The Way of the Bow
By Sinestus

This is a style I decided was a little better from the Long Bowman types. It is completely fictional and based around the use of the Long Bow.
Requirements: P.P.: 14, I.Q.: 10 , In PFRPG for a Long Bowman to select this Hand to Hand is costs all secondary skills, his Hand to Hand slot, and two O.C.C. skills. No there PFRPG can choose this Hand to Hand.
Training:12 years
Bonuses:
+2 to P.P.
+3 to P.S.
Stance: Varies,
Outfit: Varies
Combat Skills
Attacks per Melee: One to start, Two with Bow
Hand Attacks: punch,
Foot Attacks: snap kick,
Basic Defense Moves: dodge, parry, automatic parry
Advances Defense Moves: parry projectiles/arrows, automatic dodge,
Escape Techniques: none
Modifiers to Attack: critical, death blow,
Special Moves: use bow with deadly accuracy and speed, dodge-fire,
Weapon Katas: WP. Long Bow
Additional Skills: WP. Targeting
Martial Arts Powers:
See the Palladium Fantasy 2nd ed. for the basic Powers of the Long Bowman.
Level Advancement Bonuses
1st: +1 to strike and parry, +2 on initiative
2nd: +1 attack with Bow, +3 to roll
3rd: +1 to strike and attack (with or without bow), learn Zen Archery (Can target invisible/fast moving foes without penalty)
4th: +1 attack with bow, +1 attack normally, P.P. bonus applies to using Bow
5th: +1 strike, parry, and dodge,
6th: +1 roll, Critical with Bow on Natural 18+
7th: +1 attack (with or without bow), Learn 'One Shot, One Kill...'
8th: +1 to strike, +2 to auto dodge
9th: +2 vs. A.R. with Bow. Gain 1D6 damage with all bows
10th: +1 strike and attack With bow, can fire two arrow at once.
11th: +100 feet to Range, +1 to strike
12th: +1 to parry, dodge, roll, and Initiative.
13th: +1 attack with bow, Critical Natural 17+
14th: Death Blow Natural 19+
15th: Automatic Critical Strike on Aimed Shots, (x3 of One Shot used, x4 if also critical roll)
Why Study the Art of the Bow?
'cause you wanna be the greatest Long bowman alive.



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