Kazama Ryu
By Glenn
Entrance Requirements: I.Q. 10 , P.S. 10 , P.P. 12
Skill Cost:
10 Years (8 Years as a Secondary Martial Art Form).

Kazama Ryu originated from the Kazama Family who is now almost extinct from clan wars.So as a last ditch attempt to save some of the families knowledge they have began searching for promising students and slowly integrating them into the day to day life of a Kazama family warrior.

The form focuses primarily on kicks only one hand attack is used. They view the foot as the extension of there will and are quite proficient with its use.

Costume: Due to secrecy clothing is not limited,they may where whatever they wish.
Stance:
Legs together at attention with both arms behind the back.
CHARACTER BONUSES

Add +15 to S.D.C.
Add +2 to M.E.
Add +4 to P.P.
Add +4 to P.S.
Add +4 to Spd
COMBAT SKILLS
Attacks per Melee:
2
Escape Moves: Back Flip, Leap, Roll with Punch/Fall/Impact, Somersault.
Attack Moves: Back Flip, Cartwheel, Leap, Roll, Somersault.
Basic Defense Moves: Automatic Parry, Dodge, Entangle, Parry.
Advanced Defense Moves: Automatic Roll, Breakfall, Circular Parry, Parry/Lock, Combination Parry/Hold, Disarm.
Hand Attacks: Knife Hand Knock-Out.
Foot Attacks: Axe Kick, Backward Sweep, Crescent Kick, Drop Kick, Kick Attack, Knee Snap/Knee Spike, Power Kick, Reverse Turning Kick, Roundhouse Kick, Shin Kick, Snap Kick, Snap Kick/Snap Spike, Sweep Kick, Tripping/Leg Hook, Tripping/Leg Hook/Leg Spur, Wheel Kick.
Jumping Foot Attacks: Flying Reverse Spinning Kick, Flying Jump Kick, Flying Reverse Turn Kick, Jump Kick.
Special Attacks: Combination Grab/Kick(1), Combination Grab/Kick(2), Knee, Leap Attack
Holds/Locks: Arm Hold, Leg Hold, Body Hold, Neck Hold, Automatic Hold, Ankle Lock, Arm Lock, Automatic Lock, Elbow Lock, Wrist Lock, Neck Hold/ Choke.
Weapon Kata: Does not use weapons seen as dishonorable.
Modifiers to Attacks: Critical Strike, Critical Strike from the Rear or from Behind

SKILLS INCLUDED IN TRAINING
Martial Art Powers: Select a total of two (2) from among Arts of Invisibility and Body Hardening Exercises. Also, Select two (2) Martial Art Techniques.
Languages: Is strictly limited to Japanese starts at +30%
Cultural: None
Physical: None
Survival: None
Temple: None
Weapon Proficiencies: None
Philosophical Training: None
If this is your Primary Martial Art then the following other styles can be learned in a shorter time: None
LEVEL ADVANCEMENT BONUSES
1st
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2nd:
3rd:
4th:
5th:
6th:
7th:
8th:
9th:
10th:
11th:
12th:
13th:
14th:
15th:
Why Study Kazama Ryu?
The only form! who's focus is on kicking and theatrical leap attacks. Causing maximum damage while looking really good. The only downside is the lack of hand attacks.

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