Kung Jung Musul (Palace Martial Skill)
By Ray Bull

This style dates from about 625 A.D., having been founded in the pre-Korean kingdom of Silla. Created as a martial art for palace guards, it has survived until modern day by teaching skills that any bodyguard would find valuable. Even the Hwarang adapted some of it's training methods for use in Hwarang Do. To survive the periods in Korean history when martial arts were out of favor or banned by conquering foreigners, Kung Jung Musul became a secret style. It was passed from master to student in the strictest secrecy, down through the ages. In fact the existence of this style is one of the greatest secrets of the bodyguard community.

To learn Kung Jung Musul, one must go to Korea and seek out the grandmaster of this style. Any freelance bodyguard who knows this style will not teach it to the general public as it represents his, and his brothers in arms, edge against the enemy.

In combat, a Kung Jung Musul stylist will instantly assess his opponent. If a threat they will be eliminated as fast as possible. If not they will be verbally pacified, and shuffled out of the way. Ancient weapons are taught as part of the curriculum to encourage proficiency in using both hands and to enhance the effectiveness of the art.

Entrance Requirements: Anyone seeking to learn Kung Jung Musul must have the Bodyguard skill package
Skill Cost: 9 years (Primary), 4 years (Secondary)

Costume: Normal Clothing
Stance: None

CHARACTER BONUSES

Add +5 to Chi
Add +1 to M.E.
Add +1 to P.E.
Add +1 to Spd.
Add +10 to S.D.C.

COMBAT SKILLS
Attacks per Melee: 3
Escape Moves: Roll with Punch/Fall/Impact, Leap, Maintain Balance
Attack Moves: Leap, Somersault
Basic Defense Moves: Dodge, Parry, Automatic Parry
Advanced Defense Moves: Multiple Dodge, Disarm, Circular Parry, Combination Parry/Attack
Hand Attacks: Strike (Punch), Backhand, Palm Strike, Knife Hand
Basic Foot Attacks: Kick Attack, Crescent Kick, Wheel Kick, Backwards Sweep, Reverse-Turning Kick
Special Attacks: Deathblow, Body Block/Tackle, Automatic Body Flip/Throw, Critical Body Flip/Throw, Crush/Squeeze, Choke, Combination Grab/Kick, Paralysis Attack, Leap Attack
Weapon Katas: W.P. Dan Sang Gum, W.P. Dan Sang Gum (Paired), W.P. Dan Bong, W.P. Dan Bong (Paired)
Holds/Locks: Neck Hold/Choke, Arm Hold, Automatic Arm Lock
Modifiers to Attacks: Pull Punch, Knockout/Stun, Critical Strike, Knockout/Stun from Behind, Critical Strike from Behind

SKILLS INCLUDED IN TRAINING
Martial Art Powers: You may select a total of three (3) Powers from among Body Hardening Exercises, Martial Arts Techniques, and Special Katas.
Languages: Korean
Survival: Interrogation, Concealment
Cultural: Holistic Medicine
Weapon: W.P. Dang Sang Gum, W.P. Dang Sang Gum (Paired), W.P. Dan Bong, W.P. Dan Bong (Paired)
Temple: Fasting
Philosophical Training: Buddhism

If this is your Primary Martial Arts Style then the following other styles can be learned in a shorter time. Moo Gi Gong (5 Years), Sankukai (6 Years), Tae Kwon Do (4 Years), Tai Chi Ch'uan (5 Years), Taido (7 Years), Te (4 Years), Yu Sool (7 Years)

LEVEL ADVANCEMENT BONUSES
Level 1: +2 to Roll with Punch/Fall/Impact, +1 to Disarm, Critical Strike on a Natural 20, Critical Strike from Behind
Level 2: +1 to Parry/Dodge, +1% to Detect Concealment, Knockout/Stun from Behind
Level 3: +1 Attack per Melee, +1 to Strike
Level 4: +1 to Holds/Locks, +1% to Detect Ambush, Select one (1) Martial Arts Power from Body Hardening Exercises, Martial Arts Techniques, or Special Katas
Level 5: +1 to Body Flip/Throw (Body Flip/Throw now does 2d6 Damage), Critical Strike on a Natural 18+
Level 6: +1 to Roll with Punch/Fall/Impact, +1 to Rear Attacks
Level 7: +1 Attack per Melee, +1% to Detect Concealment, Select one (1) Martial Arts Power from Body Hardening Exercises, Chi Mastery, or Martial Arts Techniques
Level 8: +1 to Parry/Dodge, Add one (1) Level to Weapon Kata: W.P. Dan Sang Gum (Paired)
Level 9: +1 to Damage, +1 to Disarm, +1% to Detect Ambush
Level 10: +1 to Body Flip/Throw, Double Existing Chi
Level 11: +1 to Roll with Punch/Fall/Impact, Select one (1) Martial Arts Power from Body Hardening Exercises, Chi Mastery, or Martial Arts Techniques
Level 12: +1 Attack per Melee, +3% to Detect Concealment, Add one (1) Level to Weapon Kata: W.P. Dan Bong (Paired)
Level 13: +1 to Strike, +1 to Rear Attacks
Level 14: +1 to Parry/Dodge, +3% to Detect Ambush, Knockout/Stun on a Natural 19+
Level 15: +1 to Damage, +1 to Holds/Locks

Why Study KUNG JUNG MUSUL?

Kung Jung Musul stylists are dedicated to one thing, becoming exemplary bodyguards. As a martial art Kung Jung Musul lacks focus. But as an enhancement for bodyguarding skills, it is unequaled.

Note: The Dan Sang Gum is the Korean version of the Butterfly Sword. The Dan Bong is the Korean version of the Escrima stick. 

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