Shi Ge Hau (Lion's Roar
Kung Fu)
By Ray Bull
Entrance Requirements:
Character must be of a Good alignment.
Skill Cost: 15
years
Costume: a
travelling monk's robes
CHARACTER BONUSES
COMBAT SKILLS
Attacks per Melee:
2
Escape Moves:
Roll with Punch/Fall/Impact, Leap
Basic Defense Moves:
Parry, Dodge, Automatic Parry
Advanced Defenses:
Circular Parry, Multiple Dodge, Parry/Attack
Hand Attacks:
Strike(Punch), Palm Strike, Claw Hand, Fingertip Attack,
Uppercut, Single-Knuckle Fist, Double-Knuckle Fist, Overhead
Strike (-4 to Strike, 1D10 Damage)
Basic Foot Attacks: Kick Attack,
Snap Kick, Roundhouse Kick, Crescent Kick, Trip/Leghook , Sweep
Kick, Reverse Turning Kick
Jumping Foot Attacks:
Flying Reverse Turning Kick
Special Attacks:
Elbow, Knee, Forearm, Death Blow, Paralysis Attack,
Bodyflip/Throw, Critical Bodyflip/Throw
Modifiers to Attacks:
Pull Punch, Knockout/Stun, Critical Strike
SKILLS INCLUDED IN
TRAINING
Martial Arts Powers:
You may select a total of 4 powers from among Atemi Abilities,
Body Hardening Exercises(including Demon Hunter), and Martial Art
Techniques.
Languages:
Tibetan
Cultural: Cooking
Physical: Body
Building Survival: Demon & Devil Lore, Fasting Philosophical
Training: Buddhism
LEVEL ADVANCEMENT BONUSES
Level 1: Critical
Strike or Knockout/Stun on a Natural 20, +1 to Roll with
Punch/Fall/Impact
Level 2: +1 to
Strike, +1 to Parry/Dodge
Level 3: +1
Attack per Melee, +1 to Roll with Punch/Fall/Impact
Level 4: +2 to
Damage, Gain 1 martial Art Power from Atemi Abilities, Body
Hardening Exercises (including Demon Hunter), or Martial Art
Techniques
Level 5: Critical
Strike on a Natural 19+, +1 to Roll with Punch/Fall/Impact
Level 6: +1 to
Strike, +1 to Parry/Dodge
Level 7: +1
Attack per Melee, +1 to Roll with Punch/Fall/Impact
Level 8:
Knockout/Stun on a natural 19+, Gain 1 Martial Art Power from
Atemi Abilities, Body Hardening Exercises (including Demon
Hunter), or Martial Art Techniques
Level 9: +1
Attack per Melee, +1 to Roll with Punch/Fall/Impact
Level 10:
Critical Strike on a Natural 18+, Double Existing Chi
Level 11: +1
Attack per Melee, +2 to Damage
Level 12: +1 to
Strike, +1 to Parry/Dodge
Level 13: +1
Attack per Melee, Gain 1 Martial Art Power from Atemi Abilities,
Body Hardening Exercises (including Demon Hunter), or Martial Art
Techniques
Level 14: +1 to
Strike, +2 to Damage
Level 15:
Knockout/Stun on a Natural 18+, Gain Zenjorike: Discorporate
Why Study SHI GE HAU?