ZIPOTA
By Kuseru
Entrance Requirements: No Attribute or Alignment restrictions.
Skill Cost: 9 Years (7 Years as a Secondary Martial Art Style)
Zipota, Basque for "shoe," is a martial art style of obscure origin which resembles Savate. Stickfighting is included in an associated art known as Malika, using the Basque walking stick, a light, five foot long shepherd's staff. There is an iron cap on one end which often unscrews to reveal a long, sharp point. Zipoteros utilize a variety of unarmed techniques including high flying kicks, jabbing punches, kicks, leaping kicks, some fencing, throws, and other energetic maneuvers.
Costume: None.
Stance: Upright stance with legs together, one arm up, the other at waist, both hands held loosely with the forefinger pointing.
CHARACTER BONUSES
Add +3 to P.P.
Add +5 to Spd.
COMBAT SKILLS
Attacks per Melee: 3
Escape Moves: Maintain Balance, Leap, Roll with Punch/Fall/Impact
Attack Moves: Ballestra (NEW!), Leap
Basic Defense Moves: Automatic Parry, Dodge, Parry
Advanced Defense Moves: Circular Parry, Disarm, Combination Parry/Attack.
Hand Attacks: Backhand, Hook*, Jab*, Punch (Human Fist), Quick Jab*.
Basic Foot Attacks: Kick Attack, Reverse Turning Kick, Roundhouse Kick, Snap Kick, Tripping/Leg Hook.
Jumping Foot Attacks: Flying Jump Kick, Flying Reverse Turn Kick, Jump Kick, Leap Kick.
Special Attacks: Body Flip/Throw, Leap Attack, Trip/Leg Hook - Weapon (NEW!).
Holds/Locks: None.
Weapon Kata: W.P. Staff.
Modifiers to Attacks: Critical Strike.
SKILLS INCLUDED IN TRAINING
Martial Art Powers: None.
Languages: Spanish & Basque (Euskara).
Physical: Acrobatics, Fencing
Weapon Proficiencies: W.P. Staff.
Philosophical Training: None.
If this is your Primary Martial Art then the following other styles can be learned in a shorter time: Canne de Combat (5 Years), Jogo de Pau (7 Years), Savate (11 Years).
LEVEL ADVANCEMENT BONUSES
1st: +1 to Parry/Dodge, +1 to Leap (Add 3 feet to Leap Distance)
2nd: +1 to Roll with Punch/Fall/Impact, +1 to Maintain Balance
3rd: +1 Attack per Melee
4th: +1 to Strike, +1 to Damage, +1 to Leap (Add 3 feet to Leap Distance)
5th: +1 to Parry/Dodge, +1 to Leap (Add 3 feet to Leap Distance)
6th: +1 Attack per Melee
7th: Critical Strike on a Natural 19 or 20
8th:+1 to Maintain Balance, +1 to Body Flip/Throw
9th: +1 to Strike, +1 to Damage, +1 to Leap (Add 3 feet to Leap Distance)
10th: +1 Attack per Melee
11th: +1 to Parry/Dodge, +1 to Leap (Add 3 feet to Leap Distance)
12th: +1 to Roll with Punch/Fall/Impact, +1 to Maintain Balance
13th: +1 Attack per Melee
14th: +1 to Strike, +1 to Damage, +1 to Leap (Add 3 feet to Leap Distance)
15th: Critical Strike on a Natural 18, 19, or 20
Why Study Zipota?
A straight forward art of hand to hand combat. A good, strongly offensive form of martial arts that also includes weapon skills. Capable of dealing with multiple attacks or multiple attackers with equal ease. A good all-around style with some nice moves and a solid basis.

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