Review of Rifter #3: Revised Grappling Rules and New Martial Arts
Rifter Article by Lee Casebolt

Summary
An awesome look at fixing grappling moves with some interesting new martial art styles. This article rates 9 out of 10 possible stars.

General Review
The new and revised moves were done well, though I can say I don't use them much myself.

Hung Gar Kung Fu
There is no Skill Cost.
There is no entry for Attack Moves.
There is no entry for Jumping Kicks.
The Weapon Katas don't list the applicable Weapon Proficiency in most cases (all but W.P. Staff).
The lack of the correct wording in Martial Art Powers could be interpreted to mean that the character could select four powers.
No entry on what other styles can be learned in a shorter time.
Half-way done capitalization of combat moves in LABs.
Poor wording in LAB martial art power selections means the character adds four new martial art powers, except for the sole listing for Zenjorike.

Kalaripayit
There is no Skill Cost.
There is no entry for Attack Moves.
There is no entry for Jumping Kicks.
The Weapon Katas don't list the applicable Weapon Proficiency for W.P. Three-Direction Knife and W.P. Spring Sword.
Knockout/Stun from Behind not listed in Combat Skills.

Kodokan Judo
There is no Skill Cost.
There is no entry for Attack Moves.
There is no entry for Jumping Kicks.
There is no entry for Modifiers to Attack.
Critical Strike from Behind listed in LABs but not Combat Skills.
Critical Strike listed in LABs but not Combat Skills.
No Critical Flip/Throw modifier listed in LABs.
Damage dice for BF/T isn't capitalized (Palladium officially uses "D" instead of "d" for dice listings).

Wrestling
There is no Skill Cost.
There is no entry for Attack Moves.
There is no entry for Jumping Kicks.
There is no entry for Weapon Katas.
There is no entry for Modifiers to Attack.
Critical Strike from Behind listed in LABs but not Combat Skills.
Critical Strike listed in LABs but not Combat Skills.
No Critical Flip/Throw modifier listed in LABs.
Damage dice for BF/T isn't capitalized (Palladium officially uses "D" instead of "d" for dice listings).

Overall Review

Appearance: Pretty good article overall.
Artwork: Breaux actually has a semi-decent pic in addition to the Mystic China reprints.
Structure: Overall, not too bad, just minor editing issues that should have been caught.
Editing: Yeah, doesn't appear to be any, mitigated by the article being of fairly decent quality to begin with, some basic editing would have improved this article though.
Continuity: Works well with Ninjas & Superspies as is, needs minor corrections to the styles.

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