
Notes:
*You have seen a minimum of 12 cards by the time you draw for turn 4.
*As soon as the combat phase starts, you cannot have any effects to get more counters.
*Silver Age legal cards only, and the ban/errata list applies.
*Make sure you keep track of the cards you draw and play.
Prizes:
-First prize gets 3 packs of DCL and some EAs
-Second prize gets 1 pack of DCL and 2 packs of an older set and some EAs
-In the event of a tie, the most creative entry wins, with Team EW serving as the judges.
-Enter as many times as you want.
-Deadline is Monday, May 26 at 11:00pm Pacific Standard Time.
Good luck!
Winner: David Hosley (402 +1/+1 counters)
Here is his decklist that he used for this challenge:
Decklist
Turn 1:
Draw
Set [Beside Myself]
Recruit [Duela Dent <>Harlequin, The Joker's Daughter]
Flip [Beside Myself]
In Hand: [Have a Blast!], [Return of Donna Troy], [Freak Out], and [ElastiGirl]
Turn 2:
Draw and trigger [Beside Myself] which nets every card in the deck except, [Secret Defenders], [New Era], [Arkham Asylum], [Intergalactic Summit], 1 JLA character, [New and Improved], [The Hook-Up] and [United Planets HQ].
Set [Brave New World]
Recruit [Namorita]
Turn 3:
Draw [Intergalactic Summit] and [New Era], [Beside Myself] misses
Set [Forbidden Loyalties]
Recruit [Bevatron]
In chain to his effect play [Brave New World], teaming Up Arkham Inmates/Hellfire and flip [Forbidden Loyalties] discarding a JLA character card, putting 1 counter on [Bevatron] to teamup Hellfire Club/Fantastic Four. Then play [Transmutation] targeting [Beside Myself] replacing into [Arkham Asylum]. Flip the Asylum to team up X-Men/Brotherhood.
Now resolve [Bevatron] and discard every Hellfire, X-Men, Brotherhood, Fantastic Four, and Arkham Inmates character in my hand giving him 268 more counters (this takes account that I have Duela, Namorita, and Bevatron on the field) (269 total counters with [Forbidden Loyalties])
Turn 4:
Draw the JLA character and [New and Improved]
Set [New and Improved]
Recruit [Elasti-Girl]
Play [New Era] targeting [Arkham Asylum], revealing the JLA character
Search deck for [United Planets HQ]
Activate [United Planets HQ] teaming up Hellfire Club/Doom Patrol
Play [Have a Blast!] discarding a JLA character targeting [United Planets HQ], replacing into [Secret Defenders]
Play [Freak Out] moving all of [Bevatron]'s counters to [Elasti-Girl]. (271 total now with her 2)
Remove Namorita from the game to get [Freak Out] back to your hand.
Play [Intergalactic Summit] to team-up Hellfire Club/Teen Titans.
KO [Bevatron] to [New and Improved]
Play [Return of Donna Troy] to get [Bevatron] back.
Substitute [Angel, New Defender] in for [Duela Dent].
Flip Secret Defenders calling Hellfire Club/Marvel Defenders
Play [Engine of Change] targeting [Forbidden Loyalties] and replace into [The Hook-Up]
Discard two JLA cards to recruit [Lois Lane, Earth 2].
Flip [The Hook-Up], teaming up Team Superman/Hellfire Club.
Recruit [Bevatron], discarding every Teen Titans, Marvel Defenders, Doom Patrol, and Team Superman character to his effect for 128 more counters. (this takes into account I have recruited Lois, Elasti-Girl, and substituted Angel).
Add the 2 counters from [New and Improved].
Play [Freak Out] again transferring the counters from [Elasti-Girl] to [Bevatron]. 401 counters.
Play [Heroic Effort] for 402 counters.
Runner-Up: Charles Burke (128 +1/+1 counters)
Opening draw:
[Toad, Hopalong]
[New Baxter Building]
[Ego Gem]
[Technocrat]
Turn 1 Draw:
[Maggie Sawyer]
[The Insiders]
Turn 1 Play:
Place [New Baxter Building] as resource
Recruit [Toad, Hopalong] with [Ego Gem]
Flip and activate [New Baxter Building], drawing [Recruiting Drive]
In combat, exhaust Toad, drawing [Recruiting Drive]
Evade [Toad, Hopalong], returning [Ego Gem] to hand
Hand:
[Ego Gem]
[Technocrat]
[The Insiders]
[Maggie Sawyer]
2 [Recruiting Drive]
Turn 2 draw:
[Recruiting Drive]
[Recruiting Drive]
Turn 2 play:
Place [The Insiders] as resource
Recruit [Technocrat]
Recruit [Maggie Sawyer]
Recruit [Ego Gem] on Toad
Activate [New Baxter Building] drawing [S/B Robot]
Flip [The Insiders]
In combat exhaust Toad drawing [Return of Donna Troy]
Team attack with [Maggie Sawyer] and [Technocrat], drawing [Return of Donna Troy]
Evade Toad, returning [Ego Gem] to hand
Hand:
[Ego Gem]
[S/B Robot]
4 [Recruiting Drive]
2 [Return of Donna Troy]
Turn 3 draw:
[Soul World]
[Return of Donna Troy]
Turn 3 play:
Place [Soul World] as resource
Recruit [Ego Gem] on [Toad]
Activate [New Baxter Building] drawing [Shake, Rattle, and Roll]
Recruit [S/B Robot] w/0 boost
Play [Recruiting Drive], returning [S/B Robot] to hand searching for [Jean Grey] and [Chemo]
Recruit [S/B Robot] w/0 boost
Play [Recruiting Drive], returning [S/B Robot] to hand searching for 2 [S/B Robot]
Recruit [S/B Robot] w/0 boost
Play [Recruiting Drive], returning [S/B Robot] to hand searching for [Mr. Mxyzptlk] and [Elasti-Girl]
Recruit [Jean Grey] drawing [Shake, Rattle, and Roll]
Recruit [Chemo]
In combat, exhaust [Toad], drawing [Shake, Rattle, and Roll]
Team attack with [Jean Grey] and [Technocrat], drawing [Shake, Rattle, and Roll]
Play [Recruiting Drive], returning [Technocrat] to hand, searching for [S/B Robot] and [Mr. Mxyzptlk]
Evade [Toad], returning [Ego Gem] to hand
Hand:
[Ego Gem]
4 [S/B Robot]
2 [Mr. Mxyzptlk]
[Technocrat]
3 [Return of Donna Troy]
4 [Shake Rattle and Roll]
Turn 4 draw:
[New and Improved]
[Strategic Thinking]
Turn 4 play:
Place [New and Improved] as resource
Recruit [Ego Gem] on [Toad]
Activate [New Baxter Building] drawing [Strategic Thinking]
Recruit [S/B Robot] w/0 Boost and KO to [New and Improved] - 1
Recruit [S/B Robot] w/0 Boost and KO to [New and Improved] - 2
Recruit [S/B Robot] w/0 Boost and KO to [New and Improved] - 3
Recruit [S/B Robot] w/0 Boost and KO to [New and Improved] - 4
Flip and Activate [Soul World] paying 4 endurance returning [S/B Robot] to hand
Recruit [S/B Robot] w/0 Boost and KO to [New and Improved] - 5
Play [Return of Donna Troy] returning [S/B Robot] to hand
Play [Return of Donna Troy] returning [S/B Robot] to hand
Play [Return of Donna Troy] returning [S/B Robot] to hand
Recruit [S/B Robot] w/0 Boost and KO to [New and Improved] - 6
Recruit [S/B Robot] w/0 Boost and KO to [New and Improved] - 7
Recruit [S/B Robot] w/0 Boost and KO to [New and Improved] - 8
Play [Shake Rattle and Roll] replacing [New Baxter Building] and [Soul World] with [New Baxter Building] and [Soul World]
Flip and activate [New Baxter Building] drawing [Strategic Thinking]
Flip and activate [Soul World] returning [S/B Robot] to Hand
Play [Shake Rattle and Roll] replacing [New Baxter Building] and [Soul World] with [New Baxter Building] and [Soul World]
Flip and activate [New Baxter Building] drawing [Strategic Thinking]
Flip and Activate [Soul World] returning [S/B Robot] to Hand
Play [Shake Rattle and Roll] replacing [New Baxter Building] and [Soul World] with [New Baxter Building] and [Soul World]
Flip and activate [New Baxter Building] drawing [Engine of Change]
Flip and activate [Soul World] retuning [S/B Robot] to Hand
Play [Shake Rattle and Roll] replacing [New Baxter Building] and [Soul World] with [Master Plan] and [Intergalactic Summit]
Flip [Intergalactic Summit] naming Outsiders/Secret Society, drawing [Transmutation]
Play [Strategic Thinking]
Play [Strategic Thinking]
Play [Strategic Thinking]
Play [Strategic Thinking]
Recruit [Elasti-Girl] (6 counters)
Play [Engine of Change] replacing [The Insiders] with [Splintering Consciousness]
Flip [Splintering Consciousness] drawing [Engine of Change] and [Freak Out]
Play [Engine of Change] replacing [Splintering Consciousness] with [Splintering Consciousness]
Flip [Splintering Consciousness] drawing [Engine of Change] and [Freak Out]
Play [Engine of Change] replacing [Splintering Consciousness] with [Splintering Consciousness]
Flip [Splintering Consciousness] drawing [Engine of Change] and [Freak Out]
Play [Engine of Change] replacing [Splintering Consciousness] with [Splintering Consciousness]
Flip [Splintering Consciousness] drawing [Freak Out] and [Transmutation]
Flip [Master Plan] discarding [Technocrat] to recruit [S/B Robot] w/0 boost from KO�d pile and KO to [New and Improved] � 9
Play [Transmutation] paying 3 endurance replacing [Master Plan] with [Master Plan]
Flip [Master Plan] discarding [Mr. Mxyzptlk] to recruit [S/B Robot] from KO�d pile and KO to [New and Improved] � 10
Play [Transmutation] replacing [Master Plan] with [Genosha]
Flip, activate, and KO [Genosha] drawing [Return of Donna Troy] and [Mr. Mxyzptlk]
KO [Chemo] replacing [Intergalactic Summit] with [Master Plan]
Flip [Master Plan] discarding [Mr. Mxyzptlk] recruiting [S/B Robot] from KO�d pile w/0 boost and KO to [New and Improved] - 11
Play [Return of Donna Troy] returning [S/B Robot] to hand
Recruit [S/B Robot] w/0 boost (26 counters)
Play [Freak Out] transferring counters to [Elasti-Girl] (32 counters)
KO [S/B Robot] to [New and Improved] - 12
Recruit [S/B Robot] w/0 boost (28 counters)
Play [Freak Out] transferring counters to [Elasti-Girl] (60 counters)
KO [S/B Robot] to [New and Improved] - 13
Recruit [S/B Robot] w/0 boost (30 counters)
Play [Freak Out] transferring counters to [Elasti-Girl] (90 counters)
KO [S/B Robot] to [New and Improved] � 14
Recruit [S/B Robot] w/3 boost (38 counters)
Play [Freak Out] transferring counters to [Elasti-Girl] (128 counters)