Direwolf Storm of Chaos FAQ v6.02 Format Q = Question A = Answer S = Source GENERAL QUESTIONS Q. Will the Storm of Chaos army lists be official even after the campaign is over? A. Yes. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. In some cases, the variant army lists have selection restrictions that differ from those in the regular army lists, e.g., there's no 0-1 restriction for a troop type in a variant army list, while there is one in the regular army list. Should the restriction default to the one in the original army book? For example, should Knights of the Realm be a 1+ in an Errantry list? Should White Wolves be a 0-1 choice? Should Von Carstein Vampire Lords be 0-1? A. If no selection restrictions appear in the variant army list, there are no restrictions on that unit type in the variant list. So, Knights of the Realm are not a 1+ choice. Multiple units of White Wolves ARE allowed in a Middenheim army list, and Von Carstein Vampire Lords are NOT 0-1 (it's a bad idea to fight in Sylvania). Any exceptions to this are noted in the relevant army sections in the Q&As below. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. Some units in Army books have notes that allow two units to be chosen as a single unit choice. For example, two High Elf Bolt Throwers may be taken as a single Rare choice in a normal High Elf army. Do these two-for-one deals apply in the Storm of Chaos lists? They generally are not marked as such. A. Players should refer to the Army book unit entries for everything but selection restrictions (as noted above). In this case that means that if they are allowed more than one unit as a single choice in the standard Army book list, then they are allowed more than one unit for a single choice in the variant list as well. Thus, for instance, two Bolt Throwers in a Sea Patrol list may be chosen as a single Rare choice; two Spear Chukkas are a single Special choice in Grimgor's `Ard Boyz: and two Chaos Spawn are a single Rare choice in Archaon's Horde. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. If a unit included in a standard army list has special rules, does that same unit type in a variant army list have those same special rules, even if those special rules are not specifically listed in the variant army list? For instance, are Slayers in the Slayer army still Relentless? A. Yes, unless stated otherwise, the relevant special rules in Army books are always used. Thus, Dwarf Slayers in a Slayer army ARE Relentless, Unbreakable, etc., even though they are not noted as such in the Slayer army list. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. Can new units, magic items, skills, and the like that appear in the Storm of Chaos lists be used in regular armies of the relevant type? A. Only where specifically stated (e.g. the Dark Elf magic items, the Hellcannon, and Malakai Makaisson's Goblin-Hewer). S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** ARCHAON'S HORDE Q. Warriors of Chaos get free upgrades if they number 16 or more models in a unit. Does this apply to Chosen units also? A. Yes, as they are still Warriors of Chaos. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** HELLCANNON OF CHAOS Q. In a regular Mortal Chaos army, the Hellcannon can be taken as a 0-1 rare choice and takes up 2 Rare slots. What are the restrictions for taking Hellcannons in Archaon's Horde? A. In Archaon's Horde, the 0-1 restriction is removed. They still take up two Rare slots, however. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. Can the Hellcannon fire normally if it moved? Can it Spew Ichor if it moved? A. War machines cannot move and shoot. However, when the Hellcannon Rampages, it IS allowed to Spew Ichor, as noted in the special rules for the Hellcannon. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. If a Hellcannon charges a friendly unit, should that unit take a Terror test? A. No. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. If a Hellcannon misfires and a six is rolled on the Misfire chart, all wizards on the table are affected. Does this affect Warrior Priests, Tomb Kings and the like? A. No, only models that are explained as working as wizards – so Liche Priests will be affected, but Warrior Priests and Tomb Kings will not. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. How are Victory Points worked out for the Hellcannon? A. The Hellcannon is a war machine. However, for such an expensive model that can continue to cause damage after its crew has been destroyed (albeit sometimes to its own side), we decided that Victory Points should be awarded in a slightly different way than normal. If all the crewmen are destroyed, the enemy gets half the Victory Points for the unit. If the Hellcannon itself is destroyed, then the enemy gets the full Victory Points for the unit, even if the crewmen are still alive. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. Can the Hellcannon be spiked like a normal war machine? A. No! S. Phil Kelly - Warhammer Design Team ***** Q. On Page 17 under Rampage it states "When the Hellcannon is rampaging OR IN COMBAT it may only Spew Ichor in the Shooting phase." Later under Spew Ichor it states "Instead of firing normally, the Hellcannon can opt to spew out a great gout of body parts and daemonic ichor." This seems to suggest that it can only spew ichor if normally allowed to shoot (i.e. not in close combat). Is the Hellcannon truly allowed to Spew Ichor when it is engaged in close combat? A. The Hellcannon IS ALLOWED to Spew Ichor if it is engaged in close combat. S. Phil Kelly - Warhammer Design Team ***** Q. As the Hellcannon is classified as a Large Target, if there is a friendly unit between it and an enemy unit (blocking the Hellcannon crew's line of sight to the potential target) may the Hellcannon still fire or must the crew be able to see the potential target? A. The Hellcannon rules specify that it fires in exactly the same manner as a stone thrower with the only exceptions listed related to special affects of the hit. The stone thrower rules in the main rulebook specify that they do not need to see their specific target, but they MUST see that there are enemy in the direction they are firing. This is confirmed in the 2002 Annual War Machines article. Therefore, if the LoS of the crew to enemy units is completely blocked by a friendly unit, then the Hellcannon may not fire. S. Storm of Chaos Book page 17 / Rulebook page 120 / Warhammer Annual 2002 pages 18,19 ***** DAEMONIC LEGIONS Q. Do Flesh Hounds count toward the minimum Core unit requirement, or not, as in the Horde of Chaos book? A. They do count as a Core unit in a Daemonic Legions list, though not as a True Core unit. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. Be'Lakor has only five of the six Dark Emissary spells listed as available to him. Is this correct? A. Yes. These are the five spells that he uses in battle. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. Can the Screamers pulling a chariot of Tzeentch perform a slashing attack? A. No. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. In a Daemonic Legion, the spell Yellow Fire of Transformation is fairly useless, as the Daemons already get a ward save. Should we treat the effects of Yellow Fire in the same way as the Diabolic Splendour gift? What about the Blasted Standard? A. In both cases (Yellow Fire and the Blasted Standard), treat them in the same way as Diabolic Splendour. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. What happens when a Daemon with the Diabolic Splendour gift casts Yellow Fire of Transformation? Does Yellow Fire of Transformation still effect the whole unit? Does the Daemon generate a 3+ ward save? A. Yellow Fire of Transformation has been rewritten for the Daemonic Legions as a way to cast Diabolic Splendour as a spell as noted in the Q&A (printed in White Dwarf) above. Diabolic Splendour only affects the Daemonic character to whom the gift has been given (Storm of Chaos page 27). Hence Yellow Fire, when successfully cast, will only affect the Daemonic caster. Also note that the effect of multiples of the same gift is not cumulative (Storm of Chaos page 27). Since Yellow Fire is effectively Diabolic Splendour as a spell, if the Daemonic character has Diabolic Splendour gift already, casting Yellow Fire will not increase his ward save past 4+. This also means that the Blasted Standard, when carried by a Daemonic Herald, will only affect the Herald and will have no effect on the unit he is attached to. Note that the Unholy Icon which gives the unit carrying it a 4+ ward save is not the Blasted Standard and rules for the Unholy Icon do not affect the way that the Blasted Standard works. S. Storm of Chaos Book page 27 / Direwolf FAQ Council Interpretation / October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. Has the 0-1 limitation on Screamers been removed in the Daemonic Legions list? A. Yes. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. If you give a Daemonic Herald the Mark of Khorne, he gains a 6+ armour save. If you also give him the Armour of Khorne, does he get a 4+ save or is it cumulative (so that he gets a 3+ save)? A. The effects are not cumulative. Thus, a Herald with the Mark of Khorne and the Armour of Khorne will have a 4+ armour save. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. The way that the new Daemonic mounted units are presented represents a combined profile of the rider and the steed. Are they treated as cavalry in other respects? A. Yes. For spells and the like, Daemonic mounted models are treated as normal cavalry and they are also subject to Killing Blow. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. Being cavalry, do the new Daemonic mounted units get +1 to their armour save for being mounted? A. Mounted Daemonettes, Changebringers, Plagueriders, Pleasureseekers, and Bloodcrushers are all cavalry and thus gain +1 to their Armour Save. Note that this is already included in the Bloodcrushers' 5+ Armour save. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. Can a Daemonic Legions army hire Dogs of War / Regiments of Renown units? A. No. Dogs of War / Regiments of Renown are not listed as an option in the Daemonic Legions army list. In addition, note that in the standard Hordes of Chaos book an army led by a Daemon may not hire Dogs of War (Regiments of Renown) units either. S. Storm of Chaos Book page 31 / Hordes of Chaos Army Book page 55 / Anthony Reynolds - Warhammer Design Team ***** ARMY OF MIDDENLAND Q. Do I choose exactly when I want to use the Shard of Skoll? Or is it assumed to always be in use and therefore might be spent at any time? A. You must specify that you are using the Shard of Skoll prior to making a Dispel attempt. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. The rules state that the Hunt Master cannot be singled out by missile fire, yet isn't he quite bigger (a man on a horse) than the rest of the unit (hounds)? A. The Hunt Master cannot be singled out, as he is regarded as the same size (i.e. on a cavalry base) as the hounds. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. The Cloak of Anraheir says that the bearer causes fear in Minotaurs. However, Minotaurs would normally be immune to fear as they themselves cause fear. How does that work? A. The bearer of the Cloak causes fear to Minotaurs, even though they would normally be immune to fear. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. Although Crossbowmen and Handgunners are Rare units, can they be taken as detachments for Core units? A. No. They can only be taken as parent units, not as detachments at all. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. Can an Army of Middenland field a Steam Tank? A. No. The Army of Middenland is not an Empire army. Numerous items available to an Empire army are not available to the Army of Middenland and the Steam Tank is one of them. If the Army of Middenland was able to field a Steam Tank, it would have been listed as an option under the Army of Middenland's Rare Units. S. Storm of Chaos Army Book page 50 ***** GRIMGOR'S 'ARDBOYZ Q. Can every Orc unit be Big 'Uns, or should there be at least the same number of common Orcs as in the O&G army list? A. You can have as many Big `Uns in the army as you want without the need to have the same number of "normal" Orcs. Thus, if you wanted, you could have an entire army of Big `Uns! S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. Can every Big 'Un and Black Orc unit carry a magic Standard? A. Any unit of Black Orcs or Big `Uns can have a magic banner. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. Grimgor's bodyguards can now be armed with great weapons at no additional cost. Is this true also in a regular Orc army? A. Yes. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. There must be "more" Warbosses/ Bigbosses than Great Shamen/ Shamen. Does this mean "at least one more" or "at least the same number"? A. More means MORE! There must be MORE Warbosses and Bigbosses in total than there are Great Shamans and Shamans. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. Black Orc characters only take up an extra Hero slot if they are mounted. Do they count as mounted if they are riding a Chariot? A. Yes. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. How big should the Effigy of Gork be? A. A movement tray (100mm x 75mm) is about the most suitable size. See the pictures on p.60 of the Storm of Chaos book for two examples of Effigies. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. Does Borgut Facebeater count as two hero slots in Grimgor's 'Ardboyz? A. No, Borgut only takes up a single hero slot in Grimgor's 'Ardboyz, though he takes up two slots in a regular Orc and Goblin army. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. Can a Grimgor's 'Ardboyz army hire Dogs of War / Regiments of Renown units ? A. No. Dogs of War / Regiments of Renown are not listed as an option in the army list. The only exception to this is Ruglud's Armoured Orcs, which may be hired using a Rare slot as specifically noted in the army list. S. Storm of Chaos Book page 58 / Anthony Reynolds - Warhammer Design Team ***** SLAYER ARMY OF KARAK KADRIN Q. Can I take the Goblin Hewer as a Regiment of Renown in a Dogs of War army? A. Yes. It takes up a Rare unit choice and a Hero slot. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. If the "Look, Snorri, Trolls!" rule brings Slayers in contact with enemy scouts, do the Slayers count as charging? Can the enemy declare a reaction? A. Yes, and no charge reaction except Hold permitted. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. Unbreakable is not listed for the Brotherhood of Grimnir. And it's not listed in the Slayer rules of the dwarf book. Are they Unbreakable? A. Members of the Brotherhood are still Dwarf Slayers and thus have all the special rules of Slayers in the Dwarf Army book. They are are Unbreakable. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. Can a Brotherhood of Grimnir unit take a banner with the Master Rune of Grimnir on it? A. No. Although a Brotherhood of Grimnir unit may take a runic standard worth up to 50 points, only army Battle Standard Bearers may take Master runes. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. Can I give a Slayer character in a normal Dwarf army Slayer Skills? A. No. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. Long Drong's pirates always attack with their pistols at S4 with armour piercing. Do these attacks also benefit from the Slayer skill? A. No. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. Can the Wards of Grimnir (Magic Resistance (1) within 6") be used against a spell that targets an 'area' (such as Invocation of Nehek) rather than a unit if part of the area is within range? A. Yes, although no specific model is targeted, if the spell is cast or the target is within 6" of the Wards of Grimnir, the Magic Resistance will come into effect. Note that in regards to Sylvanian Grave Markers, if the Grave Marker OR the target is within 6", the Wards of Grimnir apply. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) / Gav Thorpe - Warhammer Design Team ***** Q. Do Wards of Grimnir work against Bound Items? A. Yes. I intended for the Wards of Grimnir to work against all spells, including bound ones. S. Gav Thorpe - Warhammer Design Team ***** Q. If an enemy spell would affect (or fall within 6") of multiple models with the Wards of Grimnir, can the Slayers add a dispel dice for each model with the Wards? A. No, in cases where there are more than one eligible source of Magic Resistance the highest MR value is used, they are not added together. S. Gav Thorpe - Warhammer Design Team ***** Q. The Master Rune of Grimnir mentions deflecting arrows and cannonballs and states "Any friendly unit within 12" of the standard gains a 5+ Ward save against any ranged attack." What exactly does "ranged attack" mean in regards to this item? Does it only protect against shooting, or does it protect against magic as well? A. The Master Rune of Grimnir was intended to work only vs. shooting attacks, not magic missiles and other spells. The Slayers have the Wards of Grimnir and additional dispel dice to protect them against magic. S. Gav Thorpe - Warhammer Design Team ***** Q. Can a Slayer Army of Karak Kadrin hire Dogs of War / Regiments of Renown units ? A. No. Dogs of War / Regiments of Renown are not listed as an option in the army list. The only exceptions to this are Long Drong's Slayer Pirates and Malaki Makaisson's Goblin Hewer which may be hired as specifically noted in the army list. S. Storm of Chaos Book page 70 / Anthony Reynolds - Warhammer Design Team ***** Q. If we go strictly on the rules, a fanatic cannot be attacked in close combat and thus, it appears a Doomseeker can not harm a fanatic. Is that how we are to play it? A. You are correct - simply apply their existing rules. S. Gav Thorpe - Warhammer Design Team ***** Q. As Doomseekers do not attack normally, if you are an enemy model in a ranked unit the maximum amount of hits you can take from attacking Doomseekers is one, correct? A. This is correct. Regardless of the number of Doomseekers attacking a ranked unit, any model in that ranked unit may only take one hit. S. Gav Thorpe - Warhammer Design Team ***** Q. If you are an enemy model in a ranked unit and two Doomseekers are in base to base contact with you, you still only take one automatic hit, correct? A. This is also correct. S. Gav Thorpe - Warhammer Design Team ***** Q. How exactly are Rank and File model casualties caused by Doomseeker attacks removed? Do we remove casualties as we would in a standard combat, or are the Doomseeker attacks considered to be "allocated" attacks? A. The Doomseeker attacks are considered to be allocated attacks. As stated in the Whirlwind of Death rules, the Doomseekers do not attack normally in close combat. Thus, when resolving a Doomseeker's attacks against Rank and File models (rolls to wound, armour saves, etc.), it is very important to segregate hits against the rank and file models which will have an opportunity to strike back at the Doomseeker if they survive (e.g. models in base to base (or corner to corner) contact, models armed with spears, etc.) from those that do not have an opportunity to strike back at the Doomseeker. Obviously it is also important to separately resolve hits against characters and champions. S. Gav Thorpe - Warhammer Design Team / Storm of Chaos Book page 64 / Direwolf FAQ Council Interpretation ***** Q. If two Doomseekers are in base to base contact with a single enemy model (e.g. a chariot) how many hits does the single enemy model take? One D3 or two D3? A. D3 per Doomseeker. S. Gav Thorpe - Warhammer Design Team ***** Q. When a Doomseeker scores hits against a single model with multiple parts (e.g. a character riding on a monstrous mount or chariot) does the Doomseeker get to choose which part of the enemy model is hit? Or is it randomized as shooting? A. As the Doomseeker does not attack normally, it should be randomly allocated as shooting. S. Gav Thorpe - Warhammer Design Team ***** Q. Does a Doomseeker get re-rolls to hit Greenskins in the first round of combat due to hatred? Does a Doomseeker need sixes to hit an enemy unit behind a defended obstacle? A. No. He does not attack (or roll to hit) in the normal manner and therefore, the re-rolls to hit do not apply. In addition special rules or magic items which modify a "to hit" roll do not apply to a Doomseeker. S. Gav Thorpe - Warhammer Design Team ***** Q. How do we resolve a situation where a Doomseeker is engaged with a Skaven model (or models) armed with Plague Censers? A. The Doomseeker strikes first, as he strikes before all types of other special attacks. Note however, that the Doomseeker is still required to pass a Toughness test (or lose a wound) as the test is required of all models in base to base contact with a Plague Censer at the beginning of the close combat phase. S. Storm of Chaos Army Book page 67 / Skaven Army Book page 32 / Direwolf FAQ Council Interpretation ***** CULT OF SLAANESH Q. Does the Anointed's gift, Avatar of Slaanesh, allow units of Daemonettes to re-roll instability checks? A. No. Units of Daemons do not take Break tests. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. If an Anointed is upgraded to a sorcerer, can he use armour or a shield and still cast spells? A. The Anointed may use Chaos Armour, magic Armour, and magic shields and cast spells, but cannot cast any spells if he has any other mundane armour (including shields). S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. The description of Mounted Daemonettes refers to the Daemonic Legion listing. Do they therefore have Ld9 and a true 5+ ward save? A. No. Mounted Daemonettes do not benefit from the Daemonic Legion bonuses. Mounted Daemonettes in the Cult of Slaanesh army have a Leadership of 8 and a 5+ Daemonic Aura rather than a true Ward Save. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. If a unit of Cold One Knights has the Soul Shadows Standard, fails its Leadership test and becomes Stupid, can it still elect to flee (and then automatically rally) when charged? A. Yes. This is because a unit that becomes Stupid effectively becomes Immune to Psychology, and the standard states that units that are Immune to Psychology can still use it. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. Can a unit that is Frenzied that has the Soul Shadows Standard choose to flee from a charge? A. No. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. Do Dark Elf Sorceresses with the Mark of Slaanesh gain a total of +2 to cast spells (+1 for being a Dark Elf Sorceress and +1 for the Mark of Slaanesh?) A. No. The +1 was printed as a reminder that Dark Elf magic users receive a +1 to cast spells. They do not get +2 if they are given the Mark of Slaanesh. S. Anthony Reynolds - Warhammer Design Team ***** Q. Can a Cult of Slaanesh Army army hire Dogs of War / Regiments of Renown units ? A. No. Dogs of War / Regiments of Renown are not listed as an option in the army list. The only exception is the Regiment of Renown - Mengil's Manflayers as the rules for the unit specify that they may be hired by a Cult of Slaanesh army. S. Storm of Chaos Book page 87 / Anthony Reynolds - Warhammer Design Team / September 2004 Issue of White Dwarf Magazine (US #296 / UK #297) ***** Q. Can a High Sorceress with the Mark of Slaanesh or a Druchii Anointed be equipped with a Chaos Daemon Sword? A. Yes. Both are allowed to take Hordes of Chaos magic items tagged as "Models with Mark of Slaanesh Only" per the army list. The Chaos Daemon Sword is tagged as "Models with a Mark of Chaos Only" as the item's effects change based on the patron god. The item meets the "Models with a Mark of Slaanesh Only" intent as in this case, the sword grants the bearer the same WS, S, I, and A of a Keeper of Secrets (Slaanesh Greater Daemon). S. Hordes of Chaos Army Book page 50 / Storm of Chaos Book pages 86,87 / Direwolf FAQ Council Interpretation ***** Q. Does the Righteous Fury special rule for Empire Warrior Priests of Sigmar, which states that the Warrior Priests and the unit they are with hate all models in ALL Chaos armies, apply against the Cult of Slaanesh army? A. Yes. The name of the army alone gives us the answer, as the army is clearly affiliated with Chaos. Upon the sight of daemons and/or the symbols of Chaos, the Warrior Priests will whip their units into a righteous fury. Warrior Priests of Sigmar and the unit they are with hate all models in a Cult of Slaanesh army. S. Empire Army Book page 16 / Direwolf FAQ Council Interpretation ***** Q. Are High Elves immune to panic when fighting against a Cult of Slaanesh army? A. Yes. As all Cult of Slaanesh armies are led by a Dark Elf and include Dark Elf units, High Elves are immune to panic when fighting against a Cult of Slaanesh army. The blood fued between the Asur and the Druchii is rooted in the original founding of the Cult of Slaanesh by Morathi and finding chaos followers of Slaanesh accompanying a Dark Elf army would neither surprise or weaken the resolve of the Asur. S. High Elves Army Book page 6 / Direwolf FAQ Council Interpretation ***** THE ARMY OF SYLVANIA Q. If a Grave Marker scatters into the enemy's deployment zone, may I place it there? A. Yes S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. What happens if there is a unit on top of a Grave Marker? A. At least one model being raised must be within 6" of the marker, and no model may be within 1" of an enemy unit. If it is not possible, to position a newly raised unit as such, no unit may be raised. If the raised models are being added to an existing unit, then at least part of the existing unit must be within 6" of the Grave Marker. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. When raising a new unit of Dire Wolves with the Wolf Lord Bloodline power, do you still need to summon five or more wolves for the spell to work? A. Yes. Just as when trying to raise any other unit, if less than five models are created, the spell has failed to work and no models are placed on the table. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. If a Von Carstein Vampire (from the Army of Sylvania) casts Invocation of Nehek, does he raise Militia/Levy or regular units from the Vampire Counts book? A. In an Army of Sylvania, replace Skeleton units with Sylvanian Militia units and Zombie units with Sylvanian Levy units when casting Invocation of Nehek. These units may be armed with any option allowed to Militia or Levy units (e.g. a Militia unit would have light armour and could be armed with a spear and shield, a halberd and shield, or a crossbow). S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. The equipment options for Sylvanian Militia are a bit unclear. Is it "spear and shield, or halberd and no shield" or "shield plus either spear or halberd"? A. Sylvanian Militia come with light armour and shield, and either a spear or a halberd. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. Can Sylvanian Militia armed with crossbows, shoot on the turn they are raised? A. Yes, unless they were moved in the same magic phase via Vanhels Danse Macarbre, Sylvanian Milita may fire their crossbows on the turn they are raised. Note that models raised via Invocation of Nehek do not count as having moved. S. Mat Ward - Warhammer Design Team / Vampire Counts Army Book page 58 ***** Q. Do Sylvania Militia and Levy also come equipped with hand weapons? A. Yes. All models are considered to have hand weapons, unless it is specifically noted otherwise (e.g. the unit's entry would have to state that the unit is not armed with hand weapons, or only armed with claws, etc.) S. Warhammer Chronicles 2004 page 121 ***** Q. Can an Army of Sylvania army hire Dogs of War / Regiments of Renown units ? A. No. Dogs of War / Regiments of Renown are not listed as an option in the army list. S. Storm of Chaos Book page 88 / Mat Ward - Warhammer Design Team ***** Q. May Mannfred Von Carstein be included in an Army of Sylvania? A. Yes! He is the ruler of Sylvania at the time of the campaign. S. Storm of Chaos Army Book page 82 / Direwolf FAQ Council Interpretation ***** Q. If Mannfred Von Carstein is included in a Sylvania army, how does he interact with the Army of Sylvania special rules? A. Mannfred counts as one Von Carstein Vampire Lord for Grave Marker purposes. While including him in an army takes up a Lord and two hero slots, he does NOT satisfy the 1+ Von Carstein Vampire Thrall requirement. S. Vampire Counts Army Book page 70 / Storm of Chaos Army Book page 88 / Direwolf FAQ Council Interpretation ***** Q. May an army chosen from the Army of Sylvania list include Vlad & Isabella Von Carstein (Warhammer Annual 2002 page 61) as special characters? A. No. No reference is made to Vlad or Isabella in the Storm of Chaos materials and the realm of Sylvania was different during the reign of Vlad & Isabella than it was during the Storm of Chaos campaign. When fielding Vlad & Isabella it is recommended that players use the Von Carstein appendix army list in the Vampire Counts Army book as it represents the make-up of the army of Sylvania during their reign. S. Storm of Chaos Book / Warhammer Annual 2002 page 61 / Vampire Counts Army Book page 78 / Direwolf FAQ Council Interpretation ***** BRETONNIAN ERRANTRY WAR Q. Battle Pilgrims are listed as a Rare choice. Do they accompany a Grail Reliquae? A. Oops, this entry should read `Grail Reliquae with Battle Pilgrims', just like in the Bretonnian armies book. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. Is a Battle Standard mandatory in an Errantry War army list? Is the army allowed the extra hero slot like normal Bretonnian armies? A. Yes, the Battle Standard is still mandatory, and the army is still allowed an additional Hero (see pages 64 and 65 of the Bretonnian Army book for details). S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. Are Pegasus Knights still a 0-1 choice? A. Yes, they are still a 0-1 choice unless the general is mounted on a Royal Pegasus. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. Can an Errantry War army hire Dogs of War / Regiments of Renown units? A. No. Dogs of War / Regiments of Renown are not listed as an option in the Errantry War army list. In addition, note that standard Bretonnian armies may never hire Dogs of War / Regiments of Renown units either. S. Storm of Chaos Book page 90 / Bretonnia Army Book page 65 / Anthony Reynolds - Warhammer Design Team ***** SKAVEN CLAN ESHIN Q. The rules for Under Cover of Darkness say that "You cannot shoot, charge, or cast spells at targets you cannot see." Can spells that do not require LOS still be cast at targets in range? A. Yes. This is a line of sight special rule to represent the battle taking place at night – if a spell does not require line of sight, then it may still be cast. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. The rules for Under Cover of Darkness state "At the start of each game turn roll an Artillery dice and multiply the result by three....". Do you generate and apply the results six times in a standard Pitched Battle scenario or twelve times? A. Six times. Note that the term "game" turn is used instead of "player" turn. Both players utilize the result for each full game turn. S. Phil Kelly - Warhammer Design Team ***** Q. May a Clan Eshin model use the Skitterleap spell to effectively charge an enemy unit in a zone that the Clan Eshin model would not be able to during a normal on foot charge? For example, may a Clan Eshin Assassin starting in the front zone of an enemy unit be placed in base to base contact with a model in the flank or rear zone of the enemy unit using the Skitterleap spell? A. Yes to both. S. Phil Kelly - Warhammer Design Team ***** Q. If a Clan Eshin Master Assassin is equipped with the Fellblade, does the increase to Strength 10 conferred by the blade only apply to close combat attacks, or does the Strength increase also apply to his throwing stars? A. It only applies to his close combat attacks. S. Phil Kelly - Warhammer Design Team ***** Q. If a Clan Eshin Master Assassin is equipped with the Fellblade and he is currently "Hidden" (per the rules on page 18 of the Skaven book) does the Assassin have to roll each turn to see if he takes a wound from the Fellblade? A. Yes. S. Phil Kelly - Warhammer Design Team ***** Q. If all of the Clan Eshin units engaged in a multiple combat are equipped with Smoke Bombs, can the Smoke Bombs be utilized if one or more of the units has to flee from the combat? A. No, they may not be used. S. Phil Kelly - Warhammer Design Team ***** HIGH ELF SEA PATROL Q. Which comes first, the extra round of shooting or the Bretonnian's praying for the Blessing? A. The Bretonnian Prayer occurs before the Master of the Mists shooting. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. Can Ship's Company armed with spears fight in 3 ranks like other High Elves? A. Yes. They are still High Elves. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. Do units take panic tests as a result of the Master of the Mists round of shooting? A. No. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. If two Sea Patrols are fighting each other, who gets to shoot first with the Master of Mists special rules? A. Roll a dice to see who gets to shoot first. Whoever rolls highest may choose one of his units and work out shooting from that unit, then the enemy chooses one unit and resolves its shooting. Continue to alternate shooting units until every unit that is allowed to shoot has done so. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. Does the Master of the Mists Honour and the exemption from the Intrigue at Court rule only apply to Sea Lord Aislinn? If I am using the Sea Patrol army in a setting outside of the Storm of Chaos campaign, and choose to have the army led by a Sea Lord other than Aislinn, does he also benefit from the Master of the Mists Honour and the exemption from the Intrigue at Court rule? A. The Master of the Mists Honour and the exemption from Intrigue at Court applies to all Sea Lords. The name of the Sea Lord at the time of the Storm of Chaos campaign happens to be Aislinn. Also note that Aislinn is not considered to be a "special character". S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. May characters deployed with a unit of Sea Guard or Sea Rangers also fire during the Master of the Mists special round of shooting? A. Yes. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. If during deployment, I attach a mounted character (e.g. a Sea Lord on a Dragon) to a unit of Sea Guard, may he also fire during the Master of the Mists special round of shooting? A. No. The intent was that only characters on foot attached to a unit of Sea Guard or Sea Rangers would benefit from the special round of shooting. S. Andy Hoare - Warhammer Design Team ***** Q. Can a Sea Lord (or Commodore) with the Radiant Gem of Hoeth or Loremaster Honour act as a mage for purposes of the Summoned from the Deep rule? A. No. The special rule refers only to Storm Weavers and Mist Mages. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. During the Master of the Mists special round of shooting, may shots be directed at the flanks of enemy units? A. No! S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. A Merwyrm must take an immediate Leadership test, using the leadership of the mage who has bound it, if it fails a Regeneration roll. If there is no regeneration roll (i.e. the Merwyrm has been wounded by a flaming attack), what happens? A. A Leadership test is taken if the Merwyrm fails a Regeneration roll. If there is no Regeneration test, then it cannot be failed – thus the Merwyrm does not need to test. S. October 2004 Issue of White Dwarf Magazine (US #297 / UK #298) ***** Q. A Merwyrm must take an immediate Leadership test, using the leadership of the mage who has bound it, if it fails a Regeneration roll. If it fails this test, it must then roll on the Monster reaction table (treating a result of 5-6 as the creature acting dumb instead of guarding a fallen rider). If the test is failed and a Monster reaction applied to the Merwyrm does the reaction apply for the remainder of the game? A. No. If the test is failed, apply the Monster reaction on the owning player's next turn - after which the mage is considered to have regained control of the Merwyrm (unless it has failed a subsequent Regeneration roll and Leadership test). S. Storm of Chaos Book page 94 / Andy Hoare - Warhammer Design Team. ***** Q. If the mage who has bound the Merwyrm has been slain, does the Merwyrm still have to take Leadership tests for failed Regeneration rolls? A. No, if the mage has been slain, then the Merwyrm no longer has to take such Leadership tests. Note however that the Merwyrm will have to take a Leadership test (on its own leadership) at the start of the owning player's turn and that if this test is failed the subsequent Monster Reaction result will apply for the remainder of the game. S. Storm of Chaos Book page 94 / Andy Hoare - Warhammer Design Team. ***** Q. Can a High Elf Sea Patrol army hire Dogs of War / Regiments of Renown units? A. No. Dogs of War / Regiments of Renown are not listed as an option in the High Elf Sea Patrol army list. S. Storm of Chaos Book page 94 / Anthony Reynolds - Warhammer Design Team ***** HIGH ELF SEA PATROL ERRATA Add to page 94: Special Units: 2+ Lothern Sea Rangers (Shadow Warriors) Great Eagles ***** Add to page 94: Insert between second and third paragraph under Master of Mists special rule. "No enemy unit may be shot at a second time during this round of shooting, unless all enemy units on the table have been shot at once. No enemy unit may be shot at a third time during this round of shooting, unless all enemy units on the table have been shot at twice, etc." *****