Hand to Hand: Expert Military
By Kuseru
NOTE: Does not get "two attacks for living"!

This is the standard military training for ground soldiers and other troops expected to see lots of direct combat. Students learn standard methods of attack and self-defense.

Requirements: Two skill selections. Character must be a man of arms O.C.C.
Attacks Per Melee: 3
Basic Moves and Special Techniques: Roll with Punch/Fall/Impact, Dodge, Parry, Auto Parry, Disarm, Entangle, Punch, Kick, Snap Kick, Wrist Lock, Pull Punch, Knock-Out/Stun, Knock-Out Stun from Behind, Critical Strike, Critical Strike from Behind.
Level Advancement Bonuses
1st: +2 to roll with punch/fall/Impact, +2 to disarm.
2nd: +2 to strike and +2 to damage.
3rd: Elbow Lock or Knee Lock.
4th: One additional attack per melee round.
5th: +2 to parry and dodge.
6th: Body Flip/Throw.
7th: +2 to pull punch and +2 on initiative.
8th: One additional attack per melee round.
9th: Critical strike on an unmodified roll of 18, 19 or 20.
10th: +2 to roll with punch/fall/Impact, +2 to disarm.
11th: +3 to strike and +3 to damage.
12th: Pick one W.P. from among Knife, Chain, Staff, or Blunt.
13th: +2 to parry and dodge.
14th: Death Blow on a Natural 20.
15th: One additional attack per melee round.

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