Chi Mastery
By danzig138

1. Chi Awareness: The character with this ability can sense the level and type of chi in others. The range of this ability is 20 feet, plus 5 feet per level.

2. Chi Relaxation: Characters with this ability are immune to Horror Factor that are equal to, or less than one-half M.E., and can ignore Phobic Panic with a saving throw versus Insanity of 13 or better, normal bonuses apply.

3. Body Chi: This ability allows the character to temporarily boost his attributes, at a rate of +5 points to attribute for one ( 1 ) point of Chi. Once the character's attribute is increased to x1.5 normal, it costs one ( 1 ) point of Chi per each additional attribute point. If the character increases an attribute by x3 or more, he suffers 1D6 damage per attribute per melee round that the increase is maintained.

4. One Finger Chi: This dark chi ability also uses the character's M.E. bonus to save versus Psionics as a bonus to strike. Chi can expended to increase the range ( normally a maximum of 30 feet ) at + 1 foot per extra point of Chi spent for range. For an additional 10 Chi, Knock-Outs, Critical Strikes, and Death Blows are possible, using the normal numbers for the character's form ( if the character scores a Critical Strike on a natural 18-20, then One Finger is a critical on a natural 18-20 ).

5. Fist Gesture: This attack uses only one-half of the characters actions. The normal range can be extended at a rate of +1 foot per additional point of Chi spent.

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