Akaido (Exclusive)
By Kuseru
Entrance Requirements: Restricted to characters of Evil alignment. Minimum Attributes include P.S.: 12, and P.E.: 14.
Skill Cost: 16 years.
Akaido was created by a psychotic master of Aikido who became obsessed with the color red. The master became convinced that the color red was the key to immortality. This obsession influenced his style of fighting as a chance encounter accidently drew blood from one of his opponents. Abandoning the teachings of Aikido, the master set about creating a new martial art style devoted to drawing blood from one's enemies.
To develop a style where blood was drawn with each attack, the master studied the human body until he was familiar with the best places to strike to draw the most blood quickly. He began studying the exploits of Vlad Tepes, Lady Bathory, and the Marquis de Sade as well as the learning various vampire myths of the world, and many cultures which practiced blood sacrifices. The master began experimenting with new and unique methods of drawing blood with which he hoped to achieve his goal of immortality. Before leaving the few students he had gathered, he promised he would one day return and show them the path of immortality and paradise.
Students of this style study a variety of strikes and weapon techniques, as well as receiving a firm grounding in human anatomy. Training in this style is brutal, requiring strength and endurance to withstand the many injuries which occur during training (sparing always involves the drawing of blood) and death is a common occurrence. Due to the vile nature of this style and its (so far false) promise of immortality, there are few practitioners of this style, with those that have mastered it guarding their knowledge carefully.
Costume: Red Karate Gi, although masters and senior Akaidoists will usually have reddish-brown uniforms.
Stance: Feet are a shoulder's width apart, right foot facing forward, left foot pointing left, right arm loosely extended at chest level, left arm a hand's width from the body, hands extended loosely with all fingers separated or gripping a weapon.
CHARACTER BONUSES
Add +1 to P.S.
Add +2 to P.E.
Add +15 to S.D.C.
COMBAT SKILLS
Attacks per Melee: 2
Escape Moves: Maintain Balance, Roll with Punch/Fall/Impact.
Attack Moves: None.
Basic Defensive Moves: Automatic Parry, Dodge, Parry.
Advanced Defenses: None.
Hand Attacks: Black Tiger Claw Strike, Claw Hand, Duo-Claw Strike, Fingertip Attack.
Basic Foot Attacks: Kick, Snap Kick.
Jumping Foot Attacks: Jump Kick.
Special Attacks: Combination Grab/Slash, Combination Strike/Parry, Death Blow (Revised!), Death Blow from Behind (New!), Death Strike (New!), Death Touch (New!), Elbow, Knee, Leap Attack.
Holds/Locks: None.
Weapon Katas: W.P. Claw, W.P. Knife, W.P. Short Sword.
Modifiers to Attack: Critical Strike, Critical Strike from Behind.
SKILLS INCLUDED IN TRAINING
Martial Arts Powers: Select a total of THREE (3) Martial Art Powers from among Atemi Abilities (including Advanced), and Body Hardening Exercises (Including Demon Hunter Body Hardening). If desired, any number of Martial Art Powers can be traded, on a one-for-one basis, for Basic Skill Programs (excluding Physical).
Language: Japanese.
Other Skills: Biology, First Aid.
Weapon Proficiencies: W.P. Claw, W.P. Knife, W.P. Short Sword.
Philosophical Training: Sadism
If this is your Primary Martial Art then the following other styles can be learned in a shorter time: Aiki-Buken (5 Years), Kokikai Aikido (4 Years), Seidokan Aikido (6 Years), Tomiki Ryu Aikido (3 Years), Yoseikan Aikido (5 Years), Yoshinkan Aikido (5 Years), Yoshokai Aikido (5 Years).
LEVEL ADVANCEMENT BONUSES
1st
: +1 to Roll with Punch/Fall/Impact, +1 to Strike, Critical Strike From Behind, Death Strike on a Natural 20.
2nd
: +1 to Damage, Gains the Weapon Kata W.P. Power Tools.
3rd
: Select One (1) Additional Martial Art Power from Atemi or Body Hardening.
4th
: +1 Attack per melee, +1 to Parry/Dodge.
5th
: Death Blow (Can be used whenever desired (i.e. No Natural Number required), however, character must announce intentions to use the Attack per Melee, costs two melee attacks).
6th
: Critical Strike on a Natural 18, 19, or 20.
7th
: +1 to Strike, +2 to Damage.
8th
: Select One (1) Additional Martial Art Power from Atemi or Body Hardening.
9th
: +1 Attack per melee,+1 to Roll with Punch/Fall/Impact.
10th
: +1 to Parry/Dodge, Death Blow from Behind.
11th
: +1 to Strike, Select One (1) Weapon Kata from the following: W.P. Paired-Knives, W.P. Paired-Short Swords, W.P. Paired-Claws, W.P. Paired-Knife and Short Sword.
12th
: +2 to Damage.
13th
: Death Touch on a Natural 20.
14th
: Select One (1) Additional Martial Art Power from Atemi or Body Hardening.
15th
: +1 to Parry/Dodge, +1 to Roll with Punch/Fall/Impact.
WHY STUDY Akaido?
While this style doesn't offer immortality or mystic abilities, many would be necromancers, blood shamans, and other power hungry psychotics study this style for the pleasure it affords them.

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