Tendo Ryu Naginatajutsu
By
Kuseru
Entrance Requirements: Minimum Attributes include P.S.: 10 and P.P.: 8.
Skill Cost: 15 Years (9 Years as a Secondary Martial Art Style).

Tendo Ryu was developed sometime in the 1560's, a time of chaos and warfare. The founder was Saito Denkibo Katsuhide. Some traditions state that he studied with Tsukahara Bokuden, the founder of the famous Kashima Shinto Ryu. Legends of this school assert that Saito went into retreat at a shrine in Kamakura where, after 100 days, he received the secrets of Tendo Ryu from a god during a dream. Another tradition is that, one night, he got into a fight with a mountain ascetic. After a battle lasting until dawn, Saito asked his opponent his school's name. Saying nothing, the man walked away towards the sun. In a moment of inspiration, Saito realized the name to be Ten Ryu, "Heaven's Tradition." At a later period, some offshoots began to refer to their school as Tendo Ryu, "The Tradition of the Way of Heaven."

As time passed, changes were made in the teaching methods and focus of this system. The oldest records of the school include instructions for the study of sword and numerous other weapons, as well as battlefield tactics, fighting on horseback, hand-to-hand combat and esoteric philosophical teachings. Significant changes occurred, however, under the tenure of Mitamura Kengyo, headmaster of one line of Tendo Ryu, in the late 1800's, who singled out the naginata, particularly for the training of women and girls.

Tendo Ryu's main dojo is the Shubukan in Osaka, but there are powerful groups in many other areas of Japan. The members, almost all women, ranging from slender and young to stout and old, are not exceedingly formal. There is much laughter, affection and love. But during the practice of the kata, there is a sharpness and a focus found in few dojo. anywhere.

Costume: Naginata Gi: Keikogi specialized for Naginata. Made of a lighter material compared to Kendo Keikogi. White color. Dark Blue Hakama.
Stance: None.
CHARACTER BONUSES
Add +1 to P.S.
Add +2 to P.P.
Add +4 to Spd.
COMBAT SKILLS
Attacks per Melee: 2
Escape Moves: Maintain Balance, Roll with Punch/Fall/Impact.
Attack Moves: Leap.
Basic Defensive Moves: Automatic Parry, Dodge, Parry.
Advanced Defenses: Combination Parry/Attack, Power Block/Strike.
Hand Attacks: Backhand, Two-Finger Strik
e (New!).
Basic Foot Attacks: Kick Attack, Snap Kick.
Jumping Foot Attacks: None.
Special Attacks: Backward Thrust (New!), Death Strike (New!)
.
Holds/Locks: None.
Weapon Kata: Automatically receives W.P Naginata (Polearm). Select two Weapon Kata from the following: W.P. Daisho (Paired), W.P. Jo (Staff), W.P. Katana (Large Sword), W.P. Kodachi (Short Sword), W.P. Kusari-Gama (Axe & Chain).
Modifiers to Attack: Critical Strike, Critical Strike from Behind, Knockout/Stun.
SKILLS INCLUDED IN TRAINING
Martial Arts Powers: Select a total of TWO (2) Martial Art Powers from among Martial Art Techniques or Special Kata. If desired, any number of Martial Art Powers can be traded, on a one-for-one basis, for Basic Skill Programs (excluding Physical).
Language: Japanese.
Training Skills: Strategy, Horsemanship.
Weapon Proficiencies (Pick Two): W.P. Daisho (Paired),
W.P. Jo (Staff), W.P. Katana (Large Sword), W.P. Kodachi (Short Sword), W.P. Kusari-Gama (Axe & Chain), W.P Naginata (Polearm).
Philosophy: Mikkyo Buddhism.
If this is your Primary Martial Art Style then the following other styles can be learned in a shorter time: Fuma Ryu (5 Years), Gyokko Ryu (6 Years), Isshin Ryu Kusarigamajutsu (3 Years), Jikishin Kage Ryu (2 Years), Kashima Shin Ryu (3 Years), Kaze Arashi Ryu (5 Years), Kogusoku (3 Years), Kukishinden Ryu (8 Years), Maniwa Nen Ryu (4 Years), Shinden Fudo Ryu (7 Years), Shinmuso Hayashizaki Ryu (5 Years), Suio Ryu (4 Years), Takagi Yoshin Ryu (5 Years), Tatsumi Ryu (5 Years), Tenshin Shoden Katori Shinto-Ryu (4 Years), Togakure Ryu (7 Years).
LEVEL ADVANCEMENT BONUSES
1st
: +1 to Strike, +1 to Damage.
2nd
: +1 to Roll with Punch/Fall/Impact, +1 to Disarm.
3rd
: +1 Attack per Melee, +1 to Parry/Dodge.
4th
: +1 to Damage, Critical Strike from Behind.
5th
: Select One (1) Additional Martial Art Power from Special Kata or Martial Art Techniques.
6th
: +1 Attack per Melee, +1 to Roll with Punch/Fall/Impact.
7th
: +1 to Parry/Dodge, +1 Disarm.
8th
: Knockout/Stun on a Natural 19 or 20.
9th
: +1 Attack per Melee, +1 to Parry/Dodge.
10th
: Select One (1) Additional Martial Art Power from Special Kata or Martial Art Techniques.
11th
: +2 to Damage, Critical Strike on a Natural 19 or 20.
12th
: +1 Attack per Melee, +1 to Roll with Punch/Fall/Impact.
13th
: +1 to Parry/Dodge, +1 to Disarm,+1 to Strike.
14th
: Select One (1) Additional Martial Art Power from Special Kata or Martial Art Techniques.
15th
: Death Strike on a Natural 20.
WHY STUDY Tendo Ryu Naginatajutsu?
A well balanced martial art with good weapon skills, Tendo Ryu is good for women, or men who aren't huge body building types with lots of muscle.

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