MUKI
By Kuseru
Entrance Requirements: No Attribute or Alignment Restrictions.
Skill Cost: 16 Years (14 Years as a Secondary Martial Art Style)
Muki is an Indian form of pugilism more than 300 years old, still practiced in the area of Uttar Pradesh. Striking techniques in this style use all the customary hand and foot strikes. Hand strikes include the finger tips, fore-knuckles, hand edge, palm, and elbow. In northern schools, high kicks are preferred, while in southern schools kicks are seldom above the waist. Sequences of techniques similar to Japanese kata are also used. Marma Adi (atemi strikes) and Marma shastra (atemi healing) are also taught in this style. Hand exercises, such as breaking rocks and coconuts, as well as jabbing the fingers into strips of leather, wooden walls, or buckets full of sand are also taught to increase hand strength.
Costume: Loincloth; If a shirt is worn, it is long and hangs outside the lower garment. Footwear is sandals. A turban is worn on the head.
Stance: Prefer a forward stance, with legs bent and shoulder-width apart. One hand extended loosely and held at the stomach in a fist.
CHARACTER BONUSES
Add +2 to P.S.
Add +3 to P.P.
Add +1 to P.E.
Add +3D6 to S.D.C.
COMBAT SKILLS
Attacks per Melee: 4
Escape Moves: Roll with Punch/Fall/Impact
Attack Moves: None
Basic Defense Moves: Automatic Parry, Dodge, Parry
Advanced Defense Moves: Power Block/Parry
Hand Attacks: Dart Strike (Spear hand), Dragon Fist Strike (Power Punch), Fingertip Attack, Fore-Knuckle Fist, Knife Hand, Mantis Strike (Gou Strike), Palm Strike, Punch (Human Fist), Snake Strike (Two-Finger Strike)
Basic Foot Attacks: Axe Kick, Backward Sweep, Crescent Kick, Kick Attack, Reverse Turning Kick, Roundhouse Kick, Snap Kick, Tripping/Leg Hook, Wheel Kick.
Jumping Foot Attacks: None.
Special Attacks: Death Strike, Elbow, Paralysis Attack
Holds/Locks: None
Weapon Kata: None.
Modifiers to Attacks: Critical Strike, Knockout/Stun, Pull Punch.
SKILLS INCLUDED IN TRAINING
Martial Art Powers: Select a total of THREE (3) Martial Art Powers from among Atemi (including Advanced Atemi) and Special Kata (Note: Weapon Kata not available). Automatically receives Kanshu Body Hardening Exercise. If desired, any number of Martial Art Powers can be traded, on a one-for-one basis, for Basic Skill Programs (excluding Physical).
Languages: Eastern Hindi, Nepali
Cultural: Massage, Acupuncture & Moxibustion
Weapon Proficiencies: None.
Philosophical Training: Hinduism
If this is your Primary Martial Art then the following other styles can be learned in a shorter time: Bandesh (2 Years), Gatka (9 Years), Kalari Payit (7 Years), Silambam (5 Years), Thang-Ta (2 Years), Thoda (1 Year), Vajra-Musti (8 Years).
LEVEL ADVANCEMENT BONUSES
1st: +2 to Strike, +1 to Parry/Dodge, +1 to Damage.
2nd: +1 Attack per Melee, +1 to Roll with Punch/Fall/Impact.
3rd: +1 to Strike, +2 to Parry/Dodge, +1 to Damage.
4th: Select One (1) Additional Martial Art Power from Atemi (including Advanced Atemi) or Special Kata (Note: Weapon Kata not available).
5th: Knockout/Stun on a Natural 20.
6th: +1 Attack per Melee, +1 to Roll with Punch/Fall/Impact.
7th: +1 to Initiative, Select One (1) Additional Martial Art Power from Atemi (including Advanced Atemi) or Special Kata (Note: Weapon Kata not available).
8th: Critical Strike on a Natural 19 or 20.
9th: +1 Attack per Melee, +1 to Roll with Punch/Fall/Impact.
10th: +1 to Strike, +1 to Parry/Dodge, +2 to Damage.
11th: +1 Attack per Melee, Critical Strike on a Natural 18, 19, or 20.
12th: Add the Tamashiwara Martial Art Technique.
13th: Death Strike on a Natural 20.
14th: +1 Attack per Melee, Knockout/Stun on a Natural 19 or 20.
15th: Select One (1) Additional Martial Art Power from Atemi (including Advanced Atemi) or Special Kata (Note: Weapon Kata not available).
Why Study Muki?
One great disadvantage of this style is that it does not do well when dealing with multiple attackers. The strongest thing about this style is the easy Knockouts and Critical Strikes as one advances in levels of experience. A solid, combat effective form that stresses quickness and power. However, those looking for a balanced approach to combat may be disappointed with the lack of attention to the defensive side of things.

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