BODY HARDENING EXERCISE - Fujimi (Nerve Hardening)

The martial artist undergoes rigorous, often painful training intended to reduce his (or her) vulnerability to nerve trauma, including Atemi/Tien Hsueh attacks.

BONUSES: +2 to save vs pain, +5 to SDC.

In addition -
1st level: The "natural" number an opponent requires for a Critical Strike or Knock-Out/Stun attack is increased by one (though a Natural 20 is still considered a Critical Strike).
3rd level: The character is entitled to a Saving Throw of 14+ vs the effects of Atemi Ability attacks.
5th level: Knock-Out/Stun effects against this character are halved, and the character is immune to the Paralysis Attack Special Attack.
7th level: The "natural" number an opponent requires for a Critical Strike or Knock-Out/Stun attack is increased by one (though a Natural 20 is still considered a Critical Strike).
9th level: The effects of Atemi Abilites on the character are halved.
11th level: The "natural" number an opponent requires for a Critical Strike or Knock-Out/Stun attack is increased by one (at this point, the Natural 20 is no longer an automatic Critical Strike).
13th level: The character's Save vs Atemi is reduced to 12+
15th level: The character is immune to Critical Strike and Knock-Out/Stun effects. Finally, due to a certain deadening of the nerves, the character suffers a -5% to the performance of skills requiring a delicate touch (GM's discretion; see HU Heightened Sense of Touch for suggestions).


Comments, questions, assistance?

Lee Casebolt


GeoCitiesRank My SiteTake A TourMy GuestbookChat
Pages Like MineSearchSend This PageForums
Email Me
Area51

Hosted by www.Geocities.ws

1