SNAKE: ELAPID
Original Animal Characteristics
Description: Elapids include a variety of poisonous snakes; Cobras, Sea Snakes, Kraits, Death Adders, Mambas, Coral Snakes, Taipans, and many others.
Size Level: Krait, Death Adder, Mamba, Sea Snake, Taipan are all SL 2. King Cobra are SL 8, Spitting Cobra are SL 4.
Height:
Krait: Up to 8 feet (2.5 m) long.
Death Adder: 2-3.5 feet (60-108 cm) long.
King Cobra: 13-18 feet (3.9-5.5 m) long.
Spitting Cobra: 3-7 feet (90-220cm) long.
Mambas: average 7.8-9.8 feet (2.4-3 m); Up to 14.7 feet (4.5 m) long.
Sea Snake: average 4-5 feet (120-150 cm); up to 10 feet (3m) long.
Taipan: Up to 10 feet (3 m) long.
Weight: up to 150 pounds for King Cobras.
Build: Long
Mutant Changes & Costs
Total BIO-E: 45 for King Cobra, 65 for Spitting Cobra, 75 for all others.
Attribute Bonuses: P.P. +3, Spd +6
Human Features
Hands: None. In this case, the character has no arms or hands whatsoever. Any objects will have to be manipulated by mouth (treat as Partial Hand), or, if available, by Prehensile Tail.
5 BIO-E for Partial Hands. The snake develops a pair of stubby (Partial) hands and short arms along the upper part of the body.
10 BIO-E for Full Hands. Gives the mutant snake a full pair of hands, arms and narrow shoulders.
Biped: None. Character has no legs, and moves along the ground by slithering. This is not necessarily slow; indeed, the character can maintain a rapid pace, equal to half the character's Spd attribute. The character can rear up on the upper part of the body while continuing to slither with the lower section.
20 BIO-E for Full. Character has mutated a full set of legs and feet.
Speech : 5 BIO-E for Partial or 10 BIO-E for Full.
Looks: None; Long body, at least ten times as long as it is wide, entirely covered with light scales. Head is long and narrow, tapering only slightly at the back of the neck, and with a blunt snout. The jaw is double-hinged, and the eyes are sunk under bony ridges. Tongue is long and forked. Long tail.
5 BIO-E for Partial; Body is long and sleek. Head is smooth, covered with tiny scales in place of hair.
10 BIO-E for Full; Entirely bald, with shiny, smooth skin. Body is long, with smooth muscles that clearly ripple just below the skin.
Natural Weapons:
5 BIO-E for Fangs; bite only, no poison, 1D6 damage.
20 BIO-E for Paralytic Poison Venom (must also get Fangs): A successful attack means the victim must save vs Non-Lethal Poison to avoid paralyzation for 1D8 melee rounds.
25 BIO-E for Spitting Paralytic Poison: Range 6.5 feet (1.9 m), blindness if not immediately washed from eyes, 2D6 damage, 1D6 additional damage per each 1D4 melee rounds, successful save leaves eyes blurry (reduce sight range by half, -2 to initiative, strike, parry, and dodge).
30 BIO-E for Deadly Poison Venom (must also get Fangs): Requires a successful attack and poison does 2D10 damage, direct to hit points, each minute for 1D8 minutes. The poison is so toxic that the character must roll to save vs lethal poison each minute he/she is affected. A successful save means that no damage occurs that minute.
Mutant Animal Powers:
5 BIO-E for Prehensile Tail
10 BIO-E for Extra Physical Endurance
10 BIO-E for Extra Physical Prowess
10 BIO-E for Extraordinary Speed
10 BIO-E for Predator Burst
10 BIO for Hold Breath
15 BIO-E for Master Swimming (113)
15 BIO-E for Advanced Tongue Touch (Like Advanced Touch, but with the tongue, also includes Advanced Taste and Advanced Smell).
20 BIO-E for Sleep With Eyes Open (cannot be surprised while asleep)
20 BIO-E for Accelerated Strike (MotY, 19)
Vestigial Disadvantages:
-5 BIO-E for Color Blindness
-10 BIO-E for Diet: Carnivore
-10 BIO-E for Nocturnal (cobras; most others diurnal)
-10 BIO-E for Reptile Brain: Predator
-10 BIO-E for Vestigial Hood (flares when angry or excited)
-15 BIO-E for Diet: Ophiophagy (snakes)
Notes:
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