WOODLAND INDIAN WRESTLING
By Kuseru
Entrance Requirements: No Attribute or Alignment restrictions.
Skill Cost: 8 Years (6 Years as a Secondary Martial Art Style)
This form of combat began as nothing more than simple entertainment among the various woodland tribes of North America. Later it was used to develop agility and stamina. As a combat style it uses a mix of basic strikes and grappling techniques, as well as some weapons. In its developed form it is used to settle personal disputes, particularly those involving goods or women. Unlike many combat styles, Woodland Indian Wrestling involves beating opponents or chasing them off, rather than killing them. Many practitioners combine this style with spiritual discipline, allowing them to invoke spirits for supernatural feats.
Costume: In summer males wear a buckskin breech cloth and in winter they wear buckskin leggings, moccasins and shirts.
Stance: Relaxed standing position, with arms loosely at the sides.
CHARACTER BONUSES
Add +2 to P.P.
Add +2 to P.E.
Add +3 to Spd.
Add +1D6 to S.D.C.
COMBAT SKILLS
Attacks per Melee: 2
Escape Moves: Maintain Balance, Roll with Punch/Fall/Impact.
Attack Moves: None.
Basic Defense Moves: Automatic Parry, Dodge, Entangle, Parry.
Advanced Defense Moves: Power Block/Parry.
Hand Attacks: Punch (Human Fist).
Basic Foot Attacks: Kick Attack.
Jumping Foot Attacks: None.
Special Attacks: Body Block/Tackle, Body Flip/Throw, Choke, Combination Grab/Kick, Crush/Squeeze, Pin/Incapacitate.
Holds/Locks: Arm Hold, Leg Hold, Body Hold.
Weapon Kata: W.P. Tomahawk (Thrown)
Modifiers to Attacks: Critical Strike, Knockout/Stun, Knockout/Stun from Behind, Pull Punch.
SKILLS INCLUDED IN TRAINING
Martial Art Powers: Select a total of TWO (2) Martial Art Powers from among Arts of Invisibility and Body Hardening Exercises. Select a total of ONE (1) Martial Art Power from among Zenjorike. If desired, any number of Martial Art Powers can be traded, on a one-for-one basis, for Basic Skill Programs (excluding Physical).
Languages: Varies.
Weapon Proficiencies: W.P. Tomahawk (Thrown), W.P. Bow, W.P. Shield, W.P. Warclub (Blunt), W.P. Knife
Philosophical Training: None.
If this is your Primary Martial Art then the following other styles can be learned in a shorter time: Gladiator (8 Years), Laamb (4 Years), Pankration (8 Years), Kiunga Cha Mkono (8 Years), Nuba (2 Years), Re-Efi Areh-Ehsse (1 Year), Sebekka (6 Years).
LEVEL ADVANCEMENT BONUSES
1st: +1 Roll with Punch/Fall/Impact, Maintain Balance
2nd: +1 Strike, +1 to Hold, +1 to Body Flip/Throw
3rd: +1 Attack per Melee, Knockout/Stun from Behind
4th: +2 to Parry/Dodge
5th: Select One (1) Additional Martial Art Power from Arts of Invisibility, Body Hardening Exercises, or Zenjorike.
6th: +1 Attack per Melee
7th: +1 Roll with Punch/Fall/Impact, Maintain Balance
8th: Knockout/Stun on a Natural 20
9th: +1 Attack per Melee
10th: Select One (1) Additional Martial Art Power from Arts of Invisibility, Body Hardening Exercises, or Zenjorike.
11th: +1 Strike, +1 to Hold, +1 to Body Flip/Throw
12th: +1 Attack per Melee
13th: Knockout/Stun on a Natural 19 or 20
14th: Critical Strike on a Natural 19 or 20
15th: Select One (1) Additional Martial Art Power from Arts of Invisibility, Body Hardening Exercises, or Zenjorike.
Why Study Woodland Indian Wrestling?
A very complete style, it offers attacks at every range of combat, and also teaches both weapon skills and good defensive moves. The art is effective but not very glamorous. Students are proficient fighters and are capable of defending themselves in most situations, including group attacks. A good mix of Martial Art Powers and combat moves.

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