Hand to Hand: Wing Chun (Quickie version)
By Kuseru
NOTE: Does not get "two attacks for living"!

Wing Chun is believed to be a Shaolin derivative that concentrates on simple and effective moves.

Requirements: Three skill selections.
Attacks Per Melee: 3
Basic Moves and Special Techniques: Roll with Punch/Fall/Impact, Dodge, Parry, Auto Parry, Punch, Knife Hand, Double-Knuckle Fist, Kick, Backward Sweep, Tripping/Leg Hook, Elbow, Knee, W.P. Bo Staff, Knock-Out/Stun, Critical Strike.
Level Advancement Bonuses
1st: +2 to roll with punch/fall/impact, +1 to strike with Bo Staff.
2nd: +2 to parry and dodge.
3rd: Critical Strike from Behind.
4th: +2 to strike and +1 on initiative.
5th: One additional attack per melee round.
6th: Back Hand, Palm Strike, Snap Kick
7th: +2 to damage and +2 to damage with Bo Staff.
8th: One additional attack per melee round.
9th: +3 to roll with punch/fall/impact, +1 to strike with Bo Staff.
10th: +2 to parry and dodge.
11th: One additional attack per melee round.
12th: Leap Attack.
13th: +2 to strike and +1 on initiative.
14th: One additional attack per melee round.
15th: Death Blow on a Natural 20.

Hosted by www.Geocities.ws

1