CAPOEIRA (EXCLUSIVE)
By Kuseru
Entrance Requirements: No Alignment Restrictions. Minimum Attributes are: P.S.: 8, P.P.: 10, P.E.: 8, Spd.: 10.
Skill Cost: 8 years.
Capoeira, a Brazilian martial art, was born in the "senzalas," where African slaves were kept. Capoeira blends elements of dance, music, rituals, acrobatics, and fighting. It is primarily a stylized dance, practiced in a circle called the "roda," with percussion instruments providing sound. In addition to unarmed techniques, weapons are taught; "maculele," done with blades, and "maracatu," done with sticks. It is very common for a capoeirista to have two or three nicknames. When practitioners are "baptized" into the art of Capoeira, they are given a nickname.
When a roda is formed, music is played, and spectators clap and sing while two fighters do battle in the center. The music is made by a leading instrument, the Berimbau (one stringed, bow shaped instrument with a gourd attached to one end to give resonance). Also played are an Agogo (two-tone bell), Atabaque (drum), and a Pandeiro (tambourine). A mestre of this style is very lethal in combat.
Costume: Loose fitting cotton pants and belt.
Stance: Balanto--Actually a movement where the body rocks back and forth as the weight shifts from leg to leg.Also konwn as the Ginga or Jinga.
CHARACTER BONUSES
Add +1 to P.S.
Add +2 to P.P.
Add +2 to Spd.
COMBAT SKILLS
Attacks per Melee: 2
Escape Moves: Back Flip, Roll with Punch/Fall/Impact, Maintain Balance.
Attack Moves: Leap, Cartwheel, Back Flip, Handstand.
Basic Defensive Moves: Automatic Parry, Dodge, Parry.
Advanced Defenses: Multiple Dodge.
Hand Attacks: Backhand, Punch, Palm Strike.
Basic Foot Attacks: Amada*, Au-Bachido*, Axe Kick, Backward Sweep, Crescent Kick (Queixada), Kick Attack, Meia-Luadecompass*, Queddaderins*, Rasteira*, Roundhouse Kick, Tripping/Leg Hook, Wheel Kick.
Jumping Foot Attacks: Armada with Martelo (NEW! Combination Wheel kick/Jumping Roundhouse. Must be 1st and only attack, does 3D6, credited to Ray Bull/Mantisking), Jump Kick.
Special Attacks: Knee, Elbow, Headbutt, Combination Strike/Parry, Leap Attack, Death Strike. Tesouras Rasteiera*.
Holds/Locks: None.
Weapon Kata (Pick One): W.P. Short Sword, W.P. Stick, W.P. Paired Sticks, W.P. Paired Short Swords.
Modifiers to Attack: Critical Strike, Critical Strike from Behind, Knockout/Stun, Pull Punch.
*These combat moves can be found in Rifter#7.
SKILLS INCLUDED IN TRAINING
Martial Arts Powers: Select a total of TWO (2) Martial Art Powers from among Atemi or Body Hardening.
Language: Portuguese.
Cultural Skills: Dance, Play Musical Instrument(Capoeira Instruments).
Physical Skills: Gymnastics.
Weapon Proficiencies: W.P. Short Sword, W.P. Stick, W.P. Paired Sticks, W.P. Paired Short Swords.
Philosophical Training: None
If this is your Primary Martial Art then the following other styles can be learned in a shorter time: Bate Coxa (4 Years), Batuque (4 Years), Danmye/Ladja (5 Years), Kalinda/Kalenda (4 Years), Luta do Bode (3 Years), Mani (5 Years), Pinge (5 Years), Susa (5 Years).
LEVEL ADVANCEMENT BONUSES
1st: +1 to Parry/Dodge, +2 to Maintain Balance, Critical Strike from Behind.
2nd: +1 Attack per Melee, +2 to Roll with Punch/Fall/Impact.
3rd: Knockout/Stun on a Natural 18, 19, or 20, +1 to Back Flip.
4th: +2 to Kick Damage, Critical on a Natural 19 or 20.
5th: +1 Attack per Melee, +2 to Maintain Balance.
6th: +1 to Strike, +1 to Cartwheel.
7th: +1 Attack per Melee, Select One (1) Additional Martial Art Power from Atemi or Body Hardening.
8th: +1 to Maintain Balance, +1 to Roll with Punch/Fall/Impact, +1 to Handstand.
9th: +1 Attack per Melee, +1 to Back Flip.
10th: +1 to Cartwheel, +2 to Parry/Dodge.
11th: +1 Attack per Melee, +1 to Damage.
12th: +1 to Kick Damage, +1 to Strike.
13th: +1 to Roll with Punch/Fall/Impact, Select One (1) Additional Martial Art Power from Atemi or Body Hardening.
14th: +1 Attack per Melee, +1 to Parry/Dodge.
15th: Death Strike on a Natural 19 or 20.
WHY STUDY CAPOEIRA?
A highly stylized art that is nonetheless effective.

Angola Variant
Add the following Modifier to Attack: Waiting Game (New! By forfeiting initiative in the first round of combat, the character gets a +2 bonus to initiative for every combat thereafter, against that opponent.)

Bate Coxa Variant
This African style, where combatants attempt to knock each other down with their thighs, is believed to be a predecessor of Capoeira.
Remove the Exclusive categorization, Add a Secondary Martial Art cost of 6 years.
Replace Amada, Au-Bachido, Cresent Kick, Meia-Luadecompass, Queddadareins, Rasteira, Amada with Martelo, and Tesouras Rasteiera with Body Block/Tackle.
Remove Weapon Kata and Weapon Proficiencies.
If this is your Primary Martial Art then the following other styles can be learned in a shorter time: Batuque (4 Years), Danmye/Ladja (5 Years), Kalinda/Kalenda (4 Years), Luta do Bode (3 Years), Mani (5 Years), Pinge (5 Years), Susa (5 Years).
In Level Advancement Bonuses, Change all bonuses to Kick Damage to Body Block/Tackle Damage.

Capoeira Batuque Variant
Another style believed to be a predecessor of Capoeira, this style emphasizes kicking and dancing.
Remove the Exclusive categorization, Add a Secondary Martial Art cost of 6 years.
Remove Backhand, Palm Strike, Knee, Elbow, and Headbutt as well as the weapon skills.
If this is your Primary Martial Art then the following other styles can be learned in a shorter time: Bate Coxa (4 Years), Danmye/Ladja (5 Years), Kalinda/Kalenda (4 Years), Luta do Bode (3 Years), Mani (5 Years), Pinge (5 Years), Susa (5 Years).

Kalenda/Kalinda Variant
Also seen as Calenda/Calinda, this style dates from about 1860 among freed slaves. It is a stick fighting art.
Remove the Exclusive categorization, Add a Secondary Martial Art cost of 6 years.
Remove Backhand, Palm Strike, Knee, Elbow, Headbutt, Amada, Au-Bachido, Cresent Kick, Meia-Luadecompass, Queddadareins, Rasteira, Amada with Martelo, and Tesouras Rasteiera.
Change Weapon Kata to W.P. Stick and remove W.P. Short Sword, W.P. Paired Sticks, and W.P. Paired Short Swords from both Weapon Kata and Weapon Proficiencies.
If this is your Primary Martial Art then the following other styles can be learned in a shorter time: Bate Coxa (4 Years), Batuque (4 Years), Danmye/Ladja (5 Years), Luta do Bode (3 Years), Mani (5 Years), Pinge (5 Years), Susa (5 Years).
In Level Advancement Bonuses, Change all bonuses to Kick Damage to Damage with Stick.

Luta do Bode Variant
Yet another predecessor of Capoeira, this time one that specializes in headbutting.
Remove the Exclusive categorization, Add a Secondary Martial Art cost of 6 years.
Remove Backhand, Palm Strike, Knee, Elbow, Amada, Au-Bachido, Cresent Kick, Meia-Luadecompass, Queddadareins, Rasteira, Amada with Martelo, Tesouras Rasteiera and all Weapon Kata and Weapon Proficiencies.
If this is your Primary Martial Art then the following other styles can be learned in a shorter time: Bate Coxa (4 Years), Batuque (4 Years), Danmye/Ladja (5 Years), Kalinda/Kalenda (4 Years), Mani (5 Years), Pinge (5 Years), Susa (5 Years).
In Level Advancement Bonuses, Change all bonuses to Kick Damage to Headbutt Damage.

Mani Variant
Mani is a Cuban fighting-dance art dating from the 19th century. With a choreographed routine of fight/dance movements, combatants engage each other in a circle.
Remove the Exclusive categorization, Add a Secondary Martial Art cost of 6 years.
Remove Amada, Au-Bachido, Cresent Kick, Meia-Luadecompass, Queddadareins, Rasteira, Amada with Martelo, Tesouras Rasteiera and all Weapon Kata and Weapon Proficiencies.
Change the Language to Spanish.
If this is your Primary Martial Art then the following other styles can be learned in a shorter time: Bate Coxa (4 Years), Batuque (4 Years), Danmye/Ladja (5 Years), Kalinda/Kalenda (4 Years), Luta do Bode (3 Years), Pinge (5 Years), Susa (5 Years).
In Level Advancement Bonuses, Change all bonuses to Kick Damage to Damage.

Pinge Variant
Developed in Haiti by slaves, this style is similar to Capoeira.
Remove the Exclusive categorization, Add a Secondary Martial Art cost of 6 years.
Remove Amada, Au-Bachido, Cresent Kick, Meia-Luadecompass, Queddadareins, Rasteira, Amada with Martelo, and Tesouras Rasteiera.
Change the Language to Creole and French.
If this is your Primary Martial Art then the following other styles can be learned in a shorter time: Bate Coxa (4 Years), Batuque (4 Years), Danmye/Ladja (5 Years), Kalinda/Kalenda (4 Years), Luta do Bode (3 Years), Mani (5 Years), Susa (5 Years).
In Level Advancement Bonuses, Change all bonuses to Kick Damage to Damage.

Danmyé/Ladja Variant
Another slave fight/dance, this time from Martinique. Notable for being from the African "N'golo" initiation ceremony as well as Kakan (immobilizations), and pulling punches.
Remove the Exclusive categorization, Add a Secondary Martial Art cost of 6 years.
Remove Amada, Au-Bachido, Cresent Kick, Meia-Luadecompass, Queddadareins, Rasteira, Amada with Martelo, Tesouras Rasteiera and all Weapon Kata and Weapon Proficiencies.
Add Body Block/Tackle, Body Hold, Crush/Squeeze, Pin/Incapacitate and Lifting Hold (New! This is a body hold where the opponent is lifted off the ground and held, no fundamental differences).
Change the Language to French, creole patois.
If this is your Primary Martial Art then the following other styles can be learned in a shorter time: Bate Coxa (4 Years), Batuque (4 Years), Kalinda/Kalenda (4 Years), Luta do Bode (3 Years), Mani (5 Years), Pinge (5 Years), Susa (5 Years).
In Level Advancement Bonuses, Change all bonuses to Kick Damage to Pull Punch.

Susa Variant
This style is very similar Capoeira, but is studied by the Saramaccan and Ndyuka people of Suriname.
Remove the Exclusive categorization, Add a Secondary Martial Art cost of 6 years.
Remove Amada, Au-Bachido, Cresent Kick, Meia-Luadecompass, Queddadareins, Rasteira, Amada with Martelo, Tesouras Rasteiera and all Weapon Kata and Weapon Proficiencies.
Change the Language to Dutch & Sranang Tongo.
If this is your Primary Martial Art then the following other styles can be learned in a shorter time: Bate Coxa (4 Years), Batuque (4 Years), Danmye/Ladja (5 Years), Kalinda/Kalenda (4 Years), Luta do Bode (3 Years), Mani (5 Years), Pinge (5 Years).
In Level Advancement Bonuses, Change all bonuses to Kick Damage to Damage.

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