Through the use of this API, a programmer
          can write new export DSO's which GameExport will then load
          at start time. When the user invokes the export DSO, all
          scene information is available for exporing to any given
          file format.

          As an extension to the basic Dt API there are some additional
          routines that allow access back to the original AliasAPI objects.

          These routines are usually used as helper or setup routines.
          The header file DtOM.h has a listing of them.  The plugin "mgame"
          makes use of the setup functions.  The translators can then call 
          the query functions if they need them.

          Some of the functions are:

          DtOM_doubleToFloat - convert types.
          DtOM_Err - Print error message.
          DtOM_Msg - Print message.
          DtOM_WalkMode - determines how to select dagobjects in scene 
          DtOM_outputTransforms - determines the hierarchy of information.
          DtOM_Debug - get verbose level.

          DtOMShapeIsAnim - check for animation on shape.
          DtOMShapeIsInstanced - check for Instance 
          DtOMShapeGetOriginal - get original AlObject.
          DtOMShapeGetALObject - get Alobject for shape.
          DtOMShapeGetALShader - get ALShader for shape.