FISH: PUFFERFISH
Original Animal Characteristics
Description: The Tetraodontidae is a family of primarily marine and estuarine fish. The family includes many familiar species which are variously called puffers, balloonfish, blowfish, bubblefish, globefish, swellfish, toadfish, and toadies. The scientific name, Tetraodontidae, refers to the four large teeth, fused into an upper and lower plate, which are used for crushing the shells of crustaceans and mollusks, their natural prey. They are most diverse in the tropics and relatively uncommon in the temperate zone and completely absent from cold waters. Puffers are mostly found in coastal regions though some are oceanic or live in the deep sea. A large number of puffers are found in brackish and fresh waters.
Size Level: up to Size Level 4
Height: up to 48 inches (120 cm).
Weight: Up to 12 pounds.
Build: Medium
Mutant Changes & Costs
Total BIO-E: 65 at SL 4
Attribute Bonuses: +6 to P.P., -6 to Spd.
Human Features
Hands: 5 BIO-E for Partial hands at the end of the pectoral fins (applicable even with arms and hands).
10 BIO-E for full hands at the end of the pectoral fins (applicable even with arms and hands).
20 BIO-E for Extra Limbs; a set of fully developed arms and hands.
Biped: 5 BIO-E for Partial feet at the end of the pelvic fins.
10 BIO-E for Full pelvic fins developed into legs and feet.
Speech: 5 BIO-E for Partial or 10 BIO-E for Full.
Looks: None; Looks like a fish, with a dorsal fin, pectoral fins, anal fins, and a caudal fin. Coloration varies widely by species.
5 BIO-E for Partial; Rounded head with a rounded snout, small mouth, large eyes on the side of the head, thick skin, short arms and legs.
10 BIO-E for Full; Rounded features, small mouth hairless, thin looking.
Natural Weapons:
5 BIO-E for 1D4 damage Teeth
40 BIO-E for Lethal Poison (Tetradotoxin): Found in Pufferfish species and the Blue-Ringed Octopus. Pufferfish must be ingested, evin if only partially. For each successful bite attack against the character, the attacker must make a saving throw vs lethal poison or take 5D8 damage, direct to hit points, each melee round for 1D10 melee rounds. The poison is so toxic that the character must roll to save vs lethal poison each melee he/she is affected. A successful save means that no damage occurs that melee.
Mutant Animal Powers:
Automatically gets Breathing: Gills and Swimming: Basic
5 BIO-E for Hold Breath (in the air)
5 BIO-E for Lateral Line
10 BIO-E for Breathing: Lungs
15 BIO-E for Independent Eye Movement
15 BIO-E for Aquatic Self-Inflate
20 BIO-E for Breathing: Dual Breathing
20 BIO-E for Swimming: Acrobatic
20 BIO-E for Chameleon Camouflage Power. This is the power to change the pattern and color of the skin to blend in with the surroundings. Character can change at will with simple color changes taking under a minute, stripes or mottled patterns requiring as much as five minutes. So long as the character remains motionless there is only a 5% chance of being detected. Although this power is no substitute for the Prowl Skill, it does give the character a 20% bonus to Prowl.
20 BIO-E for Poison Immunity (Tetradotoxin)
Vestigial Disadvantages:
-5 BIO-E for No Gills
-5 BIO-E for Colorblindness
-5 BIO-E for Nearsighted
-5 BIO-E for Webbed Hands and Feet
-10 BIO-E for Nocturnal
-15 BIO-E for Territorial
-20 BIO-E for Dehydration: Extreme
Notes:
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