KUNTAO
By Kuseru
Entrance Requirements: No Alignment Restrictions. Minimum Attributes are: P.S.: 8, P.E.: 8, and Spd.: 8.
Skill Cost: 8 Years (6 Years as a Secondary Martial Art Style)
The Fukien Chinese word for fist way or law is Kuntao (also spelled Kuntau or Cuntao). Movements are composed of jumping and swinging shoulders with the body's joints and muscles locked in forming one unit. The student of Kuntao will strike his opponent before the opponent can respond. He stands like a tree, then explodes like a force of nature. A Kuntaoist's hands are known as "fire hands" because of the kind of strikes executed. The master believes that if he has one finger on his body that can move, he has one finger he can kill with. All strikes are delivered in a bull whip fashion and the body cracks like an alligator's tail. If done properly the enemy will fall without having seen the strike. Students of Kuntao train the left side of the body for speed and the right side for power. This system trains the student's feet to step on the enemy's body, and his hands to strike in a similar way. A master will insure that his attacks stay with the enemy as he falls. As with physical and mental training, there is a spiritual focus for the student to follow throughout the day; wherever he is, he has to live a prayer, knowing that everything in this world is totally dependent on the eternal mind. Yet, a master drives himself hard every day, believing that everything in the world depends on himself.
Costume: Street clothes.
Stance: None.
CHARACTER BONUSES
Add +2 to P.S.
Add +2 to P.E.
Add +2 to Spd.
Add +10 to S.D.C.
COMBAT SKILLS
Attacks per Melee: 4
Escape Moves: Roll with Punch/Fall/Impact, Maintain Balance.
Attack Moves: Leap.
Basic Defensive Moves: Dodge, Parry, Auto Parry.
Advanced Defenses: None.
Hand Attacks: Palm Strike, Backhand, Duo Knuckle Fist, Knife Hand, Uppercut, Power Finger Tip Attack (Special! Does 1D6 Damage directly to Hit Points).
Basic Foot Attacks: Kick, Trip/Leg Hook, Snap Kick.
Jumping Foot Attacks: None.
Special Attacks: Leap Attack, Death Blow, Knee, Elbow.
Weapon Kata: None.
Modifiers to Attack: Critical Strike.
SKILLS INCLUDED IN TRAINING
Martial Arts Powers: Select a total of TWO (2) Martial Art Powers from among Chi Mastery, Body Hardening, and Special Kata.
Language: Chinese.
Other Skills: Streetwise.
Philosophical Training: Taoism.
If this is your Primary Martial Art then the following other styles can be learned in a shorter time: Bak Lien Kuen Pai Kung Fu (4 Years), Chao Ta (1 Year), Jeet Kune Do (8 Years), Lee Kwan Choo (5 Years), Tai Chi Chuan (4 Years).
LEVEL ADVANCEMENT BONUSES
1st: +1 to Strike.
2nd: +1 to Damage, +1 to Initiative.
3rd: +1 Attack per Melee, Critical Strike on a Natural 19 or 20.
4th: Death Blow on a Natural 20.
5th: +1 to Damage, +1 to Initiative.
6th: +1 to Roll with Punch/Fall/Impact, +1 to Strike.
7th: Select One (1) Additional Martial Art Power from Chi Mastery, Body Hardening, or Special Kata.
8th: +1 Attack per Melee, +1 to Damage.
9th: +1 to Strike, +1 to Parry/Dodge.
10th: Critical Strike on a Natural 18, 19, or 20.
11th: Select One (1) Additional Martial Art Power from Chi Mastery, Body Hardening, or Special Kata.
12th: +2 to Damage, +1 to Initiative.
13th: +1 Attack per Melee.
14th: +1 to Roll with Punch/Fall/Impact.
15th: Select One (1) Additional Martial Art Power from Atemi Abilities.
WHY STUDY KUNTAO?
A Dangerous martial art that has good offensive abilities. While Kuntao provides Chi skills it is also relatively inflexible.

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