Hiten Mitsurugi Ryu

By Himura_Battosai

Entrance Requirements: Limited to Honorable Alignments. Minimum Attributes are: IQ 9, P.P. 12 Spd. 10

Skill Cost:12 years(8 as a Secondary form)

Hiten Mitsurugi Ryu is a school of samurai swordsmanship meant to defend the people of Nippon (Japan). One should remember thought that this is an art designed to kill. A master will carefully evaluate his opponent before entering combat.

Costume: A silk kimono with a hakama

Stance: Right Foot forward and left foot back shoulder wide a part. Knees slightly bent. Left hand on Saya, right over katana handle.

CHARACTER BONUSES
Add 10 to CHI
Add 2 to M.E.
Add 2 to M.A.
Add 2 to P.P.
Add 2 to P.E.
Add 4 to Spd.

COMBAT SKILLS

Attacks per Melee: 4

Escape Moves: Roll with Punch/fall/impact, Maintain Balance

Basic Defenses: Dodge, Parry, Automatic Parry

Advanced Defenses: Automatic Dodge, Multiple Dodge, Circular Parry, Combination Parry/Attack, Power Block, Break Fall

Hand Attacks: Strike (punch), Knife Hand

Basic Foot Attacks: Kick Attack, Backward Sweep

Jumping Foot Attacks: Jump Kick

Special Attacks: Death Blow, Combination Strike/Parry, Combination grab/Slash, Forearm, Tsumuji (special, level 3, This is a dodge and slash maneuver, roll to dodge first and then roll to strike. Normally this will cause the artist to land behind his opponent. it take one melee action.) Sho Sen (special, level 5, Upper word slash done two handed, on bracing the blade the other on the handle of the Katana. it is a critical Strike when successful and a knock down.) Ryu Tsui (special, level 7 This attack cause the ground to break along a straight line from the Artist to target. it is a knockdown attack and does 2d6 damage.)Hiten Mitsurugi Ryu Kuzu Ryu Sen (special, level 15, Nine Cut attack, all of the artist attacks take place in first attack of a melee leaving only automatic parry as a defense for the rest of the round.) Amakakeru Ryu No Hiramek (special, level 15, This attack is a death blow attempt and if a successful strike is a knock out blow/stun. There are two attacks with this maneuver if the first connects ignore the second if it miss then the second has a +5 to hit do to the vacuum effect created by the speed of this maneuver It takes)

Weapon Katas: W.P. Katana, W.P. Wakizashi, W.P. Daisho, W.P. Bokken, W.P. Bo Staff

Modifiers to Attacks: Pull Punch, Knock Out/Stun, Critical Strike

SKILLS INCLUDED IN TRAINING

Martial Arts Powers: automatically gains Iai-jutsu and two more Body-Harding, martial art techniques, or special katas Powers may be exchanged for basic skill programs (excluding physical) on a one-for-one basis, as desired.

Language: Japanese

Physical: Archery, Prowl

Cultural Skills: Cooking and Go

Philosophical Training: Bushido, Shinto

If this is your primary martial arts form, the following styles may be learned in a shorter period of time: Jujutsu (3 years), Te (4 years), Moo Gi Goug (4 Years), Zanji Shinjinken Ryu (4 years)

LEVEL ADVANCEMENT BONUSES
1st +2 Strike, + 2 Parry, +1 Dodge, +1 Roll with punch/fall/impact, Critical 19-20
2nd +1 Dodge, + 2 Maintain Balance
3rd + 1 Attack per melee, +1 leap, Select one additional martial arts powers from body hardening, Chi mastery, or Special Kata.
4th + 2 Strike, + 1 Dodge, + 2 Parry
5th + 1 attack per melee, critical strike on 18-20
6th + 1 roll with punch/fall/impact, Death blow 20
7th +1 Strike, Select one additional martial arts powers from body hardening, Chi mastery, or Special Kata.
8th + 1 Attack per melee, + 1 Strike, + 2 Dodge
9th Double existing Chi, +1 Leap
10th + 1 Attack per melee, + 1 strike
11th +2 parry, Select one additional martial arts powers from body hardening, Chi mastery, or Special Kata.
12th + 1 Roll with punch/fall/impact, + 1 maintain balance
13th + 1 Attack per melee, + 1 leap
14th + 2 Dodge, knockout/stun on natural 19 or 20
15th + 1 Attack per Melee, + 1 Leap, + 1 Roll With punch/fall/impact, death blow 18-20

WHY STUDY Hiten Mitsurugi Ryu?
A well rounded martial art form capable of dealing with most other martial art forms. restricted because of it reliance on a weapon for it to be effective. While mostly offensive in nature it does not have any serous weakness on defense and has a well rounded scope of martial art abilities.

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