HUNGARIAN SABER
By Kuseru
Entrance Requirements: No Attribute or Alignment Restrictions
Skill Cost: 11 Years (9 Years as a Secondary Martial Art Style)
Hungarian Saber is a style developed off the Italian saber style of the Renaissance period. Emphasizing finger control over arm strength, this new style began to dominate saber fencing in the west. Characterized by diverse defense and unique slashing, techniques in the school use feints, speed, and strong offensive strikes. This style uses the szablya (Hungarian for 'Saber'), a blade influenced by the Oriental scimitar.
Costume: Fencing Uniform; 6 piece set, white gloves, white jacket, white mask with black mesh faceplate, shoes, under protector (for training), white pants.
Stance: Rear leg bent slightly at the knee, forward leg a few inches off the ground, forward hand loosely outstretched and gripping the saber, rear hand loosely at waist.
CHARACTER BONUSES
Add +2 to P.S.
Add +2 to P.P.
Add +1 to P.E.
Add +5 to Spd.
Add +2D4 to S.D.C.
COMBAT SKILLS
Attacks per Melee: 3
Escape Moves: Maintain Balance, Roll with Punch/Fall/Impact.
Attack Moves: Lunge (NEW!).
Basic Defense Moves: Automatic Parry, Dodge, Parry.
Advanced Defense Moves: Back Parry (NEW!), Circular Parry, Combination Parry/Attack, Disarm, Power Block/Parry.
Hand Attacks: Punch (Human Fist).
Basic Foot Attacks: Kick Attack.
Jumping Foot Attacks: None.
Special Attacks: Circular Slash (NEW!), Combination Grab/Slash, Combination Strike/Parry, Death Strike, Power Slash (NEW!).
Holds/Locks: None.
Weapon Kata: W.P. Saber (Large Sword).
Modifiers to Attacks: Critical Strike, Feint (NEW!).
SKILLS INCLUDED IN TRAINING
Martial Art Powers: None.
Languages: Magyar
Weapon Proficiencies: W.P. Saber (Large Sword).
Philosophical Training: None, though Code Duello is prevalent.
If this is your Primary Martial Art then the following other styles can be learned in a shorter time: Arte Dello Spadone (8 Years), Destreza (10 Years), Escrime (7 Years), Paradox of Defence (9 Years), Ringen am Schwert (10 Years), Ritterliche Kunst (6 Years).
LEVEL ADVANCEMENT BONUSES
1st: +2 to Parry/Dodge.
2nd: +1 Attack per Melee, +1 to Initiative.
3rd: +2 to Strike, +2 to Damage.
4th: +2 to Parry/Dodge.
5th: +2 to Strike, +2 to Damage.
6th: +1 Attack per Melee, +1 to Initiative.
7th: Critical Strike on a Natural 19 or 20.
8th: +1 Attack per Melee, +1 to Strike.
9th: +1 Attack per Melee, +1 to Damage.
10th: +1 to Strike, Death Strike on a Natural 20.
11th: +2 to Parry/Dodge.
12th: +1 Attack per Melee, +1 to Strike.
13th: Critical Strike on a Natural 18, 19, or 20.
14th: +1 Attack per Melee, +1 to Damage.
15th: +1 Attack per Melee, +1 to Parry/Dodge.
Why Study Hungarian Saber?
A deadly martial art that has the single disadvantage of being dependent on a weapon for effective combat. This style lacks any true spiritual training, which may be a loss for some. A terrific, action-oriented martial art. Students are proficient fighters and are capable of defending themselves in most situations, including group attacks.

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