Advanced Atemi Abilities: Nerve Destruction
By Ray Bull
This is a combination of Neural Atemi and
Tamashiwara. In a nerve destruction attack an opponent's nerve clusters are
struck hard enough to permanently disable them. A nerve destruction attack
must be a fore-knuckle fist and the first (and only) attack of the melee
round. The character chooses one of the opponent's limbs (arm or leg) and
must roll a natural 14 or better to strike. If successful the opponent takes
(1D6 + bonus) damage and the targeted limb is disabled for a number of days
equal to the amount of damage taken. If the amount of damage the opponent
takes is greater than his P.E. then the limb is permanently disabled. There
is a (100-amount of damage)% chance that the damage can be repaired through
surgery. If the attacker misses (Rolls 4 or less, or the attack is dodged.),
he takes 1D6 damage and the arm used in the attack is hyperextended at the
shoulder and elbow.