Shuai Chiao
By Todd Sterrett
Entrance Requirements:
No Attribute or Alignment restrictions.
Skill Cost: 11
Years (6 Years as a Secondary Martial Art Form)
Costume: Varies.
Can range from informal sweats and a tee-shirt to traditional
kung fu uniforms to modified Judo Gi's.
Stance: Slightly
slouched, feet at a right angle. Facing is slightly off center
and the lead arm is slightly extended palm up.
CHARACTER BONUSES
COMBAT SKILLS
Attacks per Melee:
2
Escape Moves:
Roll with Punch/Fall/Impact, Maintain Balance.
Basic Defense Moves:
Dodge, Parry, Automatic Parry.
Advanced Defenses:
Automatic Roll, Combo Parry/Attack, Disarm.
Hand Attacks:
Strike (Punch), Palm Strike, Knife Hand, Claw, Fingertip.
Basic Foot Attacks:
Kick, Snap Kick, Backward Sweep, Tripping/Leg Hook.
Jumping Foot Attacks:
None.
Special Attacks:
Death Blow, Leap Attack, Combination Grab/Kick, Body Filp/Throw,
Knee, Forearm, Elbow.
Holds/Locks: Arm
Hold, Body Hold, Leg Hold, Neck Hold, Combination Hold/Strike.
Weapon Katas:
None
Modifiers to Attacks:
Pull Punch, Knock-Out/Stun, Critical Strike, Critical Strike From
Rear, Critical Body Flip/Throw.
SKILLS INCLUDED IN
TRAINING
Martial Arts Powers:
Select a total of three (3) powers from among Body Hardening
(Note: Demon Hunter Body Hardening are not availible at first
level) or Specialty Katas (Note: Weapons Katas are allowed, but
Chi Kata are not). If desired, any number of powers can be
traded, one-for-one, for any Basic Skill Programs (excluding
physical).
Languages:
Chinese or Mongolian
Physical:
Gymnastics, Wrestling
Philosophical Training:
Buddihism
LEVEL ADVANCEMENT BONUSES
Level 1: +2 to
Roll with Punch/Fall/Impact, +1 to Parry/Dodge, +1 Damage,
Critical Strike on a Natural 20.
Level 2: +1
Strike, +1 Maintain Balance, Critical Strike from rear.
Level 3: +1
Attack per Melee, +1 Body Filp/Throw (does 2D6 damage)
Level 4: Select
(1) Martial Art Power from Atemi, Body Hardening (no Demon
Hunter), or Special Kata (no Chi Kata), +1 to Roll with
Punch/Fall/Impact, KO/Stun on a natural 19 ro 20.
Level 5: +1
Parry/Dodge, +1 Damage
Level 6: +1
Disarm, Death Blow on a Natural 20.
Level 7: Select
(1) Martial Art Power from Atemi, Body Hardening (Including Demon
Hunter), or Special Kata (no Chi Kata), +1 Maintain Balance
Level 8: +1
Attack per Melee, +1 Roll with Punch/Fall/Impact
Level 9: +1 Leap
(add 4 feet), +1 Damage
Level 10: +1
Strike, +1 Parry/Dodge
Level 11: Select
(1) Martial Art Power from Atemi, Body Hardening (Including Demon
Hunter), or Special Kata (no Chi Kata), +1 Body Flip/Throw.
Level 12: +1
Attack per Melee, +1 to Maintain Balance
Level 13: +1 to
Roll with Punch/Fall/Impact, Critical Strike on a Natural 18, 19,
or 20.
Level 14: Select
(1) Martial Art Power from Atemi, Body Hardening (Including Demon
Hunter), or Special Kata (Including Chi Kata), +1 to Damage
Level 15: +1
Attack per Melee, +1 Roll with Punch/Fall/Impact.
Why Study Shuai Chiao?