Wado Ryu Karate
By Ray Bull

Entrance Requirements: None
Skill Cost: 12 years(primary), 6 years(secondary)
Costume: Standard Karate gi
Stance: Standard karate back stance.

CHARACTER BONUSES

Add 5 to Chi
Add 1 to P.S.
Add 1 to P.P.
Add 1 to P.E.
Add 5 to S.D.C.

COMBAT SKILLS
Attacks per Melee: 3
Escape Moves: Roll w/Punch/Fall/Impact, Maintain Balance
Basic Defensive Moves: Dodge, Parry, Automatic Parry
Advanced Defenses: Combination Parry/Attack, Disarm, Multiple Dodge
Hand Attacks: Strike(Punch), Palm Strike, Knife Hand, Backhand, Power Punch
Basic Foot Attacks: Kick Attack, Snap Kick, Trip/Leghook, Backward Sweep, Reverse Turning Kick
Special Attacks: Elbow, Knee, Death Blow, Combination Strike/Parry, Paralysis Attack, Leap Attack, Bodyflip/Throw, Choke
Holds/Locks: Arm Hold, Leg Hold, Body Hold, Neck Hold
Modifiers to Attacks: Pull Punch, Knockout/Stun, Critical Strike, Critical Strike From Rear, Knockout/Stun From Rear

SKILLS INCLUDED IN TRAINING
Martial Art Powers: Choose a total of 2 powers from Atemi Abilities, Body hardening Exercises, Martial Arts Techniques, or Special Katas.
Languages: Japanese

If this is your Primary Martial Art Form then the following other forms can be learned in a shorter time. Isshin Ryu (5 years), Jujutsu (4 years), Kyokushinkai (5 years), Moo GI Gong (4 years), Shaolin (6 years), Shotokan (4 years), Taido (6 years), Tang Su (3 years)

LEVEL ADVANCEMENT BONUSES
Level 1: +1 to Dodge, +1 to Damage, Critical Strike or Knockout/Stun from Behind, Critical Strike Natural 20
Level 2: +1 to Roll with Punch/Fall/Impact, +2 to Maintain Balance
Level 3: +l to Parry/Dodge, +1 to Strike
Level 4: +1 Attack per Melee, Critical Strike on a Natural 19+, Gain 1 Martial Art Power from Atemi Abilities, Body Hardening Exercises , Martial Arts Techniques, or Special Katas
Level 5: +1 to Roll with Punch/Fall/Impact, Death Blow on a Natural 20
Level 6: +1 Attack per Melee, +1 to Bodyflip/Throw(now does 2d6 damage), Knockout/Stun on a Natural 20
Level 7: +1 to Parry/Dodge, Critical Strike on a Natural 18+
Level 8: +1 to Roll with Punch/Fall/Impact, Gain 1 Martial Art Power from Atemi Abilities, Body Hardening Exercises, Martial Arts Techniques, or Special Katas
Level 9: +1 to Strike, +1 to Damage
Level 10: +1 to Damage, +l to Disarm
Level 11: +1 to Parry/Dodge, +1 to Roll with Punch/Fall/Impact
Level 12: +1 Attack per Melee, Gain 1 Martial Art Power from Atemi Abilities, Body Hardening Exercises, Chi Mastery, or Martial Art Techniques
Level 13: Knockout/Stun on a Natural 19+, Death Blow on a Natural 19+
Level 14: +1 Attack per Melee, +2 to Maintain Balance
Level 15: +1 to Parry/Dodge, +1 to Damage

Why Study WADO RYU KARATE?

Wado Ryu Karate is a well balanced style that adds grappling techniques to standard karate striking techniques.
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