Pax Regat

By Phenom

Pax Regat, which means "May peace reign" in Latin, is a martial art which I recently designed. It is loosely based on the episode of Highlander after Richie dies.

Hand to Hand Pax Regat (Peacemaker)

Description: Latin for "May peace reign," this style emphasizes non-violent resistance. Attacking is highly discouraged, although objects and weapons can be damaged when necessary. Killing is forbidden, and is punished by exile from the Peacemakers. Practitioners of Pax Regat call themselves Peacemakers.

A master Peacemaker, when threatened, will defend himself and run away as soon as possible. When defending another person or a location, he will attempt to destroy the attacker's weapons. Against multiple attackers, he will disarm, knock down, and knock out as many as possible. A knockout from behind can be attempted on anyone who has been knocked down, but the opponent can dodge or parry as normal.

Peacemakers are trained to jump in front of bullets to protect others. They highly value self-sacrifice. However, in a hostage situation, they will meet only the demands, which cause no further death.

Entrance Requirements: ME 10, PE 9. Honorable Alignments only. Peacemakers must swear not to kill opponents.

Costume: Loose-fitting street clothes, only cloth or flexible plastic armor.

Stance: Facing the side with hands in loose fists by the forward shoulder. Heels are slightly off the ground, feet are shoulder-width apart.

Character Bonuses:
+1 PP
+1 MA
+20 SDC

Combat Skills:

Attacks per Melee: 2

Escape Moves: Roll with punch/fall/impact, and maintain balance.

Basic Defensive Moves: Dodge, parry, and automatic parry.

Advanced Defenses: Disarm, Multiple Dodge, Entangle, Auto Body Flip/Throw, Auto Dodge at 10th level

Hand Attacks: Strike (Punch), Forearm, Elbow

Basic Foot Attacks: Snap Kick, Kick Attack, Tripping Leg Hook (knockdown, no damage).

Jumping Foot Attacks: None

Special Attacks: None

Holds/Locks: Arm Hold

Weapon Katas: WP Blunt (paired)

Modifiers to Attacks: Pull punch, knockout/stun, and critical strike.

Bonus Skills and Abilities:

Martial Art Abilities and Powers: Martial Art Awareness and one Body Hardening

Language Skill: English, Latin

Training Skills: Plyometrics, Running, and Anticipation

Philosophical Training: Pacifist

Level Advancement Bonuses:
1st: +2 parry/disarm, KO from behind
2nd: +3 roll with punch, +1 initiative
3rd: +1 attack, one Body Hardening or Martial Art Technique
4th: +2 dodge, Learns Enduring Peace Kata: double normal attacks, +1 initiative, parry, roll with punch. Cannot strike or kick (people). Can hit objects.
5th: +1 attack, +2 maintain balance
6th: +2 strike/parry
7th: +1 initiative, one Body Hardening (can be Demon Hunter)
8th: +1 attack, +2 strike
9th: +2 entangle/dodge
10th: Learns Auto Dodge +1, +2 Auto throws
11th: +2 attacks, +1 roll with punch
12th: One Martial Arts Technique or Special Kata, +1 strike
13th: +1auto dodge, Critical Strike on 18+ (can't use on people)
14th: +1 attack, +2 parry
15th: One Zenjorike Power, +2 auto dodge

Why study Pax Regat?
The way of peace is powerful and guilt-free. Excellent defense combines with good bonuses. Game Masters love (tormenting) true heroes.

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