CANNE DE COMBAT
By Kuseru
Entrance Requirements: No Alignment restrictions. Requires a minimum P.S. of 12 and P.P. of 12.
Skill Cost:9 Years (7 Years as a Secondary Martial Art Style)
Canne de Combat is a French stick fighting art similar to Savate. It is a graceful art performed at long range with athletic movement and stylish strikes. Unarmed combat is taught, consisting of blocks, combinations, feints, and hand strikes with the goal of striking the body, legs, and head of the opponent. Leaping and jumping attacks are also common. Traditional weapons used in the style include the baton, cane, knife and whip. The standard weapon of the style is a 37 inch (95 cm) long, 5 ounce (140 gram) stick with which circular thrusts and strikes, both in the horizontal axis and the vertical access, are made.
Costume: A jogging or track suit is typically worn. In competitions, padded clothing, gloves and head guards are added.
Stance: Narrow stance with feet close together, one in front of another. The hands are held down and close to the body, with the armed hand holding the cane vertical to the ground.
CHARACTER BONUSES
Add +1 to P.S.
Add +2 to P.P.
Add +1 to P.E.
Add +2 to Spd.
Add +10 to S.D.C.
COMBAT SKILLS
Attacks per Melee: 3
Escape Moves: Roll with Punch/Fall/Impact, Maintain Balance, Leap.
Attack Moves: Leap, Lunge (NEW!).
Basic Defense Moves: Automatic Parry, Dodge, Parry.
Advanced Defense Moves: Circular Parry, Combination Parry/Attack, Disarm.
Hand Attacks: Backhand, Hook (NEW!), Jab (NEW!), Palm Strike, Punch (Human Fist), Uppercut.
Basic Foot Attacks: Kick Attack.
Jumping Foot Attacks: Jump Kick.
Special Attacks: Backward Thrust (NEW!), Combination Strike/Parry, Death Strike, Leap Attack, Trip/Leg Hook - Weapon (NEW!).
Holds/Locks: None.
Weapon Kata: W.P. Baton (Blunt), W.P. Cane (Blunt), W.P. Knife, W.P. Whip.
Modifiers to Attacks: Critical Strike, Critical Strike from Behind, Feint (NEW!), Knockout/Stun.
SKILLS INCLUDED IN TRAINING
Martial Art Powers: Select a total of ONE (1) Martial Art Power from among Martial Art Techniques and Special Kata. If desired, any number of Martial Art Powers can be traded, on a one-for-one basis, for Basic Skill Programs (excluding Physical).
Languages: French
Cultural (Pick Four): Brewing, Cook, Dancing, Horsemanship, Play Musical Instrument, or Singing.
Weapon Proficiencies: W.P. Baton (Blunt), W.P. Cane (Blunt), W.P. Knife, W.P. Whip
Philosophical Training: Code Duello is sometimes adhered to, but it is not common.
If this is your Primary Martial Art then the following other styles can be learned in a shorter time: Jogo de Pau (7 Years), Savate (11 Years), Zipota (5 Years).
LEVEL ADVANCEMENT BONUSES
1st: +2 to Strike, +1 to Damage, +1 to Leap (add 1 foot to Leap distance)
2nd: +2 to Parry/Dodge, Critical Strike from Behind
3rd: Select One (1) Additional Martial Art Power from Martial Art Techniques or Special Kata.
4th: +1 to Initiative, +1 to Strike, +1 to Damage, +1 to Leap (add 1 foot to Leap distance)
5th: +1 Attack per Melee, +1 to Parry/Dodge.
6th: Select One (1) Additional Martial Art Power from Martial Art Techniques or Special Kata.
7th: Death Strike on a Natural 20
8th: Critical Strike on a Natural 19 or 20
9th: +1 to Strike, +1 to Damage, +2 to Leap (add 4 feet to Leap distance)
10th: +1 Attack per Melee, +1 to Parry/Dodge.
11th: +1 to Initiative, +1 to Strike, +1 to Damage,+1 to Leap (add 1 foot to Leap distance)
12th: Select One (1) Additional Martial Art Power from Martial Art Techniques or Special Kata.
13th: +1 to Damage, Knockout/Stun on a Natural 20
14th: Critical Strike on a Natural 18, 19, or 20
15th: +1 Attack per Melee, +1 to Parry/Dodge.
Why Study Canne de Combat?
Flexibility, surprising attacks and deadly moves are all this style's trademarks. When it comes to quick and deadly, this is possibly the best of the martial arts. This style lacks any true spiritual training, which may be a loss for some. A well-rounded system, with powerful offensive and defensive techniques, as well as basic weapons training, that excels at long-range combat.

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