Shorinji Ryu Karate
By
Kuseru
Entrance Requirements: Minimum Attributes include P.P.: 12, and Spd.: 10.
Skill Cost: 12 Years (8 Years as a Secondary Martial Art Style).

Shorinji is the Japanese version of "Shaolin-tzu" Shorinji Ryu owe their origins to students of Chotoku Kyan Shorinji is different from other karate styles because its basic premise is to first evade the enemy's attack. Shorinji stylists try to avoid any direct countering blocks and instead, like some Chinese practitioners evade, counterstrike, and apply a submission technique such as a joint lock or throw. A shorinji practitioner's most common defense is getting out of the way of an oncoming Attack per Melee, rather than stopping it with forceful power blocks. After that he may follow with a counter blow that leads to a submission technique such as a choke or pressure point manipulation. Shorinji evasion is done either by moving the body away from the attack or, like aikido, redirecting the enemy's blows by using kicks or punches as if they were blocks.

Costume: Karate gi.
Stance: Yoi dachi; Stand with arms to your sides, fists clenched, and feet about a shoulder apart. The stance is also called Hachichi dachi.

CHARACTER BONUSES
Add +1 to P.S.
Add +1 to P.P.
Add +2 to P.E.
Add +2 to Spd.
COMBAT SKILLS
Attacks per Melee: 2
Escape Moves: Maintain Balance, Roll with Punch/Fall/Impact.
Attack Moves: None.
Basic Defensive Moves: Automatic Parry, Dodge, Parry.
Advanced Defenses: Automatic Roll, Breakfall, Multiple Dodge.
Hand Attacks: Backhand, Hammer fist (New!), Knife Hand, Punch.
Basic Foot Attacks: Crescent Kick,
Backward Sweep, Roundhouse Kick, Snap Kick.
Jumping Foot Attacks: None.
Special Attacks: Death Strike (New!), Hip Throw (New!), Knee, Sweeping Throw (New!).
Holds/Locks: Arm Lock.
Weapon Kata: None.
Modifiers to Attack: Critical Strike, Knockout/Stun.
SKILLS INCLUDED IN TRAINING
Martial Arts Powers: Select a total of TWO (2) Martial Art Powers from among Body Hardening or Special Kata. If desired, any number of Martial Art Powers can be traded, on a one-for-one basis, for Basic Skill Programs (excluding Physical).
Other Skills: None.
Language: Japanese.
Philosophical Training: Zen.
If this is your Primary Martial Art Style then the following other styles can be learned in a shorter time: Kobujutsu (2 Years), Shaolin Kung Fu (4 Years), Shorinji Kenpo (4 Years).
LEVEL ADVANCEMENT BONUSES
1st
: +2 to Parry/Dodge, +1 to Strike.
2nd
: +1 to Disarm.
3rd
: Select One (1) Additional Martial Art Power from Chi Mastery, Body Hardening or Special Kata.
4th
: +1 Attack per Melee.
5th
: Knockout/Stun on a Natural 19 or 20.
6th
: +1 to Parry/Dodge, +1 to Strike.
7th
: Select One (1) Additional Martial Art Power from Chi Mastery, Body Hardening or Special Kata.
8th
: +1 Disarm, Knockout/Stun on a Natural 17, 18, 19, or 20.
9th
: +1 Attack per Melee,+1 to Throw (2D6 damage).
10th
: Double existing Chi.
11th
: Select One (1) Additional Martial Art Power from Chi Mastery, Body Hardening or Special Kata.
12th
: +1 to Parry/Dodge, +1 to Disarm.
13th
: Death Strike on a Natural 20.
14th
: +1 Attack per Melee, Knockout/Stun on a Natural 16, 17, 18, 19, or 20.
15th
: Select One (1) Additional Martial Art Power from Chi Mastery, Body Hardening or Special Kata.
WHY STUDY Shorinji Ryu Karate?
You really wanted to learn Shaolin, but were hampered by it not being 'cool' enough for the Japanese.

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