Street Ninjitsu
By
Kuseru
Entrance Requirements: Minimum Attributes include P.S.: 10 and P.E.: 8.
Skill Cost: 4 Years (2 Years as a Secondary Martial Art Style).
A style of hand to hand combat typically taught as a "down-and-dirty" version of Ninjutsu, without all the "metaphysical psycho-babble."

Costume: Black Karate gi, black ski mask, and black tabi.
Stance: Feet shoulder's width apart, forward foot pointed ahead and to the outside, rear foot pointed out and the front, knees bent. Forward fist rigidly extended on a straight line from the shoulder, rear fist tight against the waist.
CHARACTER BONUSES
Add 1 to P.S.
Add 2 to P.E.
Add 10 to S.D.C.
COMBAT SKILLS
Attacks per Melee: 2
Escape Moves: Roll with Punch/Fall/Impact, Maintain Balance
Attack Moves: None.
Basic Defensive Moves: Dodge, Parry, Automatic Parry.
Advanced Defensive Moves: None.
Hand Attacks: Punch, Knife Hand.
Foot Attacks: Kick, Trip/Leg Hook.
Jumping Foot Attacks: None
Special Attacks: Death Blow, Roll/Knockdown, Body Flip/Throw.
Holds/Locks: Arm Hold, Leg Hold.
Weapon Kata (Pick one): W.P. Sword, W.P. Thrown, W.P. Chain, W.P. Knife.
Modifiers to Attack: Pull Punch, Knockout/Stun, Critical Strike, Critical Strike from Behind.
SKILLS INCLUDED IN TRAINING
Martial Arts Powers: None.
Other Skills: Athletics, Meditation.
Weapon Proficiencies: W.P. Sword, W.P. Thrown, W.P. Chain, W.P. Knife.
Philosophical Training: Zen.
If this is your Primary Martial Art Style then the following other styles can be learned in a shorter time: None.
LEVEL ADVANCEMENT BONUSES
1st
: +3 to Roll with Punch/Fall/Impact, +3 to Pull Punch, Critical Strike from Behind.
2nd
: +1 to Parry/Dodge, +2 to Strike, +1 to Disarm.
3rd
: +1 to Damage.
4th
: +1 Attack per Melee.
5th
: +1 to Leap (add four feet of distance).
6th
: Critical Strike on a Natural 18, 19, or 20.
7th
: Gain W.P. Paired Weapons, +2 to Disarm.
8th
: +2 to Leap (add eight feet of distance).
9th
: +1 Attack per Melee.
10th
: +2 to Body Flip/Throw (2D6 damage).
11th
: +2 to Damage.
12th
: +2 to Parry/Dodge.
13th
: Knockout/Stun on a Natural 18, 19, or 20.
14th
: +1 Attack per Melee.
15th
: Death Blow on a Natural 20.
WHY STUDY Street NINJITSU?
A step above the average martial art taught on the street, Street Ninjitsu tries to incorporate the more spiritual side of the martial art, but corrupt instructors and con artists have destroyed too much of the credibility and curriculum of the art
.

Hosted by www.Geocities.ws

1