SEA DRAGON
Original Animal Characteristics
Description: Sea Dragons are two species of fish related to the seahorse. The two species are Leafy Sea Dragons (Phycodurus eques) and Weedy Sea Dragons (Phyllopteryx taeniolatus). The major differences between seahorses and sea dragons are the leaf- or weed-like protrusions all over the body of the sea dragon which camouflage them from predators, and by having a tail which cannot be coiled. Like seahorses, sea dragon males carry the fertilized eggs which result from mating. Coloration of the protective, jointed-plate body which usually has dorsal spines for defense is green to yellow.
Size Level: 2
Height: up to 16 inches (41 cm) long for Leafy Sea Dragons and 18 inches (45 cm) long for Weedy Sea Dragons.
Weight: Varies
Build: Medium
Mutant Changes & Costs
Total BIO-E: 75
Attribute Bonuses: +2 to I.Q., +2 to M.A., +4 to P.E.
Human Features
Hands: None. In this case, the character has no arms or hands whatsoever. Any objects will have to be manipulated by mouth (treat as Partial Hand).
5 BIO-E for Partial Hands. The sea dragon develops a pair of stubby (Partial) hands and short arms along the upper part of the body.
10 BIO-E for Full Hands. Gives the mutant sea dragon a full pair of hands, arms and narrow shoulders.
Biped: None. Character has no legs, and moves through the water by swimming. This is not necessarily slow; indeed, the character can maintain a rapid pace, equal to half the character's Spd attribute.
20 BIO-E for Full. Character has mutated a full set of legs and feet.
Speech : 5 BIO-E for Partial or 10 BIO-E for Full.
Looks: None; Long, proboscis-like siphon mouth with a protective layer of jointed plates instead of scales and spines along the dorsal ridge. A variety of leaf- or weed-like protrusions give the sea dragon the appearance of floating vegetation.
5 BIO-E for Partial; Long, thin body with short & skinny arms and legs; short tail, elongated head, bright skin.
Full Human Looks are not available!
Natural Weapons:
10 BIO-E for Defensive Dorsal Spines (See Spine Defense, MDU, page 24)
Mutant Animal Powers:
Automatically gets Breathing: Gills
5 BIO-E for Swim Bladder (Neutral Buoyancy)
10 BIO-E for Camouflage Pattern
10 BIO-E for Light Natural Armor
10 BIO-E for Breathing: Lungs
15 BIO-E for Camouflage Flaps
20 BIO-E for Breathing: Dual Breathing
20 BIO-E for Medium Natural Armor
30 BIO-E for Heavy Natural Armor
Vestigial Disadvantages:
-5 BIO-E for No Gills
-10 BIO-E for Vestigial Swim Bladder
-10 BIO-E for Diet: Carnivore
-10 BIO-E for Vestigial Tail
-20 BIO-E for Dehydration: Extreme
Notes:
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